Skip auto decorating shader record buffer blocks with 'set' and
'binding'.
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@@ -50,8 +50,6 @@ spv.ext.RayGenSBTlayoutscalar.rgen
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MemberDecorate 36(block) 9 Offset 96
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MemberDecorate 36(block) 10 Offset 104
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 0
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Decorate 60(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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