Merge pull request #831 from steve-lunarg/isfinite
HLSL: fix return type for isfinite
This commit is contained in:
commit
e9f18fd92c
@ -2,37 +2,85 @@ hlsl.isfinite.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: @main( ( temp 4-component vector of float)
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0:5 Function Parameters:
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0:7 Function Definition: test1(f1; ( temp bool)
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0:7 Function Parameters:
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0:7 'v' ( in float)
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0:? Sequence
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0:6 Sequence
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0:6 move second child to first child ( temp float)
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0:6 '@finitetmp' ( temp float)
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0:6 f: direct index for structure ( uniform float)
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0:6 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 logical-and ( temp bool)
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0:6 Negate conditional ( temp bool)
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0:6 isnan ( temp bool)
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0:6 '@finitetmp' ( temp float)
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0:6 Negate conditional ( temp bool)
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0:6 isinf ( temp bool)
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0:6 '@finitetmp' ( temp float)
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0:8 Branch: Return with expression
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0:8 Constant:
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0:8 0.000000
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0:8 0.000000
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0:8 0.000000
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0:8 0.000000
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0:5 Function Definition: main( ( temp void)
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0:5 Function Parameters:
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0:8 logical-and ( temp bool)
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0:8 Negate conditional ( temp bool)
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0:8 isnan ( temp bool)
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0:8 'v' ( in float)
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0:8 Sequence
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0:8 move second child to first child ( temp float)
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0:8 '@finitetmp' ( temp float)
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0:8 'v' ( in float)
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0:8 logical-and ( temp bool)
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0:8 Negate conditional ( temp bool)
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0:8 isnan ( temp bool)
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0:8 '@finitetmp' ( temp float)
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0:8 Negate conditional ( temp bool)
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0:8 isinf ( temp bool)
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0:8 '@finitetmp' ( temp float)
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0:12 Function Definition: @main( ( temp 4-component vector of float)
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0:12 Function Parameters:
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:13 Sequence
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0:13 move second child to first child ( temp float)
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0:13 '@finitetmp' ( temp float)
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0:13 f: direct index for structure ( uniform float)
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0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 logical-and ( temp bool)
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0:13 Negate conditional ( temp bool)
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0:13 isnan ( temp bool)
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0:13 '@finitetmp' ( temp float)
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0:13 Negate conditional ( temp bool)
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0:13 isinf ( temp bool)
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0:13 '@finitetmp' ( temp float)
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0:14 Sequence
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0:14 move second child to first child ( temp 2-component vector of float)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:14 f2: direct index for structure ( uniform 2-component vector of float)
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0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:14 Constant:
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0:14 1 (const uint)
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0:14 logical-and ( temp 2-component vector of bool)
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0:14 Negate conditional ( temp 2-component vector of bool)
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0:14 isnan ( temp 2-component vector of bool)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:14 Negate conditional ( temp 2-component vector of bool)
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0:14 isinf ( temp 2-component vector of bool)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:15 Sequence
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0:15 move second child to first child ( temp 3-component vector of float)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:15 f3: direct index for structure ( uniform 3-component vector of float)
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0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:15 Constant:
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0:15 2 (const uint)
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0:15 logical-and ( temp 3-component vector of bool)
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0:15 Negate conditional ( temp 3-component vector of bool)
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0:15 isnan ( temp 3-component vector of bool)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:15 Negate conditional ( temp 3-component vector of bool)
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0:15 isinf ( temp 3-component vector of bool)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:17 Branch: Return with expression
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0:17 Constant:
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0:17 0.000000
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0:17 0.000000
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0:17 0.000000
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0:17 0.000000
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0:12 Function Definition: main( ( temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:5 Function Call: @main( ( temp 4-component vector of float)
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0:12 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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@ -42,100 +90,229 @@ Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: @main( ( temp 4-component vector of float)
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0:5 Function Parameters:
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0:7 Function Definition: test1(f1; ( temp bool)
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0:7 Function Parameters:
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0:7 'v' ( in float)
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0:? Sequence
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0:6 Sequence
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0:6 move second child to first child ( temp float)
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0:6 '@finitetmp' ( temp float)
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0:6 f: direct index for structure ( uniform float)
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0:6 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 logical-and ( temp bool)
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0:6 Negate conditional ( temp bool)
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0:6 isnan ( temp bool)
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0:6 '@finitetmp' ( temp float)
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0:6 Negate conditional ( temp bool)
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0:6 isinf ( temp bool)
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0:6 '@finitetmp' ( temp float)
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0:8 Branch: Return with expression
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0:8 Constant:
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0:8 0.000000
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0:8 0.000000
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0:8 0.000000
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0:8 0.000000
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0:5 Function Definition: main( ( temp void)
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0:5 Function Parameters:
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0:8 logical-and ( temp bool)
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0:8 Negate conditional ( temp bool)
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0:8 isnan ( temp bool)
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0:8 'v' ( in float)
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0:8 Sequence
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0:8 move second child to first child ( temp float)
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0:8 '@finitetmp' ( temp float)
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0:8 'v' ( in float)
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0:8 logical-and ( temp bool)
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0:8 Negate conditional ( temp bool)
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0:8 isnan ( temp bool)
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0:8 '@finitetmp' ( temp float)
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0:8 Negate conditional ( temp bool)
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0:8 isinf ( temp bool)
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0:8 '@finitetmp' ( temp float)
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0:12 Function Definition: @main( ( temp 4-component vector of float)
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0:12 Function Parameters:
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:13 Sequence
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0:13 move second child to first child ( temp float)
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0:13 '@finitetmp' ( temp float)
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0:13 f: direct index for structure ( uniform float)
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0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 logical-and ( temp bool)
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0:13 Negate conditional ( temp bool)
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0:13 isnan ( temp bool)
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0:13 '@finitetmp' ( temp float)
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0:13 Negate conditional ( temp bool)
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0:13 isinf ( temp bool)
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0:13 '@finitetmp' ( temp float)
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0:14 Sequence
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0:14 move second child to first child ( temp 2-component vector of float)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:14 f2: direct index for structure ( uniform 2-component vector of float)
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0:14 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:14 Constant:
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0:14 1 (const uint)
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0:14 logical-and ( temp 2-component vector of bool)
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0:14 Negate conditional ( temp 2-component vector of bool)
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0:14 isnan ( temp 2-component vector of bool)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:14 Negate conditional ( temp 2-component vector of bool)
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0:14 isinf ( temp 2-component vector of bool)
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0:14 '@finitetmp' ( temp 2-component vector of float)
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0:15 Sequence
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0:15 move second child to first child ( temp 3-component vector of float)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:15 f3: direct index for structure ( uniform 3-component vector of float)
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0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:15 Constant:
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0:15 2 (const uint)
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0:15 logical-and ( temp 3-component vector of bool)
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0:15 Negate conditional ( temp 3-component vector of bool)
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0:15 isnan ( temp 3-component vector of bool)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:15 Negate conditional ( temp 3-component vector of bool)
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0:15 isinf ( temp 3-component vector of bool)
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0:15 '@finitetmp' ( temp 3-component vector of float)
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0:17 Branch: Return with expression
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0:17 Constant:
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0:17 0.000000
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0:17 0.000000
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0:17 0.000000
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0:17 0.000000
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0:12 Function Definition: main( ( temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:5 Function Call: @main( ( temp 4-component vector of float)
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0:12 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f})
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float f, uniform 2-component vector of float f2, uniform 3-component vector of float f3})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 38
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// Id's are bound by 95
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 36
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EntryPoint Fragment 4 "main" 93
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 12 "@finitetmp"
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Name 13 "$Global"
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MemberName 13($Global) 0 "f"
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Name 15 ""
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Name 36 "@entryPointOutput"
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MemberDecorate 13($Global) 0 Offset 0
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Decorate 13($Global) Block
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Decorate 15 DescriptorSet 0
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Decorate 36(@entryPointOutput) Location 0
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Name 11 "test1(f1;"
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Name 10 "v"
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Name 15 "@main("
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Name 22 "@finitetmp"
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Name 36 "@finitetmp"
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Name 39 "$Global"
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MemberName 39($Global) 0 "f"
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MemberName 39($Global) 1 "f2"
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MemberName 39($Global) 2 "f3"
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Name 41 ""
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Name 57 "@finitetmp"
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Name 73 "@finitetmp"
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Name 93 "@entryPointOutput"
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MemberDecorate 39($Global) 0 Offset 0
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MemberDecorate 39($Global) 1 Offset 8
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MemberDecorate 39($Global) 2 Offset 16
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Decorate 39($Global) Block
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Decorate 41 DescriptorSet 0
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Decorate 93(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11: TypePointer Function 6(float)
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13($Global): TypeStruct 6(float)
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14: TypePointer Uniform 13($Global)
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15: 14(ptr) Variable Uniform
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16: TypeInt 32 1
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17: 16(int) Constant 0
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18: TypePointer Uniform 6(float)
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21: TypeBool
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31: 6(float) Constant 0
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32: 7(fvec4) ConstantComposite 31 31 31 31
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35: TypePointer Output 7(fvec4)
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36(@entryPointOutput): 35(ptr) Variable Output
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7: TypePointer Function 6(float)
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8: TypeBool
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9: TypeFunction 8(bool) 7(ptr)
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13: TypeVector 6(float) 4
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14: TypeFunction 13(fvec4)
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37: TypeVector 6(float) 2
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38: TypeVector 6(float) 3
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39($Global): TypeStruct 6(float) 37(fvec2) 38(fvec3)
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40: TypePointer Uniform 39($Global)
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41: 40(ptr) Variable Uniform
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42: TypeInt 32 1
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43: 42(int) Constant 0
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44: TypePointer Uniform 6(float)
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56: TypePointer Function 37(fvec2)
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58: 42(int) Constant 1
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59: TypePointer Uniform 37(fvec2)
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63: TypeVector 8(bool) 2
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72: TypePointer Function 38(fvec3)
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74: 42(int) Constant 2
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75: TypePointer Uniform 38(fvec3)
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79: TypeVector 8(bool) 3
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88: 6(float) Constant 0
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89: 13(fvec4) ConstantComposite 88 88 88 88
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92: TypePointer Output 13(fvec4)
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93(@entryPointOutput): 92(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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37: 7(fvec4) FunctionCall 9(@main()
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Store 36(@entryPointOutput) 37
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94: 13(fvec4) FunctionCall 15(@main()
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Store 93(@entryPointOutput) 94
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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12(@finitetmp): 11(ptr) Variable Function
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19: 18(ptr) AccessChain 15 17
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20: 6(float) Load 19
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Store 12(@finitetmp) 20
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22: 6(float) Load 12(@finitetmp)
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23: 21(bool) IsNan 22
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24: 21(bool) LogicalNot 23
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SelectionMerge 26 None
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BranchConditional 24 25 26
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25: Label
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27: 6(float) Load 12(@finitetmp)
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28: 21(bool) IsInf 27
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29: 21(bool) LogicalNot 28
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Branch 26
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26: Label
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30: 21(bool) Phi 24 10 29 25
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ReturnValue 32
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11(test1(f1;): 8(bool) Function None 9
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10(v): 7(ptr) FunctionParameter
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12: Label
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22(@finitetmp): 7(ptr) Variable Function
|
||||
17: 6(float) Load 10(v)
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||||
18: 8(bool) IsNan 17
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||||
19: 8(bool) LogicalNot 18
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||||
SelectionMerge 21 None
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||||
BranchConditional 19 20 21
|
||||
20: Label
|
||||
23: 6(float) Load 10(v)
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Store 22(@finitetmp) 23
|
||||
24: 6(float) Load 22(@finitetmp)
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||||
25: 8(bool) IsNan 24
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||||
26: 8(bool) LogicalNot 25
|
||||
SelectionMerge 28 None
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||||
BranchConditional 26 27 28
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||||
27: Label
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||||
29: 6(float) Load 22(@finitetmp)
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||||
30: 8(bool) IsInf 29
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31: 8(bool) LogicalNot 30
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Branch 28
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28: Label
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||||
32: 8(bool) Phi 26 20 31 27
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Branch 21
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21: Label
|
||||
33: 8(bool) Phi 19 12 32 28
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||||
ReturnValue 33
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FunctionEnd
|
||||
15(@main(): 13(fvec4) Function None 14
|
||||
16: Label
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||||
36(@finitetmp): 7(ptr) Variable Function
|
||||
57(@finitetmp): 56(ptr) Variable Function
|
||||
73(@finitetmp): 72(ptr) Variable Function
|
||||
45: 44(ptr) AccessChain 41 43
|
||||
46: 6(float) Load 45
|
||||
Store 36(@finitetmp) 46
|
||||
47: 6(float) Load 36(@finitetmp)
|
||||
48: 8(bool) IsNan 47
|
||||
49: 8(bool) LogicalNot 48
|
||||
SelectionMerge 51 None
|
||||
BranchConditional 49 50 51
|
||||
50: Label
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||||
52: 6(float) Load 36(@finitetmp)
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||||
53: 8(bool) IsInf 52
|
||||
54: 8(bool) LogicalNot 53
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Branch 51
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||||
51: Label
|
||||
55: 8(bool) Phi 49 16 54 50
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||||
60: 59(ptr) AccessChain 41 58
|
||||
61: 37(fvec2) Load 60
|
||||
Store 57(@finitetmp) 61
|
||||
62: 37(fvec2) Load 57(@finitetmp)
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||||
64: 63(bvec2) IsNan 62
|
||||
65: 63(bvec2) LogicalNot 64
|
||||
SelectionMerge 67 None
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||||
BranchConditional 65 66 67
|
||||
66: Label
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||||
68: 37(fvec2) Load 57(@finitetmp)
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||||
69: 63(bvec2) IsInf 68
|
||||
70: 63(bvec2) LogicalNot 69
|
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Branch 67
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67: Label
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||||
71: 8(bool) Phi 65 51 70 66
|
||||
76: 75(ptr) AccessChain 41 74
|
||||
77: 38(fvec3) Load 76
|
||||
Store 73(@finitetmp) 77
|
||||
78: 38(fvec3) Load 73(@finitetmp)
|
||||
80: 79(bvec3) IsNan 78
|
||||
81: 79(bvec3) LogicalNot 80
|
||||
SelectionMerge 83 None
|
||||
BranchConditional 81 82 83
|
||||
82: Label
|
||||
84: 38(fvec3) Load 73(@finitetmp)
|
||||
85: 79(bvec3) IsInf 84
|
||||
86: 79(bvec3) LogicalNot 85
|
||||
Branch 83
|
||||
83: Label
|
||||
87: 8(bool) Phi 81 67 86 82
|
||||
ReturnValue 89
|
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FunctionEnd
|
||||
|
||||
@ -1,9 +1,18 @@
|
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|
||||
uniform float f;
|
||||
uniform float f;
|
||||
uniform float2 f2;
|
||||
uniform float3 f3;
|
||||
|
||||
bool test1(float v)
|
||||
{
|
||||
return !isnan(v) && isfinite(v);
|
||||
}
|
||||
|
||||
float4 main() : SV_Target0
|
||||
{
|
||||
isfinite(f);
|
||||
isfinite(f2);
|
||||
isfinite(f3);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -3907,25 +3907,27 @@ void HlslParseContext::decomposeIntrinsic(const TSourceLoc& loc, TIntermTyped*&
|
||||
|
||||
TIntermAggregate* compoundStatement = intermediate.makeAggregate(tmpArgAssign, loc);
|
||||
|
||||
const TType boolType(EbtBool, EvqTemporary, arg0->getVectorSize(), arg0->getMatrixCols(), arg0->getMatrixRows());
|
||||
|
||||
TIntermTyped* isnan = handleUnaryMath(loc, "isnan", EOpIsNan, intermediate.addSymbol(*tempArg, loc));
|
||||
isnan->setType(TType(EbtBool));
|
||||
isnan->setType(boolType);
|
||||
|
||||
TIntermTyped* notnan = handleUnaryMath(loc, "!", EOpLogicalNot, isnan);
|
||||
notnan->setType(TType(EbtBool));
|
||||
notnan->setType(boolType);
|
||||
|
||||
TIntermTyped* isinf = handleUnaryMath(loc, "isinf", EOpIsInf, intermediate.addSymbol(*tempArg, loc));
|
||||
isinf->setType(TType(EbtBool));
|
||||
isinf->setType(boolType);
|
||||
|
||||
TIntermTyped* notinf = handleUnaryMath(loc, "!", EOpLogicalNot, isinf);
|
||||
notinf->setType(TType(EbtBool));
|
||||
notinf->setType(boolType);
|
||||
|
||||
TIntermTyped* andNode = handleBinaryMath(loc, "and", EOpLogicalAnd, notnan, notinf);
|
||||
andNode->setType(TType(EbtBool));
|
||||
andNode->setType(boolType);
|
||||
|
||||
compoundStatement = intermediate.growAggregate(compoundStatement, andNode);
|
||||
compoundStatement->setOperator(EOpSequence);
|
||||
compoundStatement->setLoc(loc);
|
||||
compoundStatement->setType(TType(EbtVoid));
|
||||
compoundStatement->setType(boolType);
|
||||
|
||||
node = compoundStatement;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user