Allow the pre-150 built-in redeclarations when using SSO: gl_Position, gl_PointSize, gl_ClipVertex, and gl_FogFragCoord.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26399 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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6
Todo.txt
6
Todo.txt
@@ -146,9 +146,9 @@ Shader Functionality to Implement/Finish
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GLSL 4.1
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+ Support for partitioning shaders into multiple programs to provide light-weight mixing of different shader stages.
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(GL_ARB_separate_shader_objects)
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- layout qualifiers
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- redeclaration of input/output blocks
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- ...
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+ layout qualifiers
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+ redeclaration of input/output blocks
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+ ...
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- Add 64-bit floating-point attributes for vertex shader inputs.
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+ Support viewport arrays so where the geometry shader selects which viewport array will transform its output.
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GLSL 4.2
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