GLSL: Fix #1330: default outputs for GL_NV_geometry_shader_passthrough

This commit is contained in:
John Kessenich
2018-04-10 22:01:19 -06:00
parent 9de57c815b
commit e891afacf4
2 changed files with 21 additions and 1 deletions

View File

@@ -11,7 +11,7 @@ spv.GeometryShaderPassthrough.geom
EntryPoint Geometry 4 "main" 10 14
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputVertices
ExecutionMode 4 OutputVertices 3
Source GLSL 450
SourceExtension "GL_NV_geometry_shader_passthrough"
Name 4 "main"