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								 otakuto | d03da06ac1 | Remove execute permissions | 2018-08-07 03:16:20 +09:00 |  | 
			
				
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								 John Kessenich | e161cc11f7 | GLSL: No more restrictions on (non)shadow sampler construction. Match https://github.com/KhronosGroup/GLSL/pull/22 | 2018-07-25 12:11:04 -06:00 |  | 
			
				
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								 John Kessenich | 7d4c9a07b5 | GLSL: Construct shadow texture from non-shadow sampler. Tracks https://github.com/KhronosGroup/GLSL/pull/22. | 2018-07-23 15:59:09 -06:00 |  | 
			
				
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								 John Kessenich | 9c9c4e90df | GLSL/SPV: Fix #1196: Require resources to have layout(binding=X). | 2018-02-22 11:47:41 -07:00 |  | 
			
				
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								 John Kessenich | 2edde6665d | SPV: Don't support noise*() when generating SPV. | 2017-11-03 03:39:48 -06:00 |  | 
			
				
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								 John Kessenich | 423fae4858 | Tests: Add a test for concurrent use of std430 and push_constant. | 2017-07-05 18:34:15 -06:00 |  | 
			
				
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								 John Kessenich | 33f85b6e59 | SPV: Allow push constant buffers to not have an instance name. | 2017-03-06 08:51:35 -07:00 |  | 
			
				
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								 John Kessenich | bc5196c003 | SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V. | 2017-01-02 17:01:21 -07:00 |  | 
			
				
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								 John Kessenich | 1176530bf5 | SPV: Prevent issue #415 with better semantic checking. | 2016-07-31 12:39:46 -06:00 |  | 
			
				
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								 John Kessenich | 2921e0c54a | KHR_vulkan_glsl: name mangle distinguish pure textures. Fixes issue #252. | 2016-05-20 16:59:27 -06:00 |  | 
			
				
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								 John Kessenich | 6c292d3ba7 | SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). | 2016-02-15 21:46:55 -07:00 |  |