GLSL: Fix #1330: default outputs for GL_NV_geometry_shader_passthrough
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@@ -11,7 +11,7 @@ spv.GeometryShaderPassthrough.geom
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EntryPoint Geometry 4 "main" 10 14
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputVertices
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ExecutionMode 4 OutputVertices 3
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Source GLSL 450
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SourceExtension "GL_NV_geometry_shader_passthrough"
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Name 4 "main"
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