glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
e5e0f6e37a
commit
f6deb6203a
@ -223,3 +223,11 @@ void foomultio()
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wo.values[2] = 3.4;
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wo.value = 2; // ERROR, readonly
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}
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in inb { // ERROR
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int a;
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} inbi;
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out outb { // ERROR
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int a;
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} outbi;
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@ -8,6 +8,8 @@ in fromVertex {
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in vec3 color;
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} fromV[];
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in vec4 nonBlockUnsized[];
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out toFragment {
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out vec3 color;
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} toF;
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@ -34,37 +36,19 @@ void main()
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EndStreamPrimitive(0); // ERROR
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color = fromV[0].color;
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gl_ClipDistance[3] = gl_in[1].gl_ClipDistance[2];
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gl_ClipDistance[3] = // ERROR, no ClipDistance
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gl_in[1].gl_ClipDistance[2]; // ERROR, no ClipDistance
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gl_Position = gl_in[0].gl_Position;
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gl_PointSize = gl_in[3].gl_PointSize;
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gl_PrimitiveID = gl_PrimitiveIDIn;
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gl_Layer = 2;
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}
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out vec4 ov0; // stream should be 0
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layout(stream = 4) out vec4 ov4;
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out vec4 o1v0; // stream should be 0
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layout(stream = 4) out vec4 ov4; // ERROR, no streams
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layout(stream = 3) uniform; // ERROR
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layout(stream = 3) in; // ERROR
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layout(stream = 3) uniform int ua; // ERROR
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layout(stream = 3) uniform ubb { int ua; } ibb; // ERROR
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layout(line_strip, points, triangle_strip, points, triangle_strip) out; // just means triangle_strip"
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layout(line_strip, points, triangle_strip, stream = 3, points, triangle_strip) out; // just means "stream = 3, triangle_strip"
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layout(stream = 3, triangle_strip) out;
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out vec4 ov3; // stream should be 3
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layout(stream = 6) out ooutb { vec4 a; } ouuaa6;
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layout(stream = 6) out ooutb2 {
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layout(stream = 6) vec4 a;
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} ouua6;
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layout(stream = 7) out ooutb3 {
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layout(stream = 6) vec4 a; // ERROR
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} ouua7;
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out vec4 ov2s3; // stream should be 3
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out ooutb { vec4 a; } ouuaa6;
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layout(max_vertices = 200) out;
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layout(max_vertices = 300) out; // ERROR, too big
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@ -73,8 +57,8 @@ void foo(layout(max_vertices = 4) int a) // ERROR
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ouuaa6.a = vec4(1.0);
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}
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layout(line_strip, points, triangle_strip, stream = 3, points) out; // ERROR, changing output primitive
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layout(line_strip, points, stream = 3) out; // ERROR, changing output primitive
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layout(line_strip, points, triangle_strip, points) out; // ERROR, changing output primitive
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layout(line_strip, points) out; // ERROR, changing output primitive
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layout(triangle_strip) in; // ERROR, not an input primitive
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layout(triangle_strip) uniform; // ERROR
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layout(triangle_strip) out vec4 badv4; // ERROR, not on a variable
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@ -92,10 +76,6 @@ layout(triangles) in; // ERROR, can't change it
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layout(triangles_adjacency) in; // ERROR, can't change it
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layout(invocations = 4) in; // ERROR, not until 4.0
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in inbn {
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layout(stream = 2) int a; // ERROR, stream on input
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} inbi[];
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in sameName {
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int a15;
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} insn[];
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@ -108,36 +88,23 @@ uniform sameName {
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bool b15;
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};
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float summ = gl_MaxVertexAttribs +
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gl_MaxVertexUniformComponents +
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gl_MaxVaryingFloats +
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gl_MaxVaryingComponents +
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gl_MaxVertexOutputComponents +
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gl_MaxGeometryInputComponents +
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gl_MaxGeometryOutputComponents +
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gl_MaxFragmentInputComponents +
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const int summ = gl_MaxVertexAttribs +
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gl_MaxGeometryInputComponents +
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gl_MaxGeometryOutputComponents +
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gl_MaxGeometryImageUniforms +
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gl_MaxGeometryTextureImageUnits +
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gl_MaxGeometryOutputVertices +
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gl_MaxGeometryTotalOutputComponents +
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gl_MaxGeometryUniformComponents +
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gl_MaxGeometryAtomicCounters +
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gl_MaxGeometryAtomicCounterBuffers +
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gl_MaxVertexTextureImageUnits +
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gl_MaxCombinedTextureImageUnits +
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gl_MaxTextureImageUnits +
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gl_MaxFragmentUniformComponents +
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gl_MaxDrawBuffers +
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gl_MaxClipDistances +
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gl_MaxGeometryTextureImageUnits +
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gl_MaxGeometryOutputVertices +
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gl_MaxGeometryTotalOutputComponents +
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gl_MaxGeometryUniformComponents +
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gl_MaxGeometryVaryingComponents;
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gl_MaxDrawBuffers;
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void fooe1()
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{
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gl_ViewportIndex = gl_MaxViewports - 1;
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gl_ViewportIndex; // ERROR, not in ES
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gl_MaxViewports; // ERROR, not in ES
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}
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#extension GL_ARB_viewport_array : enable
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void fooe2()
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{
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gl_ViewportIndex = gl_MaxViewports - 1;
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}
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out int gl_ViewportIndex;
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@ -77,3 +77,11 @@ void fooaoeu() {
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int i = globalCoef; // ERROR, can't convert from double to int
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double di = i;
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}
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in inb { // ERROR
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int a;
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} inbi;
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out outb { // ERROR
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int a;
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} outbi;
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@ -11,7 +11,7 @@ ERROR: 0:21: 'bad1' : member of block cannot have a packing layout qualifier
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ERROR: 0:22: 'bad2' : member of block cannot have a packing layout qualifier
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ERROR: 0:23: 'bad3' : member of block cannot have a packing layout qualifier
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ERROR: 0:31: 'T3' : nameless block contains a member that already has a name at global scope
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ERROR: 0:38: 'output block' : not supported with this profile: es
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ERROR: 0:38: 'vertex output block' : not supported for this version or the enabled extensions
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ERROR: 0:42: 'location qualifier on output' : not supported in this stage: vertex
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ERROR: 0:42: 'location qualifier on output' : not supported for this version or the enabled extensions
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ERROR: 0:50: 'shared' : not supported for this version or the enabled extensions
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@ -72,7 +72,9 @@ ERROR: 0:207: 'constructor' : can't read from writeonly object: wo
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ERROR: 0:208: '~' : can't read from writeonly object: wo
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ERROR: 0:221: 'assign' : can't read from writeonly object: wo
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ERROR: 0:222: '~' : can't read from writeonly object: wo
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ERROR: 72 compilation errors. No code generated.
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ERROR: 0:227: 'input block' : not supported in this stage: compute
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ERROR: 0:231: 'output block' : not supported in this stage: compute
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ERROR: 74 compilation errors. No code generated.
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Shader version: 310
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@ -479,6 +481,8 @@ ERROR: node is still EOpNull!
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0:? 'badQ3' (layout(rgba16ui ) coherent volatile restrict uniform highp uimage2D)
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0:? 'wo' (layout(column_major shared ) writeonly buffer block{layout(column_major shared ) buffer highp int value, layout(column_major shared ) buffer implicitly-sized array of highp float values})
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0:? 'multio' (layout(column_major shared ) buffer block{layout(column_major shared ) readonly buffer highp int value, layout(column_major shared ) writeonly buffer implicitly-sized array of highp float values})
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0:? 'inbi' (in block{in highp int a})
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0:? 'outbi' (out block{out highp int a})
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Linked compute stage:
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@ -888,4 +892,6 @@ ERROR: node is still EOpNull!
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0:? 'badQ3' (layout(rgba16ui ) coherent volatile restrict uniform highp uimage2D)
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0:? 'wo' (layout(column_major shared ) writeonly buffer block{layout(column_major shared ) buffer highp int value, layout(column_major shared ) buffer implicitly-sized array of highp float values})
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0:? 'multio' (layout(column_major shared ) buffer block{layout(column_major shared ) readonly buffer highp int value, layout(column_major shared ) writeonly buffer implicitly-sized array of highp float values})
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0:? 'inbi' (in block{in highp int a})
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0:? 'outbi' (out block{out highp int a})
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@ -1,299 +1,244 @@
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310.geom
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Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
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WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_geometry_shader
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ERROR: 0:7: '' : array size required
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ERROR: 0:7: 'input block' : not supported with this profile: es
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ERROR: 0:11: 'output block' : not supported with this profile: es
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ERROR: 0:15: 'output block' : not supported with this profile: es
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ERROR: 0:19: 'output block' : not supported with this profile: es
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ERROR: 0:19: 'fromVertex' : block instance name redefinition
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ERROR: 0:23: 'fromVertex' : redefinition
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ERROR: 0:25: 'output block' : not supported with this profile: es
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ERROR: 0:25: 'fooC' : block instance name redefinition
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ERROR: 0:31: 'EmitVertex' : no matching overloaded function found
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ERROR: 0:32: 'EndPrimitive' : no matching overloaded function found
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ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found
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ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found
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ERROR: 0:37: 'gl_ClipDistance' : undeclared identifier
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ERROR: 0:37: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'gl_in' : undeclared identifier
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ERROR: 0:37: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:37: 'gl_ClipDistance' : illegal vector field selection
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ERROR: 0:37: 'expression' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:37: 'assign' : l-value required (can't modify a const)
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ERROR: 0:38: 'gl_Position' : undeclared identifier
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ERROR: 0:38: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:38: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:38: 'gl_Position' : illegal vector field selection
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ERROR: 0:39: 'gl_PointSize' : undeclared identifier
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ERROR: 0:39: 'gl_in' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:39: 'scalar swizzle' : not supported with this profile: es
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ERROR: 0:39: 'gl_PointSize' : illegal vector field selection
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ERROR: 0:40: 'gl_PrimitiveID' : undeclared identifier
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ERROR: 0:40: 'gl_PrimitiveIDIn' : undeclared identifier
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ERROR: 0:41: 'gl_Layer' : undeclared identifier
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ERROR: 0:41: 'assign' : cannot convert from 'const int' to 'temp float'
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ERROR: 0:48: 'stream' : can only be used on an output
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ERROR: 0:49: 'stream' : can only be used on an output
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ERROR: 0:50: 'stream' : can only be used on an output
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ERROR: 0:51: 'stream' : can only be used on an output
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ERROR: 0:51: 'stream' : can only be used on an output
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ERROR: 0:57: 'output block' : not supported with this profile: es
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ERROR: 0:59: 'output block' : not supported with this profile: es
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ERROR: 0:63: 'output block' : not supported with this profile: es
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ERROR: 0:64: 'stream' : member cannot contradict block
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ERROR: 0:70: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
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ERROR: 0:70: 'max_vertices' : cannot change previously set layout value
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ERROR: 0:71: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:76: 'points' : cannot change previously set output primitive
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ERROR: 0:77: 'points' : cannot change previously set output primitive
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ERROR: 0:78: 'triangle_strip' : cannot apply to input
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ERROR: 0:79: 'triangle_strip' : cannot apply to: uniform
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ERROR: 0:80: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:81: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:81: '' : array size required
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ERROR: 0:82: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:82: 'output block' : not supported with this profile: es
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ERROR: 0:84: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:85: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:86: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:83: 'output block' : not supported with this profile: es
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ERROR: 0:89: 'lines' : cannot apply to 'out'
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ERROR: 0:91: 'triangles' : cannot change previously set input primitive
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ERROR: 0:92: 'triangles_adjacency' : cannot change previously set input primitive
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ERROR: 0:95: '' : array size required
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ERROR: 0:95: 'input block' : not supported with this profile: es
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ERROR: 0:96: 'stream' : member cannot contradict block
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ERROR: 0:96: 'stream' : can only be used on an output
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ERROR: 0:99: '' : array size required
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ERROR: 0:99: 'input block' : not supported with this profile: es
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ERROR: 0:103: 'output block' : not supported with this profile: es
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ERROR: 0:112: 'gl_MaxVertexUniformComponents' : undeclared identifier
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ERROR: 0:111: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:113: 'gl_MaxVaryingFloats' : undeclared identifier
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ERROR: 0:112: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:114: 'gl_MaxVaryingComponents' : undeclared identifier
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ERROR: 0:113: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:115: 'gl_MaxVertexOutputComponents' : undeclared identifier
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ERROR: 0:114: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:118: 'gl_MaxFragmentInputComponents' : undeclared identifier
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ERROR: 0:117: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:122: 'gl_MaxFragmentUniformComponents' : undeclared identifier
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ERROR: 0:121: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:124: 'gl_MaxClipDistances' : undeclared identifier
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ERROR: 0:123: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:129: 'gl_MaxGeometryVaryingComponents' : undeclared identifier
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ERROR: 0:128: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
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ERROR: 0:111: '=' : cannot convert from 'const mediump int' to 'global mediump float'
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ERROR: 0:133: 'gl_ViewportIndex' : undeclared identifier
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ERROR: 0:133: 'gl_MaxViewports' : undeclared identifier
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ERROR: 0:133: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
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ERROR: 0:140: 'gl_ViewportIndex' : undeclared identifier
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ERROR: 0:140: 'gl_MaxViewports' : undeclared identifier
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ERROR: 0:140: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
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ERROR: 91 compilation errors. No code generated.
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WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_shader_io_blocks
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ERROR: 0:21: 'fromVertex' : block instance name redefinition
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ERROR: 0:25: 'fromVertex' : redefinition
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ERROR: 0:27: 'fooC' : block instance name redefinition
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ERROR: 0:35: 'EmitStreamVertex' : no matching overloaded function found
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ERROR: 0:36: 'EndStreamPrimitive' : no matching overloaded function found
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ERROR: 0:39: 'gl_ClipDistance' : undeclared identifier
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ERROR: 0:39: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:40: 'gl_ClipDistance' : no such field in structure
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ERROR: 0:40: 'expression' : left of '[' is not of type array, matrix, or vector
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ERROR: 0:39: 'assign' : l-value required (can't modify a const)
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ERROR: 0:47: 'selecting output stream' : not supported with this profile: es
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ERROR: 0:54: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
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ERROR: 0:54: 'max_vertices' : cannot change previously set layout value
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ERROR: 0:55: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:60: 'points' : cannot change previously set output primitive
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ERROR: 0:61: 'points' : cannot change previously set output primitive
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ERROR: 0:62: 'triangle_strip' : cannot apply to input
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ERROR: 0:63: 'triangle_strip' : cannot apply to: uniform
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ERROR: 0:64: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:65: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:66: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:68: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:69: 'max_vertices' : can only apply to a standalone qualifier
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ERROR: 0:70: 'triangle_strip' : can only apply to a standalone qualifier
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ERROR: 0:73: 'lines' : cannot apply to 'out'
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ERROR: 0:75: 'triangles' : cannot change previously set input primitive
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ERROR: 0:76: 'triangles_adjacency' : cannot change previously set input primitive
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ERROR: 0:108: 'gl_ViewportIndex' : undeclared identifier
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ERROR: 0:109: 'gl_MaxViewports' : undeclared identifier
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ERROR: 29 compilation errors. No code generated.
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Shader version: 310
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Requested GL_ARB_viewport_array
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Requested GL_EXT_geometry_shader
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Requested GL_EXT_shader_io_blocks
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:29 Function Definition: main( (global void)
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0:29 Function Parameters:
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0:31 Sequence
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0:31 Constant:
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0:31 0.000000
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0:32 Constant:
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0:32 0.000000
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0:33 Constant:
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0:33 0.000000
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0:34 Constant:
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0:34 0.000000
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0:36 move second child to first child (temp mediump 3-component vector of float)
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0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
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0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const uint)
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0:36 color: direct index for structure (in mediump 3-component vector of float)
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0:36 direct index (temp block{in mediump 3-component vector of float color})
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0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
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0:36 Constant:
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0:36 0 (const int)
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0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:37 move second child to first child (temp float)
|
||||
0:37 Constant:
|
||||
0:37 0.000000
|
||||
0:37 Constant:
|
||||
0:37 0.000000
|
||||
0:38 move second child to first child (temp float)
|
||||
0:38 'gl_Position' (temp float)
|
||||
0:38 Constant:
|
||||
0:38 0.000000
|
||||
0:31 Function Definition: main( (global void)
|
||||
0:31 Function Parameters:
|
||||
0:33 Sequence
|
||||
0:33 EmitVertex (global void)
|
||||
0:34 EndPrimitive (global void)
|
||||
0:35 Constant:
|
||||
0:35 0.000000
|
||||
0:36 Constant:
|
||||
0:36 0.000000
|
||||
0:38 move second child to first child (temp mediump 3-component vector of float)
|
||||
0:38 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
|
||||
0:38 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:38 Constant:
|
||||
0:38 0 (const uint)
|
||||
0:38 color: direct index for structure (in mediump 3-component vector of float)
|
||||
0:38 direct index (temp block{in mediump 3-component vector of float color})
|
||||
0:38 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:39 move second child to first child (temp float)
|
||||
0:39 'gl_PointSize' (temp float)
|
||||
0:39 Constant:
|
||||
0:39 0.000000
|
||||
0:40 move second child to first child (temp float)
|
||||
0:40 'gl_PrimitiveID' (temp float)
|
||||
0:40 'gl_PrimitiveIDIn' (temp float)
|
||||
0:41 'gl_Layer' (temp float)
|
||||
0:71 Function Definition: foo(i1; (global void)
|
||||
0:71 Function Parameters:
|
||||
0:71 'a' (in highp int)
|
||||
0:73 Sequence
|
||||
0:73 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
|
||||
0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:73 Constant:
|
||||
0:73 0 (const int)
|
||||
0:73 Constant:
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:131 Function Definition: fooe1( (global void)
|
||||
0:131 Function Parameters:
|
||||
0:133 Sequence
|
||||
0:133 move second child to first child (temp float)
|
||||
0:133 'gl_ViewportIndex' (temp float)
|
||||
0:133 'gl_MaxViewports' (temp float)
|
||||
0:138 Function Definition: fooe2( (global void)
|
||||
0:138 Function Parameters:
|
||||
0:140 Sequence
|
||||
0:140 move second child to first child (temp float)
|
||||
0:140 'gl_ViewportIndex' (temp float)
|
||||
0:140 'gl_MaxViewports' (temp float)
|
||||
0:40 Constant:
|
||||
0:40 0.000000
|
||||
0:41 move second child to first child (temp highp 4-component vector of float)
|
||||
0:41 gl_Position: direct index for structure (layout(stream=0 ) gl_Position highp 4-component vector of float Position)
|
||||
0:41 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
|
||||
0:41 Constant:
|
||||
0:41 0 (const uint)
|
||||
0:41 gl_Position: direct index for structure (in highp 4-component vector of float Position)
|
||||
0:41 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:41 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:41 Constant:
|
||||
0:41 0 (const int)
|
||||
0:41 Constant:
|
||||
0:41 0 (const int)
|
||||
0:42 move second child to first child (temp highp float)
|
||||
0:42 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
|
||||
0:42 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
|
||||
0:42 Constant:
|
||||
0:42 1 (const uint)
|
||||
0:42 gl_PointSize: direct index for structure (in highp float PointSize)
|
||||
0:42 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:42 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:42 Constant:
|
||||
0:42 3 (const int)
|
||||
0:42 Constant:
|
||||
0:42 1 (const int)
|
||||
0:43 move second child to first child (temp highp int)
|
||||
0:43 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
|
||||
0:43 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
|
||||
0:44 move second child to first child (temp highp int)
|
||||
0:44 'gl_Layer' (layout(stream=0 ) out highp int Layer)
|
||||
0:44 Constant:
|
||||
0:44 2 (const int)
|
||||
0:55 Function Definition: foo(i1; (global void)
|
||||
0:55 Function Parameters:
|
||||
0:55 'a' (in highp int)
|
||||
0:57 Sequence
|
||||
0:57 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:57 a: direct index for structure (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:57 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
|
||||
0:57 Constant:
|
||||
0:57 0 (const int)
|
||||
0:57 Constant:
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:106 Function Definition: fooe1( (global void)
|
||||
0:106 Function Parameters:
|
||||
0:108 Sequence
|
||||
0:108 'gl_ViewportIndex' (temp float)
|
||||
0:109 'gl_MaxViewports' (temp float)
|
||||
0:? Linker Objects
|
||||
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
|
||||
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)
|
||||
0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
|
||||
0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'ua' (layout(stream=3 ) uniform highp int)
|
||||
0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
|
||||
0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'bad2v4' (in implicitly-sized array of mediump 4-component vector of float)
|
||||
0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
|
||||
0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
|
||||
0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
|
||||
0:? 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
|
||||
0:? 'badv4' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'bad2v4' (in 4-element array of mediump 4-component vector of float)
|
||||
0:? 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a})
|
||||
0:? 'outbi' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a, layout(stream=0 ) out highp int b, layout(stream=0 ) out highp int c})
|
||||
0:? 'insn' (in 4-element array of block{in highp int a15})
|
||||
0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
|
||||
0:? 'anon@2' (layout(stream=0 ) out block{layout(stream=0 ) out mediump float f15})
|
||||
0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
|
||||
0:? 'summ' (global mediump float)
|
||||
0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
|
||||
0:? 'summ' (const highp int)
|
||||
0:? 2752 (const int)
|
||||
|
||||
|
||||
Linked geometry stage:
|
||||
|
||||
|
||||
Shader version: 310
|
||||
Requested GL_ARB_viewport_array
|
||||
Requested GL_EXT_geometry_shader
|
||||
Requested GL_EXT_shader_io_blocks
|
||||
invocations = 4
|
||||
max_vertices = 200
|
||||
input primitive = lines_adjacency
|
||||
output primitive = triangle_strip
|
||||
ERROR: node is still EOpNull!
|
||||
0:29 Function Definition: main( (global void)
|
||||
0:29 Function Parameters:
|
||||
0:31 Sequence
|
||||
0:31 Constant:
|
||||
0:31 0.000000
|
||||
0:32 Constant:
|
||||
0:32 0.000000
|
||||
0:33 Constant:
|
||||
0:33 0.000000
|
||||
0:34 Constant:
|
||||
0:34 0.000000
|
||||
0:36 move second child to first child (temp mediump 3-component vector of float)
|
||||
0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
|
||||
0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:36 Constant:
|
||||
0:36 0 (const uint)
|
||||
0:36 color: direct index for structure (in mediump 3-component vector of float)
|
||||
0:36 direct index (temp block{in mediump 3-component vector of float color})
|
||||
0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:37 move second child to first child (temp float)
|
||||
0:37 Constant:
|
||||
0:37 0.000000
|
||||
0:37 Constant:
|
||||
0:37 0.000000
|
||||
0:38 move second child to first child (temp float)
|
||||
0:38 'gl_Position' (temp float)
|
||||
0:38 Constant:
|
||||
0:38 0.000000
|
||||
0:31 Function Definition: main( (global void)
|
||||
0:31 Function Parameters:
|
||||
0:33 Sequence
|
||||
0:33 EmitVertex (global void)
|
||||
0:34 EndPrimitive (global void)
|
||||
0:35 Constant:
|
||||
0:35 0.000000
|
||||
0:36 Constant:
|
||||
0:36 0.000000
|
||||
0:38 move second child to first child (temp mediump 3-component vector of float)
|
||||
0:38 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
|
||||
0:38 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:38 Constant:
|
||||
0:38 0 (const uint)
|
||||
0:38 color: direct index for structure (in mediump 3-component vector of float)
|
||||
0:38 direct index (temp block{in mediump 3-component vector of float color})
|
||||
0:38 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:39 move second child to first child (temp float)
|
||||
0:39 'gl_PointSize' (temp float)
|
||||
0:39 Constant:
|
||||
0:39 0.000000
|
||||
0:40 move second child to first child (temp float)
|
||||
0:40 'gl_PrimitiveID' (temp float)
|
||||
0:40 'gl_PrimitiveIDIn' (temp float)
|
||||
0:41 'gl_Layer' (temp float)
|
||||
0:71 Function Definition: foo(i1; (global void)
|
||||
0:71 Function Parameters:
|
||||
0:71 'a' (in highp int)
|
||||
0:73 Sequence
|
||||
0:73 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
|
||||
0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:73 Constant:
|
||||
0:73 0 (const int)
|
||||
0:73 Constant:
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:73 1.000000
|
||||
0:131 Function Definition: fooe1( (global void)
|
||||
0:131 Function Parameters:
|
||||
0:133 Sequence
|
||||
0:133 move second child to first child (temp float)
|
||||
0:133 'gl_ViewportIndex' (temp float)
|
||||
0:133 'gl_MaxViewports' (temp float)
|
||||
0:138 Function Definition: fooe2( (global void)
|
||||
0:138 Function Parameters:
|
||||
0:140 Sequence
|
||||
0:140 move second child to first child (temp float)
|
||||
0:140 'gl_ViewportIndex' (temp float)
|
||||
0:140 'gl_MaxViewports' (temp float)
|
||||
0:40 Constant:
|
||||
0:40 0.000000
|
||||
0:41 move second child to first child (temp highp 4-component vector of float)
|
||||
0:41 gl_Position: direct index for structure (layout(stream=0 ) gl_Position highp 4-component vector of float Position)
|
||||
0:41 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
|
||||
0:41 Constant:
|
||||
0:41 0 (const uint)
|
||||
0:41 gl_Position: direct index for structure (in highp 4-component vector of float Position)
|
||||
0:41 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:41 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:41 Constant:
|
||||
0:41 0 (const int)
|
||||
0:41 Constant:
|
||||
0:41 0 (const int)
|
||||
0:42 move second child to first child (temp highp float)
|
||||
0:42 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
|
||||
0:42 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
|
||||
0:42 Constant:
|
||||
0:42 1 (const uint)
|
||||
0:42 gl_PointSize: direct index for structure (in highp float PointSize)
|
||||
0:42 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:42 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:42 Constant:
|
||||
0:42 3 (const int)
|
||||
0:42 Constant:
|
||||
0:42 1 (const int)
|
||||
0:43 move second child to first child (temp highp int)
|
||||
0:43 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
|
||||
0:43 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
|
||||
0:44 move second child to first child (temp highp int)
|
||||
0:44 'gl_Layer' (layout(stream=0 ) out highp int Layer)
|
||||
0:44 Constant:
|
||||
0:44 2 (const int)
|
||||
0:55 Function Definition: foo(i1; (global void)
|
||||
0:55 Function Parameters:
|
||||
0:55 'a' (in highp int)
|
||||
0:57 Sequence
|
||||
0:57 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:57 a: direct index for structure (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:57 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
|
||||
0:57 Constant:
|
||||
0:57 0 (const int)
|
||||
0:57 Constant:
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:57 1.000000
|
||||
0:106 Function Definition: fooe1( (global void)
|
||||
0:106 Function Parameters:
|
||||
0:108 Sequence
|
||||
0:108 'gl_ViewportIndex' (temp float)
|
||||
0:109 'gl_MaxViewports' (temp float)
|
||||
0:? Linker Objects
|
||||
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
|
||||
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)
|
||||
0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
|
||||
0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
|
||||
0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'ua' (layout(stream=3 ) uniform highp int)
|
||||
0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
|
||||
0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
|
||||
0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
|
||||
0:? 'bad2v4' (in 1-element array of mediump 4-component vector of float)
|
||||
0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
|
||||
0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
|
||||
0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
|
||||
0:? 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
|
||||
0:? 'badv4' (layout(stream=0 ) out mediump 4-component vector of float)
|
||||
0:? 'bad2v4' (in 4-element array of mediump 4-component vector of float)
|
||||
0:? 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a})
|
||||
0:? 'outbi' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a, layout(stream=0 ) out highp int b, layout(stream=0 ) out highp int c})
|
||||
0:? 'insn' (in 4-element array of block{in highp int a15})
|
||||
0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
|
||||
0:? 'anon@2' (layout(stream=0 ) out block{layout(stream=0 ) out mediump float f15})
|
||||
0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
|
||||
0:? 'summ' (global mediump float)
|
||||
0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
|
||||
0:? 'summ' (const highp int)
|
||||
0:? 2752 (const int)
|
||||
|
||||
|
||||
@ -15,7 +15,9 @@ ERROR: 0:51: 'local_size' : can only apply to 'in'
|
||||
ERROR: 0:51: 'local_size' : can only apply to 'in'
|
||||
ERROR: 0:65: 'assign' : l-value required "ro" (can't modify a readonly buffer)
|
||||
ERROR: 0:77: '=' : cannot convert from 'temp double' to 'temp int'
|
||||
ERROR: 15 compilation errors. No code generated.
|
||||
ERROR: 0:81: 'input block' : not supported in this stage: compute
|
||||
ERROR: 0:85: 'output block' : not supported in this stage: compute
|
||||
ERROR: 17 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 430
|
||||
@ -143,6 +145,8 @@ ERROR: node is still EOpNull!
|
||||
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
|
||||
0:? 'roll' (uniform double)
|
||||
0:? 'destTex' (writeonly uniform image2D)
|
||||
0:? 'inbi' (in block{in int a})
|
||||
0:? 'outbi' (out block{out int a})
|
||||
|
||||
|
||||
Linked compute stage:
|
||||
@ -273,4 +277,6 @@ ERROR: node is still EOpNull!
|
||||
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
|
||||
0:? 'roll' (uniform double)
|
||||
0:? 'destTex' (writeonly uniform image2D)
|
||||
0:? 'inbi' (in block{in int a})
|
||||
0:? 'outbi' (out block{out int a})
|
||||
|
||||
|
||||
@ -622,6 +622,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
|
||||
"\n");
|
||||
|
||||
// 120 is correct for both ES and desktop
|
||||
if (version >= 120) {
|
||||
commonBuiltins.append(
|
||||
"mat2 outerProduct(vec2 c, vec2 r);"
|
||||
@ -653,6 +654,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
|
||||
"\n");
|
||||
|
||||
// 150 is correct for both ES and desktop
|
||||
if (version >= 150) {
|
||||
commonBuiltins.append(
|
||||
"float determinant(mat2 m);"
|
||||
@ -1043,7 +1045,6 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"void EmitVertex();"
|
||||
"void EndPrimitive();"
|
||||
|
||||
"\n");
|
||||
}
|
||||
|
||||
@ -1569,7 +1570,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
//
|
||||
//============================================================================
|
||||
|
||||
if (version >= 150) {
|
||||
if (profile != EEsProfile && version >= 150) {
|
||||
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
||||
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
||||
|
||||
@ -1603,6 +1604,25 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
"patch out float gl_TessLevelOuter[4];"
|
||||
"patch out float gl_TessLevelInner[2];"
|
||||
"\n");
|
||||
} else {
|
||||
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
||||
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
||||
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
"in highp int gl_PatchVerticesIn;"
|
||||
"in highp int gl_PrimitiveID;"
|
||||
"in highp int gl_InvocationID;"
|
||||
|
||||
"out gl_PerVertex {"
|
||||
"highp vec4 gl_Position;"
|
||||
"highp float gl_PointSize;"
|
||||
);
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
"} gl_out[];"
|
||||
|
||||
"patch out highp float gl_TessLevelOuter[4];"
|
||||
"patch out highp float gl_TessLevelInner[2];"
|
||||
"\n");
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
@ -1611,7 +1631,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
//
|
||||
//============================================================================
|
||||
|
||||
if (version >= 150) {
|
||||
if (profile != EEsProfile && version >= 150) {
|
||||
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
||||
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
||||
|
||||
@ -1645,6 +1665,25 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"};"
|
||||
"\n");
|
||||
} else {
|
||||
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
||||
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
||||
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"in highp int gl_PatchVerticesIn;"
|
||||
"in highp int gl_PrimitiveID;"
|
||||
"in highp vec3 gl_TessCoord;"
|
||||
|
||||
"patch in highp float gl_TessLevelOuter[4];"
|
||||
"patch in highp float gl_TessLevelInner[2];"
|
||||
|
||||
"out gl_PerVertex {"
|
||||
"vec4 gl_Position;"
|
||||
"float gl_PointSize;"
|
||||
);
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"};"
|
||||
"\n");
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
@ -2923,6 +2962,7 @@ void IdentifyBuiltIns(int version, EProfile profile, EShLanguage language, TSymb
|
||||
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
|
||||
|
||||
symbolTable.relateToOperator("matrixCompMult", EOpMul);
|
||||
// 120 and 150 are correct for both ES and desktop
|
||||
if (version >= 120) {
|
||||
symbolTable.relateToOperator("outerProduct", EOpOuterProduct);
|
||||
symbolTable.relateToOperator("transpose", EOpTranspose);
|
||||
|
||||
@ -2418,15 +2418,13 @@ bool TParseContext::arrayError(TSourceLoc loc, const TType& type)
|
||||
//
|
||||
void TParseContext::arraySizeRequiredCheck(TSourceLoc loc, int size)
|
||||
{
|
||||
if (size == 0) {
|
||||
if (size == 0)
|
||||
error(loc, "array size required", "", "");
|
||||
size = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void TParseContext::structArrayCheck(TSourceLoc /*loc*/, TType* type)
|
||||
void TParseContext::structArrayCheck(TSourceLoc /*loc*/, const TType& type)
|
||||
{
|
||||
const TTypeList& structure = *type->getStruct();
|
||||
const TTypeList& structure = *type.getStruct();
|
||||
for (int m = 0; m < (int)structure.size(); ++m) {
|
||||
const TType& member = *structure[m].type;
|
||||
if (member.isArray() && ! member.isExplicitlySizedArray())
|
||||
@ -2434,6 +2432,33 @@ void TParseContext::structArrayCheck(TSourceLoc /*loc*/, TType* type)
|
||||
}
|
||||
}
|
||||
|
||||
void TParseContext::variableArrayUnsizedCheck(TSourceLoc loc, const TType& type, bool initializer)
|
||||
{
|
||||
// desktop always allows unsized variable arrays,
|
||||
// ES always allows them if there is an initializer present to get the size from
|
||||
if (profile != EEsProfile || initializer)
|
||||
return;
|
||||
|
||||
// for ES, if size isn't coming from an initializer, it has to be explicitly declared now,
|
||||
// with very few exceptions
|
||||
switch (language) {
|
||||
case EShLangGeometry:
|
||||
if (type.getQualifier().storage == EvqVaryingIn)
|
||||
if (extensionsTurnedOn(Num_AEP_geometry_shader, AEP_geometry_shader))
|
||||
return;
|
||||
break;
|
||||
case EShLangTessControl:
|
||||
if (type.getQualifier().storage == EvqVaryingOut)
|
||||
if (extensionsTurnedOn(Num_AEP_tessellation_shader, AEP_tessellation_shader))
|
||||
return;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
arraySizeRequiredCheck(loc, type.getArraySize());
|
||||
}
|
||||
|
||||
void TParseContext::arrayDimError(TSourceLoc loc)
|
||||
{
|
||||
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile, "arrays of arrays");
|
||||
@ -2612,7 +2637,7 @@ TSymbol* TParseContext::redeclareBuiltinVariable(TSourceLoc loc, const TString&
|
||||
|
||||
// Special case when using GL_ARB_separate_shader_objects
|
||||
bool ssoPre150 = false; // means the only reason this variable is redeclared is due to this combination
|
||||
if (version <= 140 && extensionsTurnedOn(1, &GL_ARB_separate_shader_objects)) {
|
||||
if (profile != EEsProfile && version <= 140 && extensionsTurnedOn(1, &GL_ARB_separate_shader_objects)) {
|
||||
if (identifier == "gl_Position" ||
|
||||
identifier == "gl_PointSize" ||
|
||||
identifier == "gl_ClipVertex" ||
|
||||
@ -3086,7 +3111,7 @@ void TParseContext::arrayLimitCheck(TSourceLoc loc, const TString& identifier, i
|
||||
limitCheck(loc, size, "gl_MaxClipDistances", "gl_ClipDistance array size");
|
||||
}
|
||||
|
||||
// See if the provide value is less than the symbol indicated by limit,
|
||||
// See if the provided value is less than the symbol indicated by limit,
|
||||
// which should be a constant in the symbol table.
|
||||
void TParseContext::limitCheck(TSourceLoc loc, int value, const char* limit, const char* feature)
|
||||
{
|
||||
@ -3108,18 +3133,19 @@ void TParseContext::finalErrorCheck()
|
||||
constantIndexExpressionCheck(needsIndexLimitationChecking[i]);
|
||||
|
||||
// Check for stages that are enabled by extension.
|
||||
// Can't do this at the beginning, it is chicken and egg to add a stage by extension.
|
||||
// Specific stage-specific features were correctly tested for already, this is just
|
||||
// Can't do this at the beginning, it is chicken and egg to add a stage by
|
||||
// extension.
|
||||
// Stage-specific features were correctly tested for already, this is just
|
||||
// about the stage itself.
|
||||
switch (language) {
|
||||
case EShLangGeometry:
|
||||
if (profile == EEsProfile && version == 310)
|
||||
requireExtensions(getCurrentLoc(), 1, &GL_EXT_geometry_shader, "geometry shaders");
|
||||
requireExtensions(getCurrentLoc(), Num_AEP_geometry_shader, AEP_geometry_shader, "geometry shaders");
|
||||
break;
|
||||
case EShLangTessControl:
|
||||
case EShLangTessEvaluation:
|
||||
if (profile == EEsProfile && version == 310)
|
||||
requireExtensions(getCurrentLoc(), 1, &GL_EXT_tessellation_shader, "tessellation shaders");
|
||||
requireExtensions(getCurrentLoc(), Num_AEP_tessellation_shader, AEP_tessellation_shader, "tessellation shaders");
|
||||
else if (profile != EEsProfile && version < 400)
|
||||
requireExtensions(getCurrentLoc(), 1, &GL_ARB_tessellation_shader, "tessellation shaders");
|
||||
break;
|
||||
@ -3431,6 +3457,7 @@ void TParseContext::setLayoutQualifier(TSourceLoc loc, TPublicType& publicType,
|
||||
return;
|
||||
}
|
||||
if (id == "stream") {
|
||||
requireProfile(loc, ~EEsProfile, "selecting output stream");
|
||||
publicType.qualifier.layoutStream = value;
|
||||
return;
|
||||
}
|
||||
@ -4027,9 +4054,7 @@ TIntermNode* TParseContext::declareVariable(TSourceLoc loc, TString& identifier,
|
||||
if (arraySizes)
|
||||
type.setArraySizes(arraySizes);
|
||||
|
||||
// for ES, if size isn't coming from an initializer, it has to be explicitly declared now
|
||||
if (profile == EEsProfile && ! initializer)
|
||||
arraySizeRequiredCheck(loc, type.getArraySize());
|
||||
variableArrayUnsizedCheck(loc, type, initializer != nullptr);
|
||||
|
||||
if (! arrayQualifierError(loc, type.getQualifier()) && ! arrayError(loc, type))
|
||||
declareArray(loc, identifier, type, symbol, newDeclaration);
|
||||
@ -4486,38 +4511,7 @@ TIntermTyped* TParseContext::constructStruct(TIntermNode* node, const TType& typ
|
||||
//
|
||||
void TParseContext::declareBlock(TSourceLoc loc, TTypeList& typeList, const TString* instanceName, TArraySizes* arraySizes)
|
||||
{
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
|
||||
switch (currentBlockQualifier.storage) {
|
||||
case EvqUniform:
|
||||
profileRequires(loc, EEsProfile, 300, nullptr, "uniform block");
|
||||
profileRequires(loc, ENoProfile, 140, nullptr, "uniform block");
|
||||
if (currentBlockQualifier.layoutPacking == ElpStd430)
|
||||
requireProfile(loc, ~EEsProfile, "std430 on a uniform block");
|
||||
break;
|
||||
case EvqBuffer:
|
||||
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile, "buffer block");
|
||||
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 430, nullptr, "buffer block");
|
||||
profileRequires(loc, EEsProfile, 310, nullptr, "buffer block");
|
||||
break;
|
||||
case EvqVaryingIn:
|
||||
requireProfile(loc, ~EEsProfile, "input block");
|
||||
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "input block");
|
||||
if (language == EShLangVertex)
|
||||
error(loc, "cannot declare an input block in a vertex shader", "in", "");
|
||||
break;
|
||||
case EvqVaryingOut:
|
||||
requireProfile(loc, ~EEsProfile, "output block");
|
||||
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "output block");
|
||||
if (language == EShLangFragment)
|
||||
error(loc, "cannot declare an output block in a fragment shader", "out", "");
|
||||
break;
|
||||
default:
|
||||
error(loc, "only uniform, buffer, in, or out blocks are supported", blockName->c_str(), "");
|
||||
return;
|
||||
}
|
||||
|
||||
blockStageIoCheck(loc, currentBlockQualifier.storage, arraySizes);
|
||||
arrayDimCheck(loc, arraySizes, 0);
|
||||
|
||||
// fix and check for member storage qualifiers and types that don't belong within a block
|
||||
@ -4706,6 +4700,91 @@ void TParseContext::declareBlock(TSourceLoc loc, TTypeList& typeList, const TStr
|
||||
intermediate.addSymbolLinkageNode(linkage, variable);
|
||||
}
|
||||
|
||||
// Do all block-declaration checking regarding the combination of in/out/uniform/buffer
|
||||
// with a particular stage and with a given arrayness.
|
||||
void TParseContext::blockStageIoCheck(TSourceLoc loc, TStorageQualifier storageQualifier, TArraySizes* arraySizes)
|
||||
{
|
||||
switch (storageQualifier) {
|
||||
case EvqUniform:
|
||||
profileRequires(loc, EEsProfile, 300, nullptr, "uniform block");
|
||||
profileRequires(loc, ENoProfile, 140, nullptr, "uniform block");
|
||||
if (currentBlockQualifier.layoutPacking == ElpStd430)
|
||||
requireProfile(loc, ~EEsProfile, "std430 on a uniform block");
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EvqBuffer:
|
||||
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile, "buffer block");
|
||||
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 430, nullptr, "buffer block");
|
||||
profileRequires(loc, EEsProfile, 310, nullptr, "buffer block");
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EvqVaryingIn:
|
||||
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "input block");
|
||||
switch (language) {
|
||||
case EShLangVertex:
|
||||
// It is a compile-time error to have an input block in a vertex shader or an output block in a fragment shader
|
||||
error(loc, "cannot declare an input block in a vertex shader", "in", "");
|
||||
break;
|
||||
case EShLangTessEvaluation:
|
||||
case EShLangTessControl:
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EShLangGeometry:
|
||||
break;
|
||||
case EShLangFragment:
|
||||
profileRequires(loc, EEsProfile, 0, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "fragment input block");
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EShLangCompute:
|
||||
// "Compute shaders do not permit user-defined input variables..."
|
||||
requireStage(loc, (EShLanguageMask)~EShLangComputeMask, "input block");
|
||||
break;
|
||||
default:
|
||||
error(loc, "unexpected stage", "", "");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EvqVaryingOut:
|
||||
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "output block");
|
||||
switch (language) {
|
||||
case EShLangVertex:
|
||||
profileRequires(loc, EEsProfile, 0, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "vertex output block");
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EShLangTessEvaluation:
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EShLangTessControl:
|
||||
break;
|
||||
case EShLangGeometry:
|
||||
if (profile == EEsProfile && arraySizes)
|
||||
arraySizeRequiredCheck(loc, arraySizes->getSize());
|
||||
break;
|
||||
case EShLangFragment:
|
||||
// It is a compile-time error to have an input block in a vertex shader or an output block in a fragment shader
|
||||
error(loc, "cannot declare an output block in a fragment shader", "out", "");
|
||||
break;
|
||||
case EShLangCompute:
|
||||
// "Compute shaders ... do not support user-defined output variables..."
|
||||
requireStage(loc, (EShLanguageMask)~EShLangComputeMask, "output block");
|
||||
break;
|
||||
default:
|
||||
error(loc, "unexpected stage", "", "");
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
error(loc, "only uniform, buffer, in, or out blocks are supported", blockName->c_str(), "");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// "For a block, this process applies to the entire block, or until the first member
|
||||
// is reached that has a location layout qualifier. When a block member is declared with a location
|
||||
|
||||
@ -123,7 +123,8 @@ public:
|
||||
bool arrayQualifierError(TSourceLoc, const TQualifier&);
|
||||
bool arrayError(TSourceLoc, const TType&);
|
||||
void arraySizeRequiredCheck(TSourceLoc, int size);
|
||||
void structArrayCheck(TSourceLoc, TType* structure);
|
||||
void structArrayCheck(TSourceLoc, const TType& structure);
|
||||
void variableArrayUnsizedCheck(TSourceLoc, const TType&, bool initializer);
|
||||
void arrayDimError(TSourceLoc);
|
||||
void arrayDimCheck(TSourceLoc, TArraySizes* sizes1, TArraySizes* sizes2);
|
||||
void arrayDimCheck(TSourceLoc, const TType*, TArraySizes*);
|
||||
@ -177,6 +178,7 @@ public:
|
||||
TIntermTyped* constructStruct(TIntermNode*, const TType&, int, TSourceLoc);
|
||||
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, TSourceLoc, bool subset);
|
||||
void declareBlock(TSourceLoc, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
|
||||
void blockStageIoCheck(TSourceLoc, TStorageQualifier, TArraySizes*);
|
||||
void fixBlockLocations(TSourceLoc, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
|
||||
void fixBlockXfbOffsets(TQualifier&, TTypeList&);
|
||||
void fixBlockUniformOffsets(TQualifier&, TTypeList&);
|
||||
|
||||
@ -178,7 +178,7 @@ void InitializeStageSymbolTable(TBuiltIns& builtIns, int version, EProfile profi
|
||||
|
||||
//
|
||||
// Initialize the full set of shareable symbol tables;
|
||||
// The common (cross-stage) and those sharable per-stage.
|
||||
// The common (cross-stage) and those shareable per-stage.
|
||||
//
|
||||
bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile)
|
||||
{
|
||||
@ -191,14 +191,24 @@ bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TS
|
||||
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangFragment, infoSink, *commonTable[EPcFragment]);
|
||||
|
||||
// do the per-stage tables
|
||||
|
||||
// always have vertex and fragment
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
|
||||
if (profile != EEsProfile && version >= 150) {
|
||||
|
||||
// check for tessellation
|
||||
if ((profile != EEsProfile && version >= 150) ||
|
||||
(profile == EEsProfile && version >= 310)) {
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
|
||||
}
|
||||
if (profile != EEsProfile && version >= 150)
|
||||
|
||||
// check for geometry
|
||||
if ((profile != EEsProfile && version >= 150) ||
|
||||
(profile == EEsProfile && version >= 310))
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
|
||||
|
||||
// check for compute
|
||||
if ((profile != EEsProfile && version >= 430) ||
|
||||
(profile == EEsProfile && version >= 310))
|
||||
InitializeStageSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
|
||||
|
||||
@ -190,6 +190,15 @@ void TParseContext::initializeExtensionBehavior()
|
||||
extensionBehavior[GL_EXT_tessellation_point_size] = EBhDisablePartial;
|
||||
extensionBehavior[GL_EXT_texture_buffer] = EBhDisablePartial;
|
||||
extensionBehavior[GL_EXT_texture_cube_map_array] = EBhDisablePartial;
|
||||
|
||||
// OES matching AEP
|
||||
extensionBehavior[GL_OES_geometry_shader] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_gpu_shader5] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_primitive_bounding_box] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_shader_io_blocks] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_tessellation_shader] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_texture_buffer] = EBhDisablePartial;
|
||||
extensionBehavior[GL_OES_texture_cube_map_array] = EBhDisablePartial;
|
||||
}
|
||||
|
||||
// Get code that is not part of a shared symbol table, is specific to this shader,
|
||||
@ -222,6 +231,15 @@ const char* TParseContext::getPreamble()
|
||||
"#define GL_EXT_tessellation_point_size 1\n"
|
||||
"#define GL_EXT_texture_buffer 1\n"
|
||||
"#define GL_EXT_texture_cube_map_array 1\n"
|
||||
|
||||
// OES matching AEP
|
||||
"#define GL_OES_geometry_shader 1\n"
|
||||
"#define GL_OES_gpu_shader5 1\n"
|
||||
"#define GL_OES_primitive_bounding_box 1\n"
|
||||
"#define GL_OES_shader_io_blocks 1\n"
|
||||
"#define GL_OES_tessellation_shader 1\n"
|
||||
"#define GL_OES_texture_buffer 1\n"
|
||||
"#define GL_OES_texture_cube_map_array 1\n"
|
||||
;
|
||||
} else {
|
||||
return
|
||||
@ -478,8 +496,9 @@ void TParseContext::updateExtensionBehavior(const char* extension, const char* b
|
||||
// update the requested extension
|
||||
updateExtensionBehavior(extension, behavior);
|
||||
|
||||
// see if need to propagate to everything in AEP
|
||||
// see if need to propagate to implicitly modified things
|
||||
if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
|
||||
// to everything in AEP
|
||||
updateExtensionBehavior("GL_KHR_blend_equation_advanced", behaviorString);
|
||||
updateExtensionBehavior("GL_OES_sample_variables", behaviorString);
|
||||
updateExtensionBehavior("GL_OES_shader_image_atomic", behaviorString);
|
||||
@ -493,6 +512,16 @@ void TParseContext::updateExtensionBehavior(const char* extension, const char* b
|
||||
updateExtensionBehavior("GL_EXT_texture_buffer", behaviorString);
|
||||
updateExtensionBehavior("GL_EXT_texture_cube_map_array", behaviorString);
|
||||
}
|
||||
// geometry to io_blocks
|
||||
else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
|
||||
updateExtensionBehavior("GL_EXT_shader_io_blocks", behaviorString);
|
||||
else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
|
||||
updateExtensionBehavior("GL_OES_shader_io_blocks", behaviorString);
|
||||
// tessellation to io_blocks
|
||||
else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
|
||||
updateExtensionBehavior("GL_EXT_shader_io_blocks", behaviorString);
|
||||
else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
|
||||
updateExtensionBehavior("GL_OES_shader_io_blocks", behaviorString);
|
||||
}
|
||||
|
||||
void TParseContext::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
|
||||
|
||||
@ -115,6 +115,38 @@ const char* const GL_EXT_tessellation_point_size = "GL_EXT_tessella
|
||||
const char* const GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
|
||||
const char* const GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
|
||||
|
||||
// OES matching AEP
|
||||
const char* const GL_OES_geometry_shader = "GL_OES_geometry_shader";
|
||||
const char* const GL_OES_gpu_shader5 = "GL_OES_gpu_shader5";
|
||||
const char* const GL_OES_primitive_bounding_box = "GL_OES_primitive_bounding_box";
|
||||
const char* const GL_OES_shader_io_blocks = "GL_OES_shader_io_blocks";
|
||||
const char* const GL_OES_tessellation_shader = "GL_OES_tessellation_shader";
|
||||
const char* const GL_OES_texture_buffer = "GL_OES_texture_buffer";
|
||||
const char* const GL_OES_texture_cube_map_array = "GL_OES_texture_cube_map_array";
|
||||
|
||||
// Arrays of extensions for the above AEP duplications
|
||||
|
||||
const char* const AEP_geometry_shader[] = { GL_EXT_geometry_shader, GL_OES_geometry_shader };
|
||||
const int Num_AEP_geometry_shader = sizeof(AEP_geometry_shader)/sizeof(AEP_geometry_shader[0]);
|
||||
|
||||
const char* const AEP_gpu_shader5[] = { GL_EXT_gpu_shader5, GL_OES_gpu_shader5 };
|
||||
const int Num_AEP_gpu_shader5 = sizeof(AEP_gpu_shader5)/sizeof(AEP_gpu_shader5[0]);
|
||||
|
||||
const char* const AEP_primitive_bounding_box[] = { GL_EXT_primitive_bounding_box, GL_OES_primitive_bounding_box };
|
||||
const int Num_AEP_primitive_bounding_box = sizeof(AEP_primitive_bounding_box)/sizeof(AEP_primitive_bounding_box[0]);
|
||||
|
||||
const char* const AEP_shader_io_blocks[] = { GL_EXT_shader_io_blocks, GL_OES_shader_io_blocks };
|
||||
const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]);
|
||||
|
||||
const char* const AEP_tessellation_shader[] = { GL_EXT_tessellation_shader, GL_OES_tessellation_shader };
|
||||
const int Num_AEP_tessellation_shader = sizeof(AEP_tessellation_shader)/sizeof(AEP_tessellation_shader[0]);
|
||||
|
||||
const char* const AEP_texture_buffer[] = { GL_EXT_texture_buffer, GL_OES_texture_buffer };
|
||||
const int Num_AEP_texture_buffer = sizeof(AEP_texture_buffer)/sizeof(AEP_texture_buffer[0]);
|
||||
|
||||
const char* const AEP_texture_cube_map_array[] = { GL_EXT_texture_cube_map_array, GL_OES_texture_cube_map_array };
|
||||
const int Num_AEP_texture_cube_map_array = sizeof(AEP_texture_cube_map_array)/sizeof(AEP_texture_cube_map_array[0]);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _VERSIONS_INCLUDED_
|
||||
|
||||
@ -1919,7 +1919,7 @@ precision_qualifier
|
||||
struct_specifier
|
||||
: STRUCT IDENTIFIER LEFT_BRACE { parseContext.nestedStructCheck($1.loc); } struct_declaration_list RIGHT_BRACE {
|
||||
TType* structure = new TType($5, *$2.string);
|
||||
parseContext.structArrayCheck($2.loc, structure);
|
||||
parseContext.structArrayCheck($2.loc, *structure);
|
||||
TVariable* userTypeDef = new TVariable($2.string, *structure, true);
|
||||
if (! parseContext.symbolTable.insert(*userTypeDef))
|
||||
parseContext.error($2.loc, "redefinition", $2.string->c_str(), "struct");
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user