This PR only changes a few lines of code, but is subtle.
In HLSL, comparison operators (<,>,<=,>=,==,!=) operate component-wise
when given a vector operand. If a whole vector equality or inequality is
desired, then all() or any() can be used on the resulting bool vector.
This PR enables this change. Existing shape conversion is used when
one of the two arguments is a vector and one is a scalar.
Some existing HLSL tests had assumed == and != meant vector-wise
instead of component-wise comparisons. These tests have been changed
to add an explicit any() or all() to the test source. This verifably
does not change the final SPIR-V binary relative to the old behavior
for == and !=. The AST does change for the (now explicit, formerly
implicit) any() and all(). Also, a few tests changes where they
previously had the return type wrong, e.g, from a vec < vec comparison
in hlsl.shapeConv.frag.
Promotion of comparison opcodes to vector forms
(EOpEqual->EOpVectorEqual) is handled in promoteBinary(), as is setting
the proper vector type of the result.
EOpVectorEqual and EOpVectorNotEqual are now accepted as either
aggregate or binary nodes, similar to how the other operators are
handled. Partial support already existed for this: it has been
fleshed out in the printing functions in intermOut.cpp.
There is an existing defect around shape conversion with 1-vectors, but
that is orthogonal to this PR and not addressed by it.
- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
(SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
This fixes various issues related to gcc's strict-aliasing warning
by using unions. It also handles various cases hit with
gcc's missing-declarations warning.
- moving offset calculations for std140/std430 from reflection to linkValidate.cpp
- applying the offset/align rules on top of std140/std430
- removing caching the structure's number of components (and correcting that this is components, not size)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25174 e7fa87d3-cd2b-0410-9028-fcbf551c1848
Note: This affects any downstream consumers of glslang's traverser. Let me know if there are any issues. Essentially, you will need to change the functions that were pointed to into overriding base-class members instead. See the examples in this check in.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24740 e7fa87d3-cd2b-0410-9028-fcbf551c1848
- the built-in constants
- built-in variable declarations, some dependent on gl_MaxPatchVertices
- layout qualifier for vertices (shared with geometry shader max_vertices)
- layout qualifiers for vertex spacing, vertex order, point mode, and primitive type
- link semantics for layout qualifiers
Still TBD:
- patch qualifier and arrayed input handling
- sizing of gl_out[]
- additional semantic checking
- supporting the extension on version 150
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24468 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This included
- encapsulating aggregate constants
- removal of constant-aggregate comparison algorithms, instead using a flattened and direct std::vector comparison
- adding structure type comparison for independently declared structures that still might match types
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23274 e7fa87d3-cd2b-0410-9028-fcbf551c1848