GLSL could detect contradictory uniform binding, but missing error reporting, even if we could now observe error inside infosink.
Add error check when first time validate uniform binding. When doing traversal, it should be zero error.
This error check flag will be used during linking time. To quickly report errors like contradictory uniform bindings.
Add error check flags for TDefaultGlslIoResolver when catching EPrefixInternalError
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
- add optional callback to handle mapping of uniform variables in linking phase
- if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings
Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
This PR adds the ability to offset sampler, texture, and UBO bindings
from provided base bindings, and to auto-number bindings that are not
provided with explicit register numbers. The mechanism works as
follows:
- Offsets may be given on the command line for all stages, or
individually for one or more single stages, in which case the
offset will be auto-selected according to the stage being
compiled. There is also an API to set them. The new command line
options are --shift-sampler-binding, --shift-texture-binding, and
--shift-UBO-binding.
- Uniforms which are not given explicit bindings in the source code
are auto-numbered if and only if they are in live code as
determined by the algorithm used to build the reflection
database, and the --auto-map-bindings option is given. This auto-numbering
avoids using any binding slots which were explicitly provided in
the code, whether or not that explicit use was live. E.g, "uniform
Texture1D foo : register(t3);" with --shift-texture-binding 10 will
reserve binding 13, whether or not foo is used in live code.
- Shorter synonyms for the command line options are available. See
the --help output.
The testing infrastructure is slightly extended to allow use of the
binding offset API, and two new tests spv.register.(no)autoassign.frag are
added for comparing the resulting SPIR-V.