Remove executables from the source tree. This addresses issue #48.
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This directory contains a Linux binary for the glslang validator.
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Installation: The executable in this directory is self sufficient, and can be
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placed where desired; in a test directory, or in a system path, etc.
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Usage: Execute glslangValidator with no arguments to get a usage statement.
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Binary file not shown.
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sudo cp glslangValidator /usr/local/bin
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This directory contains a Windows binary for the glslang validator.
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Installation: The executable in this directory is self sufficient, and can be
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placed where desired; in a test directory, or in a system path, etc.
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Usage: Execute glslangValidator with no arguments to get a usage statement.
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Binary file not shown.
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Execution of Standalone Wrapper
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There are binaries in the `Install/Windows` and `Install/Linux` directories.
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To use the standalone binary form, execute `glslangValidator`, and it will print
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a usage statement. Basic operation is to give it a file containing a shader,
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and it will print out warnings/errors and optionally an AST.
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "3.0.732"
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#define GLSLANG_DATE "22-Aug-2015"
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#define GLSLANG_REVISION "3.0.735"
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#define GLSLANG_DATE "09-Sep-2015"
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