Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -72,7 +72,7 @@ uniform float uf2;
|
||||
uniform float ufDead3;
|
||||
uniform float ufDead4;
|
||||
|
||||
uniform uimage2D image_ui2D;
|
||||
uniform writeonly uimage2D image_ui2D;
|
||||
uniform sampler2D sampler_2D;
|
||||
uniform sampler2DMSArray sampler_2DMSArray;
|
||||
|
||||
@@ -111,7 +111,7 @@ void liveFunction2()
|
||||
float f = uf1;
|
||||
}
|
||||
|
||||
void liveFunction1(uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
|
||||
void liveFunction1(writeonly uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
|
||||
|
||||
{
|
||||
liveFunction2();
|
||||
|
||||
Reference in New Issue
Block a user