- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
(SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
This patch introduces a new extension, GL_GOOGLE_include_directive,
to enable support #include directives. It depends on the extension
GL_GOOGLE_cpp_style_line_directive.
According to the GLSL spec, the second parameter to #line should be
an integer source string number and __FILE__ will be substituted
with the integer source string number currently processed. This
patch extends the syntax of #line and __FILE__. Now #line accepts
as the second parameter a filename string quoted by double quotation
marks. And if such a #line is set, __FILE__ will be substituted with
the currently set filename string. The implementation is done via
introducing a new extension GL_GOOGLE_cpp_style_line_directive using
the extension framework.
The purpose is to support cpp-style #line directives, which is
required by #include.
New extensions in glext.h follow the pattern:
#ifndef GL_ARB_texture_rectangle
#define GL_ARB_texture_rectangle 1
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif /* GL_ARB_texture_rectangle */
Versions.h tries to declare:
const char* const GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";
Which means, if you've included glext.h before Versions.h, that the
compiler will see "const char* const 1 = ...", and rightly refuse to
continue.
The ham-fisted approach taken here is to rename the variables in
Versions.h with a leading underscore. This does sort of undermine the
comment about "better to have the compiler do spelling checks", but.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Add defaultProfile and forceDefaultVersionAndProfile into shader
compilation interface.
forceDefaultVersionAndProfile allows us to force parsing the input
shaders using defaultVersion and defaultProfile, regardless of
the #version directive in input shaders.
These two parameters enables us to programmatically invoke glslang
but specify version and profile from somewhere else like command
line.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31504 e7fa87d3-cd2b-0410-9028-fcbf551c1848