Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -37,7 +37,7 @@ ERROR: 32 compilation errors. No code generated.
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Shader version: 150
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjancency
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:25 Function Definition: main( (void)
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@@ -156,7 +156,7 @@ Linked geometry stage:
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Shader version: 150
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjancency
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:25 Function Definition: main( (void)
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