Merge pull request #2771 from mbechard/master

rename member variable for clarity
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Greg Fischer 2021-10-06 10:15:06 -06:00 committed by GitHub
commit c8cdbac705
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2 changed files with 17 additions and 17 deletions

View File

@ -748,7 +748,7 @@ private:
}; };
TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate) TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate)
: intermediate(intermediate) : referenceIntermediate(intermediate)
, nextUniformLocation(intermediate.getUniformLocationBase()) , nextUniformLocation(intermediate.getUniformLocationBase())
, nextInputLocation(0) , nextInputLocation(0)
, nextOutputLocation(0) , nextOutputLocation(0)
@ -760,17 +760,17 @@ TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate
int TDefaultIoResolverBase::getBaseBinding(EShLanguage stage, TResourceType res, unsigned int set) const { int TDefaultIoResolverBase::getBaseBinding(EShLanguage stage, TResourceType res, unsigned int set) const {
return stageIntermediates[stage] ? selectBaseBinding(stageIntermediates[stage]->getShiftBinding(res), stageIntermediates[stage]->getShiftBindingForSet(res, set)) return stageIntermediates[stage] ? selectBaseBinding(stageIntermediates[stage]->getShiftBinding(res), stageIntermediates[stage]->getShiftBindingForSet(res, set))
: selectBaseBinding(intermediate.getShiftBinding(res), intermediate.getShiftBindingForSet(res, set)); : selectBaseBinding(referenceIntermediate.getShiftBinding(res), referenceIntermediate.getShiftBindingForSet(res, set));
} }
const std::vector<std::string>& TDefaultIoResolverBase::getResourceSetBinding(EShLanguage stage) const { const std::vector<std::string>& TDefaultIoResolverBase::getResourceSetBinding(EShLanguage stage) const {
return stageIntermediates[stage] ? stageIntermediates[stage]->getResourceSetBinding() return stageIntermediates[stage] ? stageIntermediates[stage]->getResourceSetBinding()
: intermediate.getResourceSetBinding(); : referenceIntermediate.getResourceSetBinding();
} }
bool TDefaultIoResolverBase::doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); } bool TDefaultIoResolverBase::doAutoBindingMapping() const { return referenceIntermediate.getAutoMapBindings(); }
bool TDefaultIoResolverBase::doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); } bool TDefaultIoResolverBase::doAutoLocationMapping() const { return referenceIntermediate.getAutoMapLocations(); }
TDefaultIoResolverBase::TSlotSet::iterator TDefaultIoResolverBase::findSlot(int set, int slot) { TDefaultIoResolverBase::TSlotSet::iterator TDefaultIoResolverBase::findSlot(int set, int slot) {
return std::lower_bound(slots[set].begin(), slots[set].end(), slot); return std::lower_bound(slots[set].begin(), slots[set].end(), slot);
@ -827,7 +827,7 @@ int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEn
} }
// no locations added if already present, a built-in variable, a block, or an opaque // no locations added if already present, a built-in variable, a block, or an opaque
if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock ||
type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { type.isAtomic() || (type.containsOpaque() && referenceIntermediate.getSpv().openGl == 0)) {
return ent.newLocation = -1; return ent.newLocation = -1;
} }
// no locations on blocks of built-in variables // no locations on blocks of built-in variables
@ -839,7 +839,7 @@ int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEn
return ent.newLocation = -1; return ent.newLocation = -1;
} }
} }
int location = intermediate.getUniformLocationOverride(name); int location = referenceIntermediate.getUniformLocationOverride(name);
if (location != -1) { if (location != -1) {
return ent.newLocation = location; return ent.newLocation = location;
} }
@ -1024,7 +1024,7 @@ int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEn
} else { } else {
// no locations added if already present, a built-in variable, a block, or an opaque // no locations added if already present, a built-in variable, a block, or an opaque
if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock ||
type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { type.isAtomic() || (type.containsOpaque() && referenceIntermediate.getSpv().openGl == 0)) {
return ent.newLocation = -1; return ent.newLocation = -1;
} }
// no locations on blocks of built-in variables // no locations on blocks of built-in variables
@ -1037,7 +1037,7 @@ int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEn
} }
} }
} }
int location = intermediate.getUniformLocationOverride(name.c_str()); int location = referenceIntermediate.getUniformLocationOverride(name.c_str());
if (location != -1) { if (location != -1) {
return ent.newLocation = location; return ent.newLocation = location;
} }
@ -1086,7 +1086,7 @@ int TDefaultGlslIoResolver::resolveBinding(EShLanguage stage, TVarEntryInfo& ent
const TType& type = ent.symbol->getType(); const TType& type = ent.symbol->getType();
const TString& name = ent.symbol->getAccessName(); const TString& name = ent.symbol->getAccessName();
// On OpenGL arrays of opaque types take a separate binding for each element // On OpenGL arrays of opaque types take a separate binding for each element
int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1;
TResourceType resource = getResourceType(type); TResourceType resource = getResourceType(type);
// don't need to handle uniform symbol, it will be handled in resolveUniformLocation // don't need to handle uniform symbol, it will be handled in resolveUniformLocation
if (resource == EResUbo && type.getBasicType() != EbtBlock) { if (resource == EResUbo && type.getBasicType() != EbtBlock) {
@ -1095,7 +1095,7 @@ int TDefaultGlslIoResolver::resolveBinding(EShLanguage stage, TVarEntryInfo& ent
// There is no 'set' qualifier in OpenGL shading language, each resource has its own // There is no 'set' qualifier in OpenGL shading language, each resource has its own
// binding name space, so remap the 'set' to resource type which make each resource // binding name space, so remap the 'set' to resource type which make each resource
// binding is valid from 0 to MAX_XXRESOURCE_BINDINGS // binding is valid from 0 to MAX_XXRESOURCE_BINDINGS
int set = intermediate.getSpv().openGl != 0 ? resource : ent.newSet; int set = referenceIntermediate.getSpv().openGl != 0 ? resource : ent.newSet;
int resourceKey = set; int resourceKey = set;
if (resource < EResCount) { if (resource < EResCount) {
if (type.getQualifier().hasBinding()) { if (type.getQualifier().hasBinding()) {
@ -1223,7 +1223,7 @@ void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink&
const TType& type = ent.symbol->getType(); const TType& type = ent.symbol->getType();
const TString& name = ent.symbol->getAccessName(); const TString& name = ent.symbol->getAccessName();
TResourceType resource = getResourceType(type); TResourceType resource = getResourceType(type);
int set = intermediate.getSpv().openGl != 0 ? resource : resolveSet(ent.stage, ent); int set = referenceIntermediate.getSpv().openGl != 0 ? resource : resolveSet(ent.stage, ent);
int resourceKey = set; int resourceKey = set;
if (type.getQualifier().hasBinding()) { if (type.getQualifier().hasBinding()) {
@ -1233,7 +1233,7 @@ void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink&
if (iter == varSlotMap.end()) { if (iter == varSlotMap.end()) {
// Reserve the slots for the ubo, ssbo and opaques who has explicit binding // Reserve the slots for the ubo, ssbo and opaques who has explicit binding
int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1;
varSlotMap[name] = binding; varSlotMap[name] = binding;
reserveSlot(resourceKey, binding, numBindings); reserveSlot(resourceKey, binding, numBindings);
} else { } else {
@ -1288,7 +1288,7 @@ struct TDefaultIoResolver : public TDefaultIoResolverBase {
const TType& type = ent.symbol->getType(); const TType& type = ent.symbol->getType();
const int set = getLayoutSet(type); const int set = getLayoutSet(type);
// On OpenGL arrays of opaque types take a seperate binding for each element // On OpenGL arrays of opaque types take a seperate binding for each element
int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; int numBindings = referenceIntermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1;
TResourceType resource = getResourceType(type); TResourceType resource = getResourceType(type);
if (resource < EResCount) { if (resource < EResCount) {
if (type.getQualifier().hasBinding()) { if (type.getQualifier().hasBinding()) {

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@ -165,7 +165,7 @@ public:
protected: protected:
TDefaultIoResolverBase(TDefaultIoResolverBase&); TDefaultIoResolverBase(TDefaultIoResolverBase&);
TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&); TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
const TIntermediate& intermediate; const TIntermediate& referenceIntermediate;
int nextUniformLocation; int nextUniformLocation;
int nextInputLocation; int nextInputLocation;
int nextOutputLocation; int nextOutputLocation;