Add CMake support for Visual Studio and installation, with an expected "install" for CMAKE_INSTALL_PREFIX, and updated test scripts to consume the CMake installation.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25791 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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cmake_minimum_required(VERSION 2.8)
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project(glslang)
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add_subdirectory(glslang/MachineIndependent)
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add_subdirectory(glslang/MachineIndependent/preprocessor)
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add_subdirectory(glslang/GenericCodeGen)
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add_subdirectory(glslang/OSDependent/Linux)
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add_subdirectory(OGLCompilersDLL)
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add_subdirectory(StandAlone)
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if(WIN32)
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add_subdirectory(glslang/OSDependent/Windows)
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elseif(UNIX)
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add_subdirectory(glslang/OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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@ -1,6 +1,15 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../glslang ../glslang/OSDependent/Linux)
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include_directories(. ../glslang)
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if(WIN32)
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include_directories(${include_directories} ../glslang/OSDependent/Windows)
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elseif(UNIX)
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include_directories(${include_directories} ../glslang/OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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add_library(OGLCompiler STATIC InitializeDll.cpp)
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add_library(OGLCompiler STATIC InitializeDll.cpp InitializeDll.h)
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install(TARGETS OGLCompiler
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ARCHIVE DESTINATION lib)
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@ -1,13 +1,25 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../glslang/OSDependent/Linux)
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include_directories(.)
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if(WIN32)
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include_directories(${include_directories} ../glslang/OSDependent/Windows)
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elseif(UNIX)
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include_directories(${include_directories} ../glslang/OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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add_executable(glslangValidator StandAlone.cpp)
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target_link_libraries(glslangValidator
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glslang
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GenericCodeGen
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OSDependent
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Preprocessor
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OGLCompiler
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pthread)
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OGLCompiler)
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if(UNIX)
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target_link_libraries(${target_link_libraries} pthread)
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endif(UNIX)
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install(TARGETS glslangValidator
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RUNTIME DESTINATION bin)
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2
Test/glslangValidator
Executable file
2
Test/glslangValidator
Executable file
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#!/usr/bin/env bash
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../build/install/bin/glslangValidator $*
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@ -2,7 +2,7 @@
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TARGETDIR=localResults
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BASEDIR=baseResults
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EXE=./glslangValidator
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EXE=../build/install/bin/glslangValidator
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mkdir -p localResults
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#
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../OSDependent/Linux ../../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
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set(SOURCES
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Constant.cpp
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InfoSink.cpp
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Initialize.cpp
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IntermTraverse.cpp
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Intermediate.cpp
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ParseHelper.cpp
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PoolAlloc.cpp
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RemoveTree.cpp
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Scan.cpp
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ShaderLang.cpp
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SymbolTable.cpp
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Versions.cpp
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intermOut.cpp
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limits.cpp
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linkValidate.cpp
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parseConst.cpp
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reflection.cpp)
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find_package(BISON)
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BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
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COMPILE_FLAGS
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"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES})
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
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if(WIN32)
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include_directories(${include_directories} ../OSDependent/Windows)
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elseif(UNIX)
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include_directories(${include_directories} ../OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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set(SOURCES
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Constant.cpp
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InfoSink.cpp
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Initialize.cpp
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IntermTraverse.cpp
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Intermediate.cpp
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ParseHelper.cpp
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PoolAlloc.cpp
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RemoveTree.cpp
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Scan.cpp
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ShaderLang.cpp
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SymbolTable.cpp
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Versions.cpp
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intermOut.cpp
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limits.cpp
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linkValidate.cpp
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parseConst.cpp
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reflection.cpp)
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set(HEADERS
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../Public/ShaderLang.h
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gl_types.h
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glslang_tab.cpp.h
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Initialize.h
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localintermediate.h
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ParseHelper.h
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reflection.h
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RemoveTree.h
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Scan.h
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ScanContext.h
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SymbolTable.h
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unistd.h
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Versions.h)
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find_package(BISON)
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if(BISON_FOUND)
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message("bison found")
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BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
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COMPILE_FLAGS
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"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
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else(BISON_FOUND)
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message("using custom command for bison on glslang.y")
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
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COMMAND ../../tools/bison.exe --defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h -t glslang.y -o ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
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MAIN_DEPENDENCY glslang.y
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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set(BISON_GLSLParser_OUTPUT_SOURCE glslang_tab.cpp)
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endif(BISON_FOUND)
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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install(TARGETS glslang
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ARCHIVE DESTINATION lib)
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ..)
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set(SOURCES
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Pp.cpp
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PpAtom.cpp
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PpContext.cpp
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PpMemory.cpp
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PpScanner.cpp
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PpSymbols.cpp
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PpTokens.cpp)
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add_library(Preprocessor STATIC ${SOURCES})
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ..)
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set(SOURCES
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Pp.cpp
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PpAtom.cpp
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PpContext.cpp
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PpMemory.cpp
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PpScanner.cpp
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PpSymbols.cpp
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PpTokens.cpp)
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set(HEADERS
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PpContext.h
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PpTokens.h)
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add_library(Preprocessor STATIC ${SOURCES} ${HEADERS})
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install(TARGETS Preprocessor
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ARCHIVE DESTINATION lib)
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@ -1,6 +1,10 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../../../OGLCompilersDLL)
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add_library(OSDependent STATIC ossource.cpp)
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add_library(OSDependent STATIC ossource.cpp osinclude.h)
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install(TARGETS OSDependent
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ARCHIVE DESTINATION lib)
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8
glslang/OSDependent/Windows/CMakeLists.txt
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8
glslang/OSDependent/Windows/CMakeLists.txt
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../../../OGLCompilersDLL)
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add_library(OSDependent STATIC ossource.cpp osinclude.h)
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install(TARGETS OSDependent
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ARCHIVE DESTINATION lib)
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