glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-06-14 21:36:44 +00:00
parent e5e0f6e37a
commit f6deb6203a
14 changed files with 499 additions and 367 deletions

View File

@@ -11,7 +11,7 @@ ERROR: 0:21: 'bad1' : member of block cannot have a packing layout qualifier
ERROR: 0:22: 'bad2' : member of block cannot have a packing layout qualifier
ERROR: 0:23: 'bad3' : member of block cannot have a packing layout qualifier
ERROR: 0:31: 'T3' : nameless block contains a member that already has a name at global scope
ERROR: 0:38: 'output block' : not supported with this profile: es
ERROR: 0:38: 'vertex output block' : not supported for this version or the enabled extensions
ERROR: 0:42: 'location qualifier on output' : not supported in this stage: vertex
ERROR: 0:42: 'location qualifier on output' : not supported for this version or the enabled extensions
ERROR: 0:50: 'shared' : not supported for this version or the enabled extensions

View File

@@ -72,7 +72,9 @@ ERROR: 0:207: 'constructor' : can't read from writeonly object: wo
ERROR: 0:208: '~' : can't read from writeonly object: wo
ERROR: 0:221: 'assign' : can't read from writeonly object: wo
ERROR: 0:222: '~' : can't read from writeonly object: wo
ERROR: 72 compilation errors. No code generated.
ERROR: 0:227: 'input block' : not supported in this stage: compute
ERROR: 0:231: 'output block' : not supported in this stage: compute
ERROR: 74 compilation errors. No code generated.
Shader version: 310
@@ -479,6 +481,8 @@ ERROR: node is still EOpNull!
0:? 'badQ3' (layout(rgba16ui ) coherent volatile restrict uniform highp uimage2D)
0:? 'wo' (layout(column_major shared ) writeonly buffer block{layout(column_major shared ) buffer highp int value, layout(column_major shared ) buffer implicitly-sized array of highp float values})
0:? 'multio' (layout(column_major shared ) buffer block{layout(column_major shared ) readonly buffer highp int value, layout(column_major shared ) writeonly buffer implicitly-sized array of highp float values})
0:? 'inbi' (in block{in highp int a})
0:? 'outbi' (out block{out highp int a})
Linked compute stage:
@@ -888,4 +892,6 @@ ERROR: node is still EOpNull!
0:? 'badQ3' (layout(rgba16ui ) coherent volatile restrict uniform highp uimage2D)
0:? 'wo' (layout(column_major shared ) writeonly buffer block{layout(column_major shared ) buffer highp int value, layout(column_major shared ) buffer implicitly-sized array of highp float values})
0:? 'multio' (layout(column_major shared ) buffer block{layout(column_major shared ) readonly buffer highp int value, layout(column_major shared ) writeonly buffer implicitly-sized array of highp float values})
0:? 'inbi' (in block{in highp int a})
0:? 'outbi' (out block{out highp int a})

View File

@@ -1,299 +1,244 @@
310.geom
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_geometry_shader
ERROR: 0:7: '' : array size required
ERROR: 0:7: 'input block' : not supported with this profile: es
ERROR: 0:11: 'output block' : not supported with this profile: es
ERROR: 0:15: 'output block' : not supported with this profile: es
ERROR: 0:19: 'output block' : not supported with this profile: es
ERROR: 0:19: 'fromVertex' : block instance name redefinition
ERROR: 0:23: 'fromVertex' : redefinition
ERROR: 0:25: 'output block' : not supported with this profile: es
ERROR: 0:25: 'fooC' : block instance name redefinition
ERROR: 0:31: 'EmitVertex' : no matching overloaded function found
ERROR: 0:32: 'EndPrimitive' : no matching overloaded function found
ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found
ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found
ERROR: 0:37: 'gl_ClipDistance' : undeclared identifier
ERROR: 0:37: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector
ERROR: 0:37: 'gl_in' : undeclared identifier
ERROR: 0:37: 'gl_in' : left of '[' is not of type array, matrix, or vector
ERROR: 0:37: 'scalar swizzle' : not supported with this profile: es
ERROR: 0:37: 'gl_ClipDistance' : illegal vector field selection
ERROR: 0:37: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:37: 'assign' : l-value required (can't modify a const)
ERROR: 0:38: 'gl_Position' : undeclared identifier
ERROR: 0:38: 'gl_in' : left of '[' is not of type array, matrix, or vector
ERROR: 0:38: 'scalar swizzle' : not supported with this profile: es
ERROR: 0:38: 'gl_Position' : illegal vector field selection
ERROR: 0:39: 'gl_PointSize' : undeclared identifier
ERROR: 0:39: 'gl_in' : left of '[' is not of type array, matrix, or vector
ERROR: 0:39: 'scalar swizzle' : not supported with this profile: es
ERROR: 0:39: 'gl_PointSize' : illegal vector field selection
ERROR: 0:40: 'gl_PrimitiveID' : undeclared identifier
ERROR: 0:40: 'gl_PrimitiveIDIn' : undeclared identifier
ERROR: 0:41: 'gl_Layer' : undeclared identifier
ERROR: 0:41: 'assign' : cannot convert from 'const int' to 'temp float'
ERROR: 0:48: 'stream' : can only be used on an output
ERROR: 0:49: 'stream' : can only be used on an output
ERROR: 0:50: 'stream' : can only be used on an output
ERROR: 0:51: 'stream' : can only be used on an output
ERROR: 0:51: 'stream' : can only be used on an output
ERROR: 0:57: 'output block' : not supported with this profile: es
ERROR: 0:59: 'output block' : not supported with this profile: es
ERROR: 0:63: 'output block' : not supported with this profile: es
ERROR: 0:64: 'stream' : member cannot contradict block
ERROR: 0:70: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
ERROR: 0:70: 'max_vertices' : cannot change previously set layout value
ERROR: 0:71: 'max_vertices' : can only apply to a standalone qualifier
ERROR: 0:76: 'points' : cannot change previously set output primitive
ERROR: 0:77: 'points' : cannot change previously set output primitive
ERROR: 0:78: 'triangle_strip' : cannot apply to input
ERROR: 0:79: 'triangle_strip' : cannot apply to: uniform
ERROR: 0:80: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:81: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:81: '' : array size required
ERROR: 0:82: 'invocations' : can only apply to a standalone qualifier
ERROR: 0:82: 'output block' : not supported with this profile: es
ERROR: 0:84: 'invocations' : can only apply to a standalone qualifier
ERROR: 0:85: 'max_vertices' : can only apply to a standalone qualifier
ERROR: 0:86: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:83: 'output block' : not supported with this profile: es
ERROR: 0:89: 'lines' : cannot apply to 'out'
ERROR: 0:91: 'triangles' : cannot change previously set input primitive
ERROR: 0:92: 'triangles_adjacency' : cannot change previously set input primitive
ERROR: 0:95: '' : array size required
ERROR: 0:95: 'input block' : not supported with this profile: es
ERROR: 0:96: 'stream' : member cannot contradict block
ERROR: 0:96: 'stream' : can only be used on an output
ERROR: 0:99: '' : array size required
ERROR: 0:99: 'input block' : not supported with this profile: es
ERROR: 0:103: 'output block' : not supported with this profile: es
ERROR: 0:112: 'gl_MaxVertexUniformComponents' : undeclared identifier
ERROR: 0:111: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:113: 'gl_MaxVaryingFloats' : undeclared identifier
ERROR: 0:112: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:114: 'gl_MaxVaryingComponents' : undeclared identifier
ERROR: 0:113: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:115: 'gl_MaxVertexOutputComponents' : undeclared identifier
ERROR: 0:114: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:118: 'gl_MaxFragmentInputComponents' : undeclared identifier
ERROR: 0:117: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:122: 'gl_MaxFragmentUniformComponents' : undeclared identifier
ERROR: 0:121: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:124: 'gl_MaxClipDistances' : undeclared identifier
ERROR: 0:123: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:129: 'gl_MaxGeometryVaryingComponents' : undeclared identifier
ERROR: 0:128: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'const mediump int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:111: '=' : cannot convert from 'const mediump int' to 'global mediump float'
ERROR: 0:133: 'gl_ViewportIndex' : undeclared identifier
ERROR: 0:133: 'gl_MaxViewports' : undeclared identifier
ERROR: 0:133: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:140: 'gl_ViewportIndex' : undeclared identifier
ERROR: 0:140: 'gl_MaxViewports' : undeclared identifier
ERROR: 0:140: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'temp float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 91 compilation errors. No code generated.
WARNING: 0:3: '#extension' : extension is only partially supported: GL_EXT_shader_io_blocks
ERROR: 0:21: 'fromVertex' : block instance name redefinition
ERROR: 0:25: 'fromVertex' : redefinition
ERROR: 0:27: 'fooC' : block instance name redefinition
ERROR: 0:35: 'EmitStreamVertex' : no matching overloaded function found
ERROR: 0:36: 'EndStreamPrimitive' : no matching overloaded function found
ERROR: 0:39: 'gl_ClipDistance' : undeclared identifier
ERROR: 0:39: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector
ERROR: 0:40: 'gl_ClipDistance' : no such field in structure
ERROR: 0:40: 'expression' : left of '[' is not of type array, matrix, or vector
ERROR: 0:39: 'assign' : l-value required (can't modify a const)
ERROR: 0:47: 'selecting output stream' : not supported with this profile: es
ERROR: 0:54: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices
ERROR: 0:54: 'max_vertices' : cannot change previously set layout value
ERROR: 0:55: 'max_vertices' : can only apply to a standalone qualifier
ERROR: 0:60: 'points' : cannot change previously set output primitive
ERROR: 0:61: 'points' : cannot change previously set output primitive
ERROR: 0:62: 'triangle_strip' : cannot apply to input
ERROR: 0:63: 'triangle_strip' : cannot apply to: uniform
ERROR: 0:64: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:65: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:66: 'invocations' : can only apply to a standalone qualifier
ERROR: 0:68: 'invocations' : can only apply to a standalone qualifier
ERROR: 0:69: 'max_vertices' : can only apply to a standalone qualifier
ERROR: 0:70: 'triangle_strip' : can only apply to a standalone qualifier
ERROR: 0:73: 'lines' : cannot apply to 'out'
ERROR: 0:75: 'triangles' : cannot change previously set input primitive
ERROR: 0:76: 'triangles_adjacency' : cannot change previously set input primitive
ERROR: 0:108: 'gl_ViewportIndex' : undeclared identifier
ERROR: 0:109: 'gl_MaxViewports' : undeclared identifier
ERROR: 29 compilation errors. No code generated.
Shader version: 310
Requested GL_ARB_viewport_array
Requested GL_EXT_geometry_shader
Requested GL_EXT_shader_io_blocks
invocations = 4
max_vertices = 200
input primitive = lines_adjacency
output primitive = triangle_strip
ERROR: node is still EOpNull!
0:29 Function Definition: main( (global void)
0:29 Function Parameters:
0:31 Sequence
0:31 Constant:
0:31 0.000000
0:32 Constant:
0:32 0.000000
0:33 Constant:
0:33 0.000000
0:34 Constant:
0:34 0.000000
0:36 move second child to first child (temp mediump 3-component vector of float)
0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:36 Constant:
0:36 0 (const uint)
0:36 color: direct index for structure (in mediump 3-component vector of float)
0:36 direct index (temp block{in mediump 3-component vector of float color})
0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:36 Constant:
0:36 0 (const int)
0:36 Constant:
0:36 0 (const int)
0:37 move second child to first child (temp float)
0:37 Constant:
0:37 0.000000
0:37 Constant:
0:37 0.000000
0:38 move second child to first child (temp float)
0:38 'gl_Position' (temp float)
0:38 Constant:
0:38 0.000000
0:31 Function Definition: main( (global void)
0:31 Function Parameters:
0:33 Sequence
0:33 EmitVertex (global void)
0:34 EndPrimitive (global void)
0:35 Constant:
0:35 0.000000
0:36 Constant:
0:36 0.000000
0:38 move second child to first child (temp mediump 3-component vector of float)
0:38 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
0:38 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:38 Constant:
0:38 0 (const uint)
0:38 color: direct index for structure (in mediump 3-component vector of float)
0:38 direct index (temp block{in mediump 3-component vector of float color})
0:38 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child (temp float)
0:39 'gl_PointSize' (temp float)
0:39 Constant:
0:39 0.000000
0:40 move second child to first child (temp float)
0:40 'gl_PrimitiveID' (temp float)
0:40 'gl_PrimitiveIDIn' (temp float)
0:41 'gl_Layer' (temp float)
0:71 Function Definition: foo(i1; (global void)
0:71 Function Parameters:
0:71 'a' (in highp int)
0:73 Sequence
0:73 move second child to first child (temp mediump 4-component vector of float)
0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:73 Constant:
0:73 0 (const int)
0:73 Constant:
0:73 1.000000
0:73 1.000000
0:73 1.000000
0:73 1.000000
0:131 Function Definition: fooe1( (global void)
0:131 Function Parameters:
0:133 Sequence
0:133 move second child to first child (temp float)
0:133 'gl_ViewportIndex' (temp float)
0:133 'gl_MaxViewports' (temp float)
0:138 Function Definition: fooe2( (global void)
0:138 Function Parameters:
0:140 Sequence
0:140 move second child to first child (temp float)
0:140 'gl_ViewportIndex' (temp float)
0:140 'gl_MaxViewports' (temp float)
0:40 Constant:
0:40 0.000000
0:41 move second child to first child (temp highp 4-component vector of float)
0:41 gl_Position: direct index for structure (layout(stream=0 ) gl_Position highp 4-component vector of float Position)
0:41 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:41 Constant:
0:41 0 (const uint)
0:41 gl_Position: direct index for structure (in highp 4-component vector of float Position)
0:41 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:41 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:42 move second child to first child (temp highp float)
0:42 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:42 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:42 Constant:
0:42 1 (const uint)
0:42 gl_PointSize: direct index for structure (in highp float PointSize)
0:42 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:42 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:42 Constant:
0:42 3 (const int)
0:42 Constant:
0:42 1 (const int)
0:43 move second child to first child (temp highp int)
0:43 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
0:43 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
0:44 move second child to first child (temp highp int)
0:44 'gl_Layer' (layout(stream=0 ) out highp int Layer)
0:44 Constant:
0:44 2 (const int)
0:55 Function Definition: foo(i1; (global void)
0:55 Function Parameters:
0:55 'a' (in highp int)
0:57 Sequence
0:57 move second child to first child (temp mediump 4-component vector of float)
0:57 a: direct index for structure (layout(stream=0 ) out mediump 4-component vector of float)
0:57 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
0:57 Constant:
0:57 0 (const int)
0:57 Constant:
0:57 1.000000
0:57 1.000000
0:57 1.000000
0:57 1.000000
0:106 Function Definition: fooe1( (global void)
0:106 Function Parameters:
0:108 Sequence
0:108 'gl_ViewportIndex' (temp float)
0:109 'gl_MaxViewports' (temp float)
0:? Linker Objects
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)
0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'ua' (layout(stream=3 ) uniform highp int)
0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'bad2v4' (in implicitly-sized array of mediump 4-component vector of float)
0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
0:? 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
0:? 'badv4' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'bad2v4' (in 4-element array of mediump 4-component vector of float)
0:? 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a})
0:? 'outbi' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a, layout(stream=0 ) out highp int b, layout(stream=0 ) out highp int c})
0:? 'insn' (in 4-element array of block{in highp int a15})
0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
0:? 'anon@2' (layout(stream=0 ) out block{layout(stream=0 ) out mediump float f15})
0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
0:? 'summ' (global mediump float)
0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
0:? 'summ' (const highp int)
0:? 2752 (const int)
Linked geometry stage:
Shader version: 310
Requested GL_ARB_viewport_array
Requested GL_EXT_geometry_shader
Requested GL_EXT_shader_io_blocks
invocations = 4
max_vertices = 200
input primitive = lines_adjacency
output primitive = triangle_strip
ERROR: node is still EOpNull!
0:29 Function Definition: main( (global void)
0:29 Function Parameters:
0:31 Sequence
0:31 Constant:
0:31 0.000000
0:32 Constant:
0:32 0.000000
0:33 Constant:
0:33 0.000000
0:34 Constant:
0:34 0.000000
0:36 move second child to first child (temp mediump 3-component vector of float)
0:36 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
0:36 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:36 Constant:
0:36 0 (const uint)
0:36 color: direct index for structure (in mediump 3-component vector of float)
0:36 direct index (temp block{in mediump 3-component vector of float color})
0:36 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:36 Constant:
0:36 0 (const int)
0:36 Constant:
0:36 0 (const int)
0:37 move second child to first child (temp float)
0:37 Constant:
0:37 0.000000
0:37 Constant:
0:37 0.000000
0:38 move second child to first child (temp float)
0:38 'gl_Position' (temp float)
0:38 Constant:
0:38 0.000000
0:31 Function Definition: main( (global void)
0:31 Function Parameters:
0:33 Sequence
0:33 EmitVertex (global void)
0:34 EndPrimitive (global void)
0:35 Constant:
0:35 0.000000
0:36 Constant:
0:36 0.000000
0:38 move second child to first child (temp mediump 3-component vector of float)
0:38 color: direct index for structure (layout(stream=0 ) out mediump 3-component vector of float)
0:38 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:38 Constant:
0:38 0 (const uint)
0:38 color: direct index for structure (in mediump 3-component vector of float)
0:38 direct index (temp block{in mediump 3-component vector of float color})
0:38 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child (temp float)
0:39 'gl_PointSize' (temp float)
0:39 Constant:
0:39 0.000000
0:40 move second child to first child (temp float)
0:40 'gl_PrimitiveID' (temp float)
0:40 'gl_PrimitiveIDIn' (temp float)
0:41 'gl_Layer' (temp float)
0:71 Function Definition: foo(i1; (global void)
0:71 Function Parameters:
0:71 'a' (in highp int)
0:73 Sequence
0:73 move second child to first child (temp mediump 4-component vector of float)
0:73 a: direct index for structure (layout(stream=6 ) out mediump 4-component vector of float)
0:73 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:73 Constant:
0:73 0 (const int)
0:73 Constant:
0:73 1.000000
0:73 1.000000
0:73 1.000000
0:73 1.000000
0:131 Function Definition: fooe1( (global void)
0:131 Function Parameters:
0:133 Sequence
0:133 move second child to first child (temp float)
0:133 'gl_ViewportIndex' (temp float)
0:133 'gl_MaxViewports' (temp float)
0:138 Function Definition: fooe2( (global void)
0:138 Function Parameters:
0:140 Sequence
0:140 move second child to first child (temp float)
0:140 'gl_ViewportIndex' (temp float)
0:140 'gl_MaxViewports' (temp float)
0:40 Constant:
0:40 0.000000
0:41 move second child to first child (temp highp 4-component vector of float)
0:41 gl_Position: direct index for structure (layout(stream=0 ) gl_Position highp 4-component vector of float Position)
0:41 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:41 Constant:
0:41 0 (const uint)
0:41 gl_Position: direct index for structure (in highp 4-component vector of float Position)
0:41 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:41 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:42 move second child to first child (temp highp float)
0:42 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:42 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:42 Constant:
0:42 1 (const uint)
0:42 gl_PointSize: direct index for structure (in highp float PointSize)
0:42 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:42 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:42 Constant:
0:42 3 (const int)
0:42 Constant:
0:42 1 (const int)
0:43 move second child to first child (temp highp int)
0:43 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
0:43 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
0:44 move second child to first child (temp highp int)
0:44 'gl_Layer' (layout(stream=0 ) out highp int Layer)
0:44 Constant:
0:44 2 (const int)
0:55 Function Definition: foo(i1; (global void)
0:55 Function Parameters:
0:55 'a' (in highp int)
0:57 Sequence
0:57 move second child to first child (temp mediump 4-component vector of float)
0:57 a: direct index for structure (layout(stream=0 ) out mediump 4-component vector of float)
0:57 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
0:57 Constant:
0:57 0 (const int)
0:57 Constant:
0:57 1.000000
0:57 1.000000
0:57 1.000000
0:57 1.000000
0:106 Function Definition: fooe1( (global void)
0:106 Function Parameters:
0:108 Sequence
0:108 'gl_ViewportIndex' (temp float)
0:109 'gl_MaxViewports' (temp float)
0:? Linker Objects
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)
0:? 'toF' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 3-component vector of float color})
0:? 'ov0' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:? 'ov4' (layout(stream=4 ) out mediump 4-component vector of float)
0:? 'o1v0' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'ua' (layout(stream=3 ) uniform highp int)
0:? 'ibb' (layout(stream=3 column_major shared ) uniform block{layout(stream=3 column_major shared ) uniform highp int ua})
0:? 'ov3' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'ouuaa6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ouua6' (layout(stream=6 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ouua7' (layout(stream=7 ) out block{layout(stream=6 ) out mediump 4-component vector of float a})
0:? 'ov2s3' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'badv4' (layout(stream=3 ) out mediump 4-component vector of float)
0:? 'bad2v4' (in 1-element array of mediump 4-component vector of float)
0:? 'anon@1' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a})
0:? 'outbi' (layout(stream=3 ) out block{layout(stream=3 ) out highp int a, layout(stream=3 ) out highp int b, layout(stream=3 ) out highp int c})
0:? 'inbi' (in 4-element array of block{layout(stream=2 ) in highp int a})
0:? 'ouuaa6' (layout(stream=0 ) out block{layout(stream=0 ) out mediump 4-component vector of float a})
0:? 'badv4' (layout(stream=0 ) out mediump 4-component vector of float)
0:? 'bad2v4' (in 4-element array of mediump 4-component vector of float)
0:? 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a})
0:? 'outbi' (layout(stream=0 ) out block{layout(stream=0 ) out highp int a, layout(stream=0 ) out highp int b, layout(stream=0 ) out highp int c})
0:? 'insn' (in 4-element array of block{in highp int a15})
0:? 'anon@2' (layout(stream=3 ) out block{layout(stream=3 ) out mediump float f15})
0:? 'anon@2' (layout(stream=0 ) out block{layout(stream=0 ) out mediump float f15})
0:? 'anon@3' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b15})
0:? 'summ' (global mediump float)
0:? 'gl_ViewportIndex' (layout(stream=3 ) out highp int)
0:? 'summ' (const highp int)
0:? 2752 (const int)

View File

@@ -15,7 +15,9 @@ ERROR: 0:51: 'local_size' : can only apply to 'in'
ERROR: 0:51: 'local_size' : can only apply to 'in'
ERROR: 0:65: 'assign' : l-value required "ro" (can't modify a readonly buffer)
ERROR: 0:77: '=' : cannot convert from 'temp double' to 'temp int'
ERROR: 15 compilation errors. No code generated.
ERROR: 0:81: 'input block' : not supported in this stage: compute
ERROR: 0:85: 'output block' : not supported in this stage: compute
ERROR: 17 compilation errors. No code generated.
Shader version: 430
@@ -143,6 +145,8 @@ ERROR: node is still EOpNull!
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'roll' (uniform double)
0:? 'destTex' (writeonly uniform image2D)
0:? 'inbi' (in block{in int a})
0:? 'outbi' (out block{out int a})
Linked compute stage:
@@ -273,4 +277,6 @@ ERROR: node is still EOpNull!
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'roll' (uniform double)
0:? 'destTex' (writeonly uniform image2D)
0:? 'inbi' (in block{in int a})
0:? 'outbi' (out block{out int a})