Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich
2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View File

@@ -30,6 +30,8 @@ spv.RayGenShader11.rgen
MemberDecorate 37(block) 0 Offset 0
MemberDecorate 37(block) 1 Offset 16
Decorate 37(block) Block
Decorate 39 DescriptorSet 0
Decorate 39 Binding 1
Decorate 52(payload) Location 0
2: TypeVoid
3: TypeFunction 2