- Use much simpler method to update implicit array sizes.
The previous overly complicated method was error prone.
- Rationalize all use of unsized arrays.
- Combine decorations when generating SPIR-V, to simplify
adding extensions.
There a couple functional problems, which when reduced down also led to
some good simplifications and rationalization. So, this commit:
- corrects "mixed" functionality: int[A] f[B] -> f[B][A]
- correct multi-identifier decls: int[A] f[B], g[C] -> f and g are independently sized.
- increases symmetry between different places in the code that do this
- makes fewer ways to do the same thing; several methods are just gone now
- makes more clear when something is copied or shared
Reinforces that conversion rules are operation-specific.
Side effect is that HLSL logical-operator conversions are more direct
(e.g. float -> bool, rather than float -> int -> bool).
HLSL allows image and texture types to be templatized on sub-vec4 types,
or even structures. This was mostly handled already during creation of
sampling operations. However, for operator[] which can generate image
loads, this wasn't happening.
It also isn't very easy to do at that point in time, because operator[]
does not know where the results it produces will end up. They may be
an lvalue or an rvalue, and there's a post-process to convert loads to
stores. They may end up in atomic ops.
To bypass that difficulty, GlslangToSpv now looks for this case and
adds the appropriate conversion. LIMITATION: this only works for
cases for which a simple conversion opcode suffices. That is to say,
it will not work if the type is templatized on a struct.
Update SPIRV-Tools. Relevant functional changes:
- Optimizer enhancements:
- ADCE now removes OpSwitch
- Block merging occurs in more cases
- Optimizer fixes:
- Constant propagation (CCP): support matrix constants
- #1199: Optimizer: Fix CCP: don't propagate spec constants.
- #1203: Optimizer: Fix common uniform elim bug introduced by refactoring.
- #1210: Optimizer: Aggressive dead code elimination: Fix 'break' identification.
- #1212: Optimizer: Aggressive dead code elimination: Was skipping too many instructions.
- #1214: Optimizer: Aggressive dead code elimination: Fix infinite loop.
- #1228: Optimizer: Fix CCP: Handling of varying Phi nodes; was resulting in infinite loop.
- #1245: Optimizer: Dead branch elimination: Avoid a null pointer dereference.
- #1250: Optimizer: Dead branch elimination: Avoid spuriously reporting a change.
- #1262: Support building on VisualStudio 2013 again
Update SPIRV-Headers, with "unified1" directory.
Updated one Glslang legalization test base result due to better block merging.
- make it sharable with GLSL
- correct the case insensitivity
- remove the map; queries are not needed, all entries need processing
- make it easier to build bottom up (will help GLSL parsing)
- support semantic checking and reporting
- allow front-end dependent semantics and attribute name mapping