Test update.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27662 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-08-09 22:09:03 +00:00
parent f856599601
commit e4423f5da1

View File

@ -150,6 +150,27 @@ Shader version: 130
0:37 1 (const int)
0:37 Constant:
0:37 2 (const int)
0:39 Sequence
0:39 Sequence
0:39 move second child to first child (int)
0:39 'i' (int)
0:39 Constant:
0:39 0 (const int)
0:39 Loop with condition tested first
0:39 Loop Condition
0:39 Compare Less Than (bool)
0:39 'i' (int)
0:39 Constant:
0:39 16 (const int)
0:39 Loop Body
0:40 vector scale second child into first child (4-component vector of float)
0:40 'gl_FragColor' (fragColor 4-component vector of float)
0:40 'f' (smooth in float)
0:39 Loop Terminal Expression
0:39 add second child into first child (int)
0:39 'i' (int)
0:39 Constant:
0:39 4 (const int)
0:? Linker Objects
0:? 'bigColor' (uniform 4-component vector of float)
0:? 'BaseColor' (smooth in 4-component vector of float)
@ -311,6 +332,27 @@ Shader version: 130
0:37 1 (const int)
0:37 Constant:
0:37 2 (const int)
0:39 Sequence
0:39 Sequence
0:39 move second child to first child (int)
0:39 'i' (int)
0:39 Constant:
0:39 0 (const int)
0:39 Loop with condition tested first
0:39 Loop Condition
0:39 Compare Less Than (bool)
0:39 'i' (int)
0:39 Constant:
0:39 16 (const int)
0:39 Loop Body
0:40 vector scale second child into first child (4-component vector of float)
0:40 'gl_FragColor' (fragColor 4-component vector of float)
0:40 'f' (smooth in float)
0:39 Loop Terminal Expression
0:39 add second child into first child (int)
0:39 'i' (int)
0:39 Constant:
0:39 4 (const int)
0:? Linker Objects
0:? 'bigColor' (uniform 4-component vector of float)
0:? 'BaseColor' (smooth in 4-component vector of float)