541 Commits

Author SHA1 Message Date
John Kessenich
64723c20b5 Merge pull request #406 from steve-lunarg/pp_line
HLSL: enable #line extension by default for HLSL source.
2016-07-26 09:39:48 -06:00
John Kessenich
3d157c510f HLSL: cbuffer and tbuffer grammar and production. 2016-07-25 16:05:33 -06:00
LoopDawg
6256146ef3 HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
John Kessenich
630e1bc636 Merge pull request #402 from steve-lunarg/samplers
HLSL: Add SampleLevel method
2016-07-21 15:47:27 -06:00
John Kessenich
c8f6903b1d Front-end: Fix default layout(component) widths and correct for doubles.
Replaces PR #372.
2016-07-21 15:43:00 -06:00
John Kessenich
5c08ecb419 Tests: line-number change only: make room for more component tests. 2016-07-21 15:39:23 -06:00
LoopDawg
3ef7852ef6 HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
LoopDawg
f245101954 HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
LoopDawg
a78b02941b HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
John Kessenich
934855a642 Fix issue #382: Detect implicitly-sized atomic_uint arrays. 2016-07-19 15:50:58 -06:00
John Kessenich
f2cfe27021 Fix issue #388.
Protect more against error recovery of bad built-in variable redeclarations.
2016-07-19 15:13:47 -06:00
John Kessenich
31a51becd2 Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
LoopDawg
5d58faecc0 HLSL: Add tx.GetDimensions method (uint returns only) 2016-07-18 16:40:21 -06:00
LoopDawg
a2b7991497 HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
John Kessenich
51e74b17bf Merge pull request #385 from steve-lunarg/inout-qualifiers
HLSL: add in/out/inout qualifiers
2016-07-13 15:42:48 -06:00
LoopDawg
92aff54632 HLSL: add offset Sample() form and arrayed texture support 2016-07-13 11:58:56 -06:00
LoopDawg
9249c709b0 HLSL: add in/out/inout qualifiers. 2016-07-12 20:50:34 -06:00
LoopDawg
4886f69734 HLSL: Sampler/texture declarations, method syntax, partial Sample method 2016-07-12 15:57:46 -06:00
John Kessenich
d8509b3367 Front-end: Implement compile-time constant folding for any() and all(). 2016-07-12 01:27:48 -06:00
John Kessenich
b501a7501c Front end: Fix issue #374: put a limit on how big a type name can get. 2016-07-08 14:49:48 -06:00
John Kessenich
78a4557621 SPV: Fix issue #376; declare Geometry capability for fragment use of gl_Layer. 2016-07-08 14:05:15 -06:00
John Kessenich
91e4aa5900 SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
2016-07-07 19:27:15 -06:00
John Kessenich
2d0cc786f3 SPV: Turn on atomic-storage functionality for SPIR-V.
This is used by OpenGL, but not Vulkan.
Includes:
 - atomicCounter, atomicIncrement, atomicCounterDecrement
 - atomic_uint layout-offset checking
 - AtomicStorage capability
2016-07-07 17:40:35 -06:00
John Kessenich
5e69ec683d HLSL: Add typedef grammar and production. 2016-07-05 00:02:40 -06:00
John Kessenich
d5ed0b6982 HLSL: Mostly non-functional: simplify, rationalize, and generalize the declaration grammar. 2016-07-04 18:35:51 -06:00
John Kessenich
073542416c HLSL: Grammar: Recognize { } style initializers for composites. 2016-07-01 19:58:06 -06:00
John Kessenich
b0a63f578a HLSL: Correctly identify which variables are global storage class. 2016-07-01 19:35:53 -06:00
John Kessenich
532543c1c4 HLSL: Grammar: Make comma-separated declaration lists work. 2016-07-01 19:10:01 -06:00
LoopDawg
6daaa4fadf HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
John Kessenich
d02dc5d05a HLSL: Implement switch/case/default. 2016-07-01 00:04:11 -06:00
John Kessenich
2f47bc9781 SPV: Don't decorate locations within an array, it doesn't make sense.
This fixes issue #360.
2016-06-30 22:00:09 -06:00
John Kessenich
f5dcdf0123 Front-end: Don't lower precision of bit operations taking highp inputs.
See issue #350 for detail.  This may be an ESSL specification issue.
2016-06-30 16:46:24 -06:00
LoopDawg
e903ab5f04 HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
Rex Xu
c884b4a47f SPV: Certain decorations are missing for structure-typed in/out variables. 2016-06-30 13:11:36 +08:00
John Kessenich
187254b92c Merge pull request #357 from steve-lunarg/intrinsics
HLSL: Add asdouble, fma, & mad intrinsics
2016-06-29 10:50:33 -06:00
John Kessenich
bc17b0a96a Front-end: Add missing rule for function-return implicit type conversion check.
Basic (component) type conversion was done, but checking that the composite
was correct was not being done.

Fixes issue #353.
2016-06-28 23:56:31 -06:00
LoopDawg
1b7fd0f7b7 Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes 2016-06-28 15:38:38 -06:00
John Kessenich
e5a807276f Merge pull request #349 from steve-lunarg/intrinsics
HLSL: Add lerp, fix sincos ret, add ret type tests, non-square mats, tx semantics
2016-06-28 15:34:11 -06:00
John Kessenich
22bca551a8 Merge pull request #354 from yavn/fix_off_by_one_limit_check
Front-end: allow max size built-in arrays like gl_ClipDistance
2016-06-28 13:24:18 -06:00
John Kessenich
5bc4d9a26f HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while. 2016-06-27 21:12:07 -06:00
Maciej Jesionowski
bbbcb5b2eb Front-end: allow max size built-in arrays like gl_ClipDistance
Fixed off-by-one error with gl_MaxClipDistances and similar limits.
2016-06-27 12:44:15 +02:00
LoopDawg
4624a02e21 Add lerp, fix sincos return type, ret type tests, non-square mats, HLSL->AST tx semantics 2016-06-21 10:10:48 -06:00
LoopDawg
6e72fddaa2 Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
John Kessenich
19b92fff7e HLSL: Basic array grammar. 2016-06-19 11:50:34 -06:00
John Kessenich
93a162a857 HLSL: Handle "." for structure dereference and swizzle. 2016-06-17 17:16:27 -06:00
John Kessenich
5aa59e2044 HLSL: Map parameter qualifiers from generic to function-specific and entry-point specific. 2016-06-17 15:52:46 -06:00
John Kessenich
21f1286f57 Front-end: Implement GL_EXT_shader_non_constant_global_initializers.
This lets ES shaders use non-constant initializers for non-constant globals.
2016-06-17 12:43:31 -06:00
John Kessenich
b901ade058 SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
John Kessenich
65336488a8 SPV: projective texturing: move the project coordinate.
SPV doesn't allow gaps in the components of the texturing coordinate.
It also removes the shadow reference.
So, close up the components so all used components are together.
2016-06-16 14:06:26 -06:00
John Kessenich
76d4dfcd51 SPV non-functional: minor readability improvements for texturing. 2016-06-16 12:43:23 -06:00