Rex Xu
48edadfd24
Parser & SPV: Implement two extensions regarding GLSL sparse texture.
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Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00
John Kessenich
f8842e55c0
SPV: Don't do stride decorations for arrays of arrays of blocks.
2016-01-04 19:22:56 -07:00
John Kessenich
c9e0a42b92
SPV: Handle stride decorations for arrays of arrays, and using multiple type instances when strides are used.
2015-12-29 21:27:24 -07:00
John Kessenich
4998789d4e
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
John Kessenich
e0b6cad44f
SPV: Generalize multiple struct-type instances for interpolation/invariant qualifiers.
2015-12-24 10:30:13 -07:00
John Kessenich
50e57560a1
SPV: Don't make MissingFunctionality() exit anymore.
2015-12-21 21:21:11 -07:00
John Kessenich
2211835b4d
SPV: Implement composite comparisons (reductions across hierchical compare).
2015-12-21 20:54:09 -07:00
John Kessenich
59420fd356
SPV: Move to deterministic results for OpEntryPoint, for test stability across platforms.
2015-12-21 11:45:34 -07:00
John Kessenich
7ba6341a05
SPV: Make OpEntryPoint I/O list include all static uses.
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Before, it was only including explicit interface, sufficient for IO-Block-declared
oriented interface, but not sufficient for all modes GLSL might be used with
SPIR-V.
Two things are accomplished now:
1) each id will appear exactly once
2) the OpEntryPoint list will union static use with declarations
2015-12-20 17:37:07 -07:00
John Kessenich
3ac051e41d
SPV: recursively propagate row/col majorness through nested structures.
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This includes doing structure uniqueness modulo majorness, for shared nested structures.
2015-12-20 12:25:21 -07:00
John Kessenich
f85e806e44
SPV: Nested layouts: Recursively send around the top-level std140 or std430 packing.
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This also distinguishes between the same struct included in multiple parent packings.
2015-12-19 15:21:38 -07:00
John Kessenich
b62e693f74
Merge pull request #118 from amdrexu/bugfix
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SPV: Fix an issue related with imageStore() for 2DMS.
2015-12-19 11:20:25 -07:00
John Kessenich
b6d7fa91a1
Merge pull request #117 from amdrexu/feature
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SPV: Implement GLSL built-in bitcast functions.
2015-12-19 11:08:02 -07:00
John Kessenich
61c47a951b
Constant folding: Correct result type of non-square matrix folding.
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This also made the function easier to read by identifying
left and right operands more clearly.
2015-12-16 15:50:25 -07:00
Rex Xu
7beb44190f
SPV: Fix an issue related with imageStore() for 2DMS.
2015-12-15 17:52:45 +08:00
Rex Xu
cbc426ee62
SPV: Implement GLSL built-in bitcast functions.
2015-12-15 16:03:10 +08:00
John Kessenich
e7c83cfb8c
SPV GLSL.std.450: Add needed smear operations for min, max, clamp, mix, step, and smoothstep.
2015-12-13 13:34:37 -07:00
John Kessenich
6feb4989fe
SPV texturing: Use comp. 2 as the 3rd comp. for Dref in ImageSampleProjDrefImplicitLod.
2015-12-13 12:23:33 -07:00
John Kessenich
04bb8a01d6
SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}.
2015-12-12 12:28:14 -07:00
John Kessenich
e00e72ded1
SPV: Protect getStorageClass() with a test that the thing is pointer.
2015-12-08 20:48:49 -07:00
John Kessenich
33661450c7
SPV: Implement OpImage functionality (emit before query).
2015-12-08 19:32:47 -07:00
Rex Xu
7a26c176ce
SPV: Implement GLSL interpolation built-in functions.
2015-12-08 17:40:11 +08:00
David Neto
8d63a3d35a
Avoid read past end of operands vector for EOpFrexp
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When emitting SPIR-V code for frexp, avoid access
beyond the end of the operands vector. When constructing
the OpExtInst, construct a new arguments vector instead of
modifying the existing operands vector. In the case of OpFrexp,
well need that last operand later on to generate the store.
Fixes https://github.com/KhronosGroup/glslang/issues/110
Change-Id: Ibc380fadf5e600ac491932e9ecef7afe2d72fd7f
2015-12-07 16:24:31 -05:00
John Kessenich
2359bd0a1d
SPV: Fix extra operands when using the "struct" form of a built-in taking an 'out' param.
2015-12-06 19:29:11 -07:00
John Kessenich
e721f49dbd
SPV: Distinguish between std140 and std430 layouts, and correctly use alignments as the base for strides.
2015-12-06 19:17:49 -07:00
Rex Xu
71519fe70b
SPV: Fix an issue related with using CubeArrayShadow for texture()
2015-11-22 21:43:05 +08:00
John Kessenich
55e7d11ce8
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
John Kessenich
7c1aa1026e
SPV: Implement short circuiting of && and || when emitting SPIR-V.
2015-10-15 13:50:48 -06:00
John Kessenich
da581a2b95
GL_ARB_shader_draw_parameters: From @amdrexu, implement extension.
2015-10-14 14:10:30 -06:00
John Kessenich
e690332c3c
SPV: Add modes for spacing, depth, depth replacing, winding, and point mode.
2015-10-13 16:29:02 -06:00
John Kessenich
ee21fc9081
SPV: Fix missing 'Member' operand to OpArrayLength.
2015-09-21 21:50:29 -06:00
John Kessenich
b56a26ab4d
SPV: Generate the LocalSize Execution Mode for compute shaders.
2015-09-16 16:04:05 -06:00
John Kessenich
56bab0483a
SPV: Minor corrections to previous big merge for images and atomics.
2015-09-16 11:42:16 -06:00
Rex Xu
6b86d496c2
Add new test case for image functions and fix issues caught by this test
2015-09-16 17:48:22 +08:00
Rex Xu
bba5c80957
Merge master branch from upstream
2015-09-16 13:20:37 +08:00
Rex Xu
04db3f5aa4
Fix issues from review comments and those relevant to texelFetch
2015-09-16 11:44:02 +08:00
John Kessenich
3e60a6ff13
SPV OpAtomicCompareSwap: Generate correct operand order and number of operands.
2015-09-14 22:45:16 -06:00
John Kessenich
e770b3e6cf
SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
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Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.
Addresses issue #58 .
2015-09-14 21:08:58 -06:00
Rex Xu
30f9258d5e
Merge master branch from upstream
2015-09-14 10:38:56 +08:00
John Kessenich
fa668dad99
SPV: Reduce spurious type generation by removing intermediate types in the middle of access chains.
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This generally simplifies access chain generation, with far fewer type conversions.
It is particularly important to future SPIR-V changes where there is less aggregate
type uniqueness due to carrying different layout information with the type.
2015-09-13 14:46:30 -06:00
John Kessenich
c9a808319a
SPV arrays: Add support for runtime-sized array types and arrays of arrays.
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This includes run-time block.member.length() (OpArrayLength).
2015-09-13 10:18:19 -06:00
John Kessenich
a06bd527ca
SPV: Correct generation of transparent offsets for implicitly assigned offsets.
2015-09-11 15:15:23 -06:00
John Kessenich
31ed4830d1
SPV: Only decorate array and matrix strides for transparent types requiring explicit layouts.
2015-09-09 17:51:38 -06:00
John Kessenich
0487d550d1
Merge pull request #69 from jekstrand/texel-fetch
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SPIR-V: Add support for texelFetch
2015-09-09 16:33:45 -06:00
Rex Xu
fc6189197d
SPIRV: Add the support of missing image functions #72
2015-09-09 16:42:49 +08:00
Rex Xu
d4782c10d4
SPIRV: Token layout of OpAtomicXXX instructions is incorrect #70
2015-09-06 16:30:11 +08:00
Jason Ekstrand
18b9fbd742
SPIRV: Add support for texelFetch
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There's nothing really special about texelFetch other than the opcode and
some restrictions so adding it is pretty trivial.
2015-09-05 14:17:24 -07:00
Jason Ekstrand
54aedf1f66
SPIRV: Decorate matrices and arrays with their strides
2015-09-05 09:50:58 -07:00
John Kessenich
78258d3d40
Fix misspelled EOpFrexp and EOpLdexp.
2015-08-19 17:30:12 -06:00
John Kessenich
fc51d284aa
Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST.
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If this breaks your AST consumer, best is to modify it to test
against the enum values instead of doing string comparisons on
built-in function names. This is the reason the change was made.
If you need the old behavior, you should be able to get it back by changing
PureOperatorBuiltins to be false instead of true. This path will work for
a while, but is marked deprecated.
Also, the old behavior is tagged as release 2.4.
2015-08-19 13:43:25 -06:00