Jeremy Hayes
78221d619e
Update CHANGES for release 11.12.0
2022-10-13 10:58:53 -06:00
Graeme Leese
182ab460d9
Update test expected files with new magic number
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Updating the SPIR-V generator version number changes the output of all
the SPIR-V tests.
2020-06-22 11:49:38 +01:00
John Kessenich
3641ff7378
Bump code gen version, due to removal of OpEntryPoint operands.
2020-06-10 07:40:56 -06:00
greg-lunarg
7c753a7253
Flatten all interface variables ( #2217 )
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Specifically, add flattening of arrayed io for geometry and
tesselation shaders. Previously some interface structs just had
builtins split out which caused some interfaces to not be exactly
the same as that of flattened adjacent stages, affecting validation
and correctness.
This obviates builtin splitting. That will be removed in a followup
commit. It was left in for this commit to better exhibit the functional
changes that were made.
Fixes #1660 .
2020-05-18 02:13:10 -06:00
John Kessenich
31c3370d83
Bump up the generator version, which is exposed in SPV test results.
2019-11-02 21:26:40 -06:00
John Kessenich
d6c975572e
Change the major revision number for next commit.
2018-06-04 15:33:31 -06:00
John Kessenich
ac3707921e
Revert the commits that change OpArrayLength type and bumped the version number.
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Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this.
2018-03-07 11:48:25 -07:00
John Kessenich
0216f24f0e
SPV: Bump up the generator number.
2018-03-03 11:47:07 -07:00
John Kessenich
71b5da60d0
SPV: Bump up generator number, because previous commit changes code gen slightly.
2018-02-06 08:06:36 -07:00
John Kessenich
2b5ea9f851
SPV Version: Emit the requested SPIR-V version, not the header version.
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Fixes #1236 .
2018-01-31 18:41:59 -07:00
John Kessenich
6c1c2766b6
SPV: Bump SPIR-V header to the unified1 version (version 1.2).
2018-01-29 16:16:11 -07:00
John Kessenich
c72e5937dd
SPV: Bump the generator number to account for barrier changes.
2017-12-16 00:34:08 -07:00
John Kessenich
8297936dd6
SPV: Change barrier emission to conform to Khronos decisions.
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The memory model group agreed to these definitions for how
to map GLSL barrier, memoryBarrier, etc. With HLSL following suit.
2017-12-16 00:30:10 -07:00
LoopDawg
280c75ca51
HLSL: Allow primitive id on hull shader inputs
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Fixes #979
2017-12-08 12:01:16 -07:00