Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							364b169807 
							
						 
					 
					
						
						
							
							Merge branch 'master' into EndStreamPrimitive  
						
						
						
						
					 
					
						2022-01-10 11:49:19 -07:00 
						 
				 
			
				
					
						
							
							
								Hai Nguyen 
							
						 
					 
					
						
						
						
						
							
						
						
							8f2c400a29 
							
						 
					 
					
						
						
							
							Added missing test result  
						
						
						
						
					 
					
						2022-01-10 09:56:54 -05:00 
						 
				 
			
				
					
						
							
							
								Hai Nguyen 
							
						 
					 
					
						
						
						
						
							
						
						
							6a3aeb73cd 
							
						 
					 
					
						
						
							
							Added initial tests for --glsl-version  
						
						... 
						
						
						
						- Added compilation tests for shader stages using a different
  version at each stage. 
						
						
					 
					
						2022-01-10 09:43:44 -05:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							0a59dd5107 
							
						 
					 
					
						
						
							
							Support the floatBitsToint function at GL_ARB_gpu_shader5 Extension.  
						
						
						
						
					 
					
						2022-01-07 13:50:30 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17232d21d7 
							
						 
					 
					
						
						
							
							Merge pull request  #2847  from jeremy-lunarg/hayes-fix-issue-2846  
						
						... 
						
						
						
						Unblock unsized error from assert 
						
						
					 
					
						2022-01-05 11:34:32 -07:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							95e15366e7 
							
						 
					 
					
						
						
							
							Unblock unsized error from assert  
						
						... 
						
						
						
						Fix issue #2846 . 
						
						
					 
					
						2022-01-04 21:24:05 -07:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							1b01aaaf29 
							
						 
					 
					
						
						
							
							EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5  
						
						... 
						
						
						
						Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2022-01-04 10:40:04 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							950c6ddc11 
							
						 
					 
					
						
						
							
							Merge pull request  #2849  from jeremy-lunarg/hayes-fix-issue-2848  
						
						... 
						
						
						
						Fix seg fault 
						
						
					 
					
						2022-01-03 16:39:45 -07:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							46466be045 
							
						 
					 
					
						
						
							
							Fix seg fault  
						
						... 
						
						
						
						Check types before accessing typeName.
Fix  #2848 . 
						
						
					 
					
						2021-12-28 17:09:57 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							7a49192d23 
							
						 
					 
					
						
						
							
							Add support for spirv1.6  
						
						... 
						
						
						
						Add command line support which enables the following behavior:
- Remap discard
  Map discard to DemoteToHelperInvocation for HLSL shaders. Map to
  OpTerminateInvocation for GLSL shaders.
- Decorate HelperInvocation with Volatile
- Use localSizeId for execution mode
  WorkGroupSize is deprecated in spirv1.6
Also update known goods to SPIRV 1.6 
						
						
					 
					
						2021-12-16 15:01:42 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ca13951205 
							
						 
					 
					
						
						
							
							Merge pull request  #2840  from alelenv/no_location2  
						
						... 
						
						
						
						Do not output location decoration for certain variables in ray tracing storage classes. 
						
						
					 
					
						2021-12-09 11:45:32 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							fbb39aa461 
							
						 
					 
					
						
						
							
							Fix --hlsl-dx-position-w to work for SV_Position embedded in struct  
						
						... 
						
						
						
						Fixes  #2244  
					
						2021-12-07 15:34:52 -07:00 
						 
				 
			
				
					
						
							
							
								Ashwin Lele 
							
						 
					 
					
						
						
						
						
							
						
						
							e306f02927 
							
						 
					 
					
						
						
							
							Do not output location decoration for certain variables in ray tracing storage  
						
						... 
						
						
						
						classes. 
						
						
					 
					
						2021-12-06 13:09:03 -08:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							6c1db7fd6c 
							
						 
					 
					
						
						
							
							Fix validation failures of test cases regarding GL_EXT_spirv_intrinsics  
						
						... 
						
						
						
						1. The test cases of OpReadClockKHR is invalid. The return type is
   unsigned integer rather than signed integer.
2. When SPIR-V decorate or SPIR-V type is specified, we should avoid
   auto location mapping because the semantics are totally decided by
   SPIR-V tokens. 
						
						
					 
					
						2021-11-25 16:24:37 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69f9dce708 
							
						 
					 
					
						
						
							
							Merge branch 'master' into GL_ARB_fragment_coord_conventions  
						
						
						
						
					 
					
						2021-11-24 11:52:08 -07:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							fe54126c05 
							
						 
					 
					
						
						
							
							Fix an issue of spirv_by_reference  
						
						... 
						
						
						
						When using this qualifier for a parameter, we make it as a pointer.
However, the function TranslateStorageClass() is therefore called and
the storage class should only be set to Function when it is invoked
to translate parameter types rather than actual argument types. 
						
						
					 
					
						2021-11-23 16:40:45 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a40e4ac3f7 
							
						 
					 
					
						
						
							
							Merge branch 'master' into textureQueryLOD  
						
						
						
						
					 
					
						2021-11-22 10:39:03 -07:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							3e9e60af86 
							
						 
					 
					
						
						
							
							Remove the test spv.intrinsicsSpecConst  
						
						... 
						
						
						
						According to current SPIR-V spec, we couldn't write a valid case that
references OpExecutionModeId and OpDecorateId. 
						
						
					 
					
						2021-11-22 21:33:36 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c54c20813 
							
						 
					 
					
						
						
							
							Merge pull request  #2782  from kevin-mccullough/FixIomapperSeperableShaderValidation  
						
						... 
						
						
						
						Fix issue with separable shader validation in iomapper 
						
						
					 
					
						2021-11-19 15:19:27 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd83c37b98 
							
						 
					 
					
						
						
							
							Merge pull request  #2826  from amdrexu/bugfix  
						
						... 
						
						
						
						Fix an issue of spirv_type used in local variable definitions 
						
						
					 
					
						2021-11-18 11:20:02 -07:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							bee91eb479 
							
						 
					 
					
						
						
							
							Fix an issue of spirv_type used in local variable definitions  
						
						... 
						
						
						
						We previously use createOp() in SPV builder to create type declaration.
However, all type declarations should be placed in const-type-variable
declaration section. And duplicated type defintions ought to be avoided.
We now make a method in SPV builder to perform this operation with a
more general solution: makeGenericType(). 
						
						
					 
					
						2021-11-18 20:17:04 +08:00 
						 
				 
			
				
					
						
							
							
								Kevin McCullough 
							
						 
					 
					
						
						
						
						
							
						
						
							cbab732905 
							
						 
					 
					
						
						
							
							Fix issue with separable shader validation in iomapper  
						
						
						
						
					 
					
						2021-11-17 14:28:16 -08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0d468a7eee 
							
						 
					 
					
						
						
							
							Merge pull request  #2824  from alan-baker/update-tools  
						
						... 
						
						
						
						Update SPIRV-Tools 
						
						
					 
					
						2021-11-17 15:26:19 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							e9564feb55 
							
						 
					 
					
						
						
							
							Add --hlsl-dx-position-w option  
						
						... 
						
						
						
						This reciprocates the w component of SV_Position in HLSL fragment shaders
to provide DirectX compatibility for HLSL shaders in Vulkan.
Fixes  #2244  
						
						
					 
					
						2021-11-16 18:42:12 -07:00 
						 
				 
			
				
					
						
							
							
								Alan Baker 
							
						 
					 
					
						
						
						
						
							
						
						
							1025f4736a 
							
						 
					 
					
						
						
							
							Update SPIRV-Tools  
						
						... 
						
						
						
						* Fix test expectations 
						
						
					 
					
						2021-11-16 19:03:12 -05:00 
						 
				 
			
				
					
						
							
							
								Marius Hillenbrand 
							
						 
					 
					
						
						
						
						
							
						
						
							d13f81510f 
							
						 
					 
					
						
						
							
							remove undefined conversions from test constantUnaryConversion.comp  
						
						... 
						
						
						
						Remove remaining conversions from negative float64_t to unsigned
integers, which are undefined behavior.
As a result, this test will also succeed on platforms that implement
those conversions differently than x86. That addresses one of the issues
in #2815 . 
						
						
					 
					
						2021-11-15 14:01:15 -07:00 
						 
				 
			
				
					
						
							
							
								Marius Hillenbrand 
							
						 
					 
					
						
						
						
						
							
						
						
							0d85595e33 
							
						 
					 
					
						
						
							
							add negative float conversions to test constantUnaryConversion.comp  
						
						... 
						
						
						
						Add conversions from negative float16_t and float32_t to bool, all
signed integer types (i.e., including those in
GL_EXT_shader_explicit_arithmetic_types), and all float types (from the
same extension) to extend coverage.
Note that converting negative float values to unsigned integers is
undefined behavior. Thus, we exclude them. 
						
						
					 
					
						2021-11-15 14:00:22 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7141f89a89 
							
						 
					 
					
						
						
							
							Merge pull request  #2806  from ZhiqianXia/bestFunctionMatching  
						
						... 
						
						
						
						#extension GL_ARB_gpu_shader5 support the implicit conversion , 
						
						
					 
					
						2021-11-15 13:28:53 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							10be28ac9b 
							
						 
					 
					
						
						
							
							Fix struct type sharing  
						
						... 
						
						
						
						Fixes  #2812  
					
						2021-11-12 16:57:11 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							002b3f55c7 
							
						 
					 
					
						
						
							
							Generate error for binding on push_constant  
						
						
						
						
					 
					
						2021-11-10 15:15:43 -07:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							50a6a51625 
							
						 
					 
					
						
						
							
							Support the #extension GL_ARB_fragment_coord_conventions.  
						
						... 
						
						
						
						Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2021-11-10 10:41:40 +08:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							77b0d72c68 
							
						 
					 
					
						
						
							
							#extension GL_ARB_gpu_shader5 support the implicit conversion ,  
						
						... 
						
						
						
						So the best function matching algorithm should be actived.
Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2021-11-10 09:44:16 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							9600b97c6a 
							
						 
					 
					
						
						
							
							Fix test spv.1.4.OpEntryPoint.frag  
						
						... 
						
						
						
						Cannot apply binding qualifier to push_constant 
						
						
					 
					
						2021-11-09 15:46:08 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb5b357550 
							
						 
					 
					
						
						
							
							Merge pull request  #2781  from kevin-mccullough/FixLinkTimeValidationForGl_PerVertex  
						
						... 
						
						
						
						Fix incorrect link time validation for unused gl_PerVertex members 
						
						
					 
					
						2021-11-09 13:44:32 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9535746aa3 
							
						 
					 
					
						
						
							
							Merge pull request  #2798  from alan-baker/update-tools  
						
						... 
						
						
						
						Update tools 
						
						
					 
					
						2021-11-08 18:29:53 -07:00 
						 
				 
			
				
					
						
							
							
								Kevin McCullough 
							
						 
					 
					
						
						
						
						
							
						
						
							13fd2d6470 
							
						 
					 
					
						
						
							
							Fix incorrect link time validation for unused gl_PerVertex members  
						
						
						
						
					 
					
						2021-11-08 15:23:02 -08:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							46d3a30bd9 
							
						 
					 
					
						
						
							
							Support the #extension GL_ARB_draw_instanced.  
						
						... 
						
						
						
						Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2021-11-08 13:48:03 +08:00 
						 
				 
			
				
					
						
							
							
								Alan Baker 
							
						 
					 
					
						
						
						
						
							
						
						
							8092870281 
							
						 
					 
					
						
						
							
							Update test expectations  
						
						
						
						
					 
					
						2021-11-05 14:33:46 -04:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							e76116982a 
							
						 
					 
					
						
						
							
							Add the GL_EXT_shader_integer_mix Preamble for glsl.  
						
						... 
						
						
						
						Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2021-11-02 14:39:28 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							432a43cccb 
							
						 
					 
					
						
						
							
							Remove support for double trig, pow, exp and log  
						
						... 
						
						
						
						These are not supported in core GLSL or under any extension
Fixes 2793 
						
						
					 
					
						2021-10-27 11:59:26 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38fd9221db 
							
						 
					 
					
						
						
							
							Merge pull request  #2777  from amdrexu/bugfix  
						
						... 
						
						
						
						Make modifications of GL_EXT_spirv_intrinsics 
						
						
					 
					
						2021-10-21 12:59:22 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9290474dcf 
							
						 
					 
					
						
						
							
							Merge pull request  #2787  from greg-lunarg/i2779  
						
						... 
						
						
						
						Allow 8/16-bit integer as array index 
						
						
					 
					
						2021-10-20 18:26:59 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8020da3f18 
							
						 
					 
					
						
						
							
							Merge pull request  #2788  from alelenv/iomapper_sr_fix  
						
						... 
						
						
						
						Skip auto decorating shader record buffer blocks with 'set' and 'binding'. 
						
						
					 
					
						2021-10-20 16:28:11 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							82b2668d58 
							
						 
					 
					
						
						
							
							Allow 8/16-bit integer as array index  
						
						... 
						
						
						
						Also enable 8/16 bit int capability in SPIR-V in such cases.
Also enable 64 bit capabilities when used in operations.
Fixes  #2779  
						
						
					 
					
						2021-10-20 15:15:30 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							6639be7c2d 
							
						 
					 
					
						
						
							
							Accept gl_ViewportMask in version 430 and later  
						
						... 
						
						
						
						Was previously accepted only in 450 or later.
Fixes  #2785  
						
						
					 
					
						2021-10-20 13:51:23 -06:00 
						 
				 
			
				
					
						
							
							
								alelenv 
							
						 
					 
					
						
						
						
						
							
						
						
							c571cd8f89 
							
						 
					 
					
						
						
							
							Skip auto decorating shader record buffer blocks with 'set' and  
						
						... 
						
						
						
						'binding'. 
						
						
					 
					
						2021-10-19 20:59:35 -07:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							07aec25f82 
							
						 
					 
					
						
						
							
							Make modifications of GL_EXT_spirv_intrinsics  
						
						... 
						
						
						
						1. spirv_execution_mode_id and spirv_decorate_id could support
   specialization constants. The original implementation always
   assume only normal frontend constants are valid. It is not true.
2. spirv_type donesn't support type_specifier as an option of
   spirv_type_parameter. At present, only constant_expression is the
   valid option. 
						
						
					 
					
						2021-10-15 20:22:36 +08:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d03b7822e 
							
						 
					 
					
						
						
							
							Scalarize vector readFirstInvocationARB ( #2766 )  
						
						... 
						
						
						
						Fixes  #2761  
					
						2021-09-23 10:40:43 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c2604615f4 
							
						 
					 
					
						
						
							
							Merge pull request  #2685  from kevin-mccullough/FixIsIoResizeArrayTesselationStageHandling  
						
						... 
						
						
						
						Fix isIoResizeArray() tessellation stage handling 
						
						
					 
					
						2021-09-21 16:29:30 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							8b87b84001 
							
						 
					 
					
						
						
							
							Fix SPIR-V for SampleBias  
						
						... 
						
						
						
						Fixes  #2757  
					
						2021-09-17 17:22:39 -06:00