remove double underscore
This commit is contained in:
parent
bb0ac54660
commit
e543cc35e9
@ -253,7 +253,7 @@ protected:
|
||||
ReturnBranchNodeSet& precise_return_nodes_;
|
||||
// A temporary cache of the symbol node whose defining node is to be found
|
||||
// currently along traversing the AST.
|
||||
ObjectAccessChain current_object__;
|
||||
ObjectAccessChain current_object_;
|
||||
// A map from object node to its accesschain. This traverser stores
|
||||
// the built accesschains into this map for each object node it has
|
||||
// visited.
|
||||
@ -269,18 +269,18 @@ TSymbolDefinitionCollectingTraverser::TSymbolDefinitionCollectingTraverser(
|
||||
ObjectAccesschainSet* precise_objects,
|
||||
std::unordered_set<glslang::TIntermBranch*>* precise_return_nodes)
|
||||
: TIntermTraverser(true, false, false), symbol_definition_mapping_(*symbol_definition_mapping),
|
||||
precise_objects_(*precise_objects), current_object__(),
|
||||
precise_objects_(*precise_objects), current_object_(),
|
||||
accesschain_mapping_(*accesschain_mapping), current_function_definition_node_(nullptr),
|
||||
precise_return_nodes_(*precise_return_nodes) {}
|
||||
|
||||
// Visits a symbol node, set the current_object__ to the
|
||||
// Visits a symbol node, set the current_object_ to the
|
||||
// current node symbol ID, and record a mapping from this node to the current
|
||||
// current_object__, which is the just obtained symbol
|
||||
// current_object_, which is the just obtained symbol
|
||||
// ID.
|
||||
void TSymbolDefinitionCollectingTraverser::visitSymbol(glslang::TIntermSymbol* node)
|
||||
{
|
||||
current_object__ = generateSymbolLabel(node);
|
||||
accesschain_mapping_[node] = current_object__;
|
||||
current_object_ = generateSymbolLabel(node);
|
||||
accesschain_mapping_[node] = current_object_;
|
||||
}
|
||||
|
||||
// Visits an aggregate node, traverses all of its children.
|
||||
@ -300,7 +300,7 @@ bool TSymbolDefinitionCollectingTraverser::visitAggregate(glslang::TVisit,
|
||||
// Traverse the items in the sequence.
|
||||
glslang::TIntermSequence& seq = node->getSequence();
|
||||
for (int i = 0; i < (int)seq.size(); ++i) {
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
seq[i]->traverse(this);
|
||||
}
|
||||
return false;
|
||||
@ -325,11 +325,11 @@ bool TSymbolDefinitionCollectingTraverser::visitBranch(glslang::TVisit,
|
||||
bool TSymbolDefinitionCollectingTraverser::visitUnary(glslang::TVisit /* visit */,
|
||||
glslang::TIntermUnary* node)
|
||||
{
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
node->getOperand()->traverse(this);
|
||||
if (isAssignOperation(node->getOp())) {
|
||||
// We should always be able to get an accesschain of the operand node.
|
||||
assert(!current_object__.empty());
|
||||
assert(!current_object_.empty());
|
||||
|
||||
// If the operand node object is 'precise', we collect its accesschain
|
||||
// for the initial set of 'precise' objects.
|
||||
@ -337,16 +337,16 @@ bool TSymbolDefinitionCollectingTraverser::visitUnary(glslang::TVisit /* visit *
|
||||
// The operand node is an 'precise' object node, add its
|
||||
// accesschain to the set of 'precise' objects. This is to collect
|
||||
// the initial set of 'precise' objects.
|
||||
precise_objects_.insert(current_object__);
|
||||
precise_objects_.insert(current_object_);
|
||||
}
|
||||
// Gets the symbol ID from the object's accesschain.
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object__);
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object_);
|
||||
// Add a mapping from the symbol ID to this assignment operation node.
|
||||
symbol_definition_mapping_.insert(std::make_pair(id_symbol, node));
|
||||
}
|
||||
// Unary node is not a dereference node, so we clear the accesschain which
|
||||
// is under construction.
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -356,12 +356,12 @@ bool TSymbolDefinitionCollectingTraverser::visitBinary(glslang::TVisit /* visit
|
||||
glslang::TIntermBinary* node)
|
||||
{
|
||||
// Traverses the left node to build the accesschain info for the object.
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
node->getLeft()->traverse(this);
|
||||
|
||||
if (isAssignOperation(node->getOp())) {
|
||||
// We should always be able to get an accesschain for the left node.
|
||||
assert(!current_object__.empty());
|
||||
assert(!current_object_.empty());
|
||||
|
||||
// If the left node object is 'precise', it is an initial precise object
|
||||
// specified in the shader source. Adds it to the initial worklist to
|
||||
@ -370,17 +370,17 @@ bool TSymbolDefinitionCollectingTraverser::visitBinary(glslang::TVisit /* visit
|
||||
// The left node is an 'precise' object node, add its accesschain to
|
||||
// the set of 'precise' objects. This is to collect the initial set
|
||||
// of 'precise' objects.
|
||||
precise_objects_.insert(current_object__);
|
||||
precise_objects_.insert(current_object_);
|
||||
}
|
||||
// Gets the symbol ID from the object accesschain, which should be the
|
||||
// first element recorded in the accesschain.
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object__);
|
||||
ObjectAccessChain id_symbol = getFrontElement(current_object_);
|
||||
// Adds a mapping from the symbol ID to this assignment operation node.
|
||||
symbol_definition_mapping_.insert(std::make_pair(id_symbol, node));
|
||||
|
||||
// Traverses the right node, there may be other 'assignment'
|
||||
// operatrions in the right.
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
node->getRight()->traverse(this);
|
||||
|
||||
} else if (isDereferenceOperation(node->getOp())) {
|
||||
@ -389,17 +389,17 @@ bool TSymbolDefinitionCollectingTraverser::visitBinary(glslang::TVisit /* visit
|
||||
// object id.
|
||||
if (node->getOp() == glslang::EOpIndexDirectStruct) {
|
||||
unsigned struct_dereference_index = getStructIndexFromConstantUnion(node->getRight());
|
||||
current_object__.push_back(ObjectAccesschainDelimiter);
|
||||
current_object__.append(std::to_string(struct_dereference_index));
|
||||
current_object_.push_back(ObjectAccesschainDelimiter);
|
||||
current_object_.append(std::to_string(struct_dereference_index));
|
||||
}
|
||||
accesschain_mapping_[node] = current_object__;
|
||||
accesschain_mapping_[node] = current_object_;
|
||||
|
||||
// For dereference node, there is no need to traverse the right child
|
||||
// node as the right node should always be an integer type object.
|
||||
|
||||
} else {
|
||||
// For other binary nodes, still traverse the right node.
|
||||
current_object__.clear();
|
||||
current_object_.clear();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
Loading…
x
Reference in New Issue
Block a user