Rationalizes the entire tracking of the linker object nodes, effecting
GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before
their type snapshot for linker objects.
Should only effect things when the rest of the AST contained no reference to
the symbol, because normal AST nodes were not stale. Also will only effect such
objects when their types were edited.
HLSL holds the compare value in a separate intrinsic arg, but the AST wants
a vector including the cmp val, except in the 4-dim coord case, where it
doesn't fit and is in fact a separate AST parameter. This is awkward but
necessary, given AST semantics. In the process, a new vector is constructed
for the combined result, but this vector was not being given the correct
TType, so was causing some downstream troubles.
Now it is. A similar defect existed in OpTextureBias, and has also been
fixed.
Takes some pressure off of issue #304.
Structures don't inherit locations and then explicitly decorate
members with them, so removed this reason to have another instance
of a structure type.
Also, this allows turning on the error check for a failed assigment
when parsing.
This makes 39 HLSL tests have a working assignment that was previously
silently dropped, due to lack of this functionality.