John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							d8462c6f49 
							
						 
					 
					
						
						
							
							validate script: fix path  
						
						
						
						
					 
					
						2018-04-23 15:17:21 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							c325f43646 
							
						 
					 
					
						
						
							
							GLSL:  Fix   #1300 : Can redeclare without size a sized built-in block array.  
						
						
						
						
					 
					
						2018-04-19 19:42:50 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							3beac945ff 
							
						 
					 
					
						
						
							
							Infrastructure: If using .hlsl suffix, default is -D.  
						
						
						
						
					 
					
						2018-04-17 21:02:19 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							2ead40ffa8 
							
						 
					 
					
						
						
							
							Tests: Add usage and tests for previous commit.  
						
						
						
						
					 
					
						2018-04-17 17:44:11 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							c034c5a8a2 
							
						 
					 
					
						
						
							
							HLSL/SPV: Declare DepthReplacing for shaders declaring SV_Depth* outputs.  
						
						
						
						
					 
					
						2018-04-13 18:36:58 -06:00 
						 
				 
			
				
					
						
							
							
								danginsburg 
							
						 
					 
					
						
						
						
						
							
						
						
							5a69b675d6 
							
						 
					 
					
						
						
							
							Update gold results  
						
						
						
						
					 
					
						2018-04-13 09:51:22 -04:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							0f8d43e505 
							
						 
					 
					
						
						
							
							GLSL/Vulkan: Enforce no location aliasing in vertex inputs.  
						
						
						
						
					 
					
						2018-04-12 11:37:57 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e891afacf4 
							
						 
					 
					
						
						
							
							GLSL:  Fix   #1330 : default outputs for GL_NV_geometry_shader_passthrough  
						
						
						
						
					 
					
						2018-04-10 22:01:19 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							6ae18707f9 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1332 : consistently use uint for counter buf typing.  
						
						
						
						
					 
					
						2018-04-10 11:59:33 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							1dcd162399 
							
						 
					 
					
						
						
							
							GLSL/SPV: no location on atomic_uint;  Fix   #1339 .  
						
						
						
						
					 
					
						2018-04-09 17:21:30 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							b92ce60fc7 
							
						 
					 
					
						
						
							
							GLSL/SPV:  Fix   #1310 : don't create unnecessary integer matrices.  
						
						
						
						
					 
					
						2018-04-07 18:49:54 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							f52b63812a 
							
						 
					 
					
						
						
							
							Fix   #1331 : Emit SPV_GOOGLE_hlsl_functionality1 for counters.  
						
						... 
						
						
						
						It was missing when there were no semantics. 
						
						
					 
					
						2018-04-05 19:35:38 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							5611c6d27b 
							
						 
					 
					
						
						
							
							GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier  
						
						
						
						
					 
					
						2018-04-05 11:25:02 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							6a4a427efe 
							
						 
					 
					
						
						
							
							GLSL: Implement correct semantic checking for run-time sized arrays.  
						
						
						
						
					 
					
						2018-04-02 14:52:15 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							5a867acad5 
							
						 
					 
					
						
						
							
							Linker:  Fix   #1329 : correctly merge unsized arrays, and fix link tests.  
						
						
						
						
					 
					
						2018-04-01 21:22:34 -06:00 
						 
				 
			
				
					
						
							
							
								Jeff Bolz 
							
						 
					 
					
						
						
						
						
							
						
						
							2abe9a4d34 
							
						 
					 
					
						
						
							
							Implement GL_NV_shader_subgroup_partitioned  
						
						
						
						
					 
					
						2018-03-29 22:52:17 -05:00 
						 
				 
			
				
					
						
							
							
								GregF 
							
						 
					 
					
						
						
						
						
							
						
						
							fb03a55e0f 
							
						 
					 
					
						
						
							
							Only print legalization warning if optimizer disabled  
						
						
						
						
					 
					
						2018-03-29 13:17:54 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7be36647fc 
							
						 
					 
					
						
						
							
							Merge pull request  #1319  from KhronosGroup/array-rationalization  
						
						... 
						
						
						
						Array rationalization 
						
						
					 
					
						2018-03-28 23:26:27 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							ead8622484 
							
						 
					 
					
						
						
							
							Non-functional. Rationalizations enabling future generalizations:  
						
						... 
						
						
						
						- Use much simpler method to update implicit array sizes.
  The previous overly complicated method was error prone.
- Rationalize all use of unsized arrays.
- Combine decorations when generating SPIR-V, to simplify
  adding extensions. 
						
						
					 
					
						2018-03-28 18:01:20 -06:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							ae06d1fe94 
							
						 
					 
					
						
						
							
							Add int16 support to AMD_trinary_minmax and AMD_shader_ballot  
						
						
						
						
					 
					
						2018-03-28 16:33:01 +08:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							643e57cddf 
							
						 
					 
					
						
						
							
							Merge pull request  #1313  from greg-lunarg/kg15  
						
						... 
						
						
						
						Update SPIRV-Tools known good. 
						
						
					 
					
						2018-03-27 00:46:18 -06:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0b46c1edbf 
							
						 
					 
					
						
						
							
							Merge branch 'master' into kg15  
						
						
						
						
					 
					
						2018-03-26 12:20:43 -06:00 
						 
				 
			
				
					
						
							
							
								GregF 
							
						 
					 
					
						
						
						
						
							
						
						
							eecb874c35 
							
						 
					 
					
						
						
							
							Update SPIRV-Tools known good.  
						
						... 
						
						
						
						Also update spirv-opt recipes. 
						
						
					 
					
						2018-03-26 12:11:55 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							859b0342b8 
							
						 
					 
					
						
						
							
							Types:  Fix   #1290 : Rationalize and correct "mixed" style array dimensioning.  
						
						... 
						
						
						
						There a couple functional problems, which when reduced down also led to
some good simplifications and rationalization.  So, this commit:
 - corrects "mixed" functionality: int[A] f[B] -> f[B][A]
 - correct multi-identifier decls: int[A] f[B], g[C] -> f and g are independently sized.
 - increases symmetry between different places in the code that do this
 - makes fewer ways to do the same thing; several methods are just gone now
 - makes more clear when something is copied or shared 
						
						
					 
					
						2018-03-26 00:38:53 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							1c3ab274b1 
							
						 
					 
					
						
						
							
							Test Results Only: Include size in implicitly sized arrays (change to unsized).  
						
						... 
						
						
						
						This effects 60 tests, in a trivial way, but is critical to factor out this
noise from future planned changes. 
						
						
					 
					
						2018-03-25 14:05:38 -06:00 
						 
				 
			
				
					
						
							
							
								Neil Roberts 
							
						 
					 
					
						
						
						
						
							
						
						
							1fe4a44759 
							
						 
					 
					
						
						
							
							Add locations to opaque types for OpenGL  
						
						
						
						
					 
					
						2018-03-21 12:03:39 +01:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e7e081bda9 
							
						 
					 
					
						
						
							
							PP: don't give errors on some tokens under #if 0 (or similar).  
						
						... 
						
						
						
						Fixes  #1295 .
Tokens that are accepted by any version of HLSL or GLSL should be
allowed when #ifdef'd off, such that errors are not reported. 
					
						2018-03-19 00:43:18 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							5d610ee1dc 
							
						 
					 
					
						
						
							
							Implement SPV_GOOGLE_hlsl_functionality1.  
						
						... 
						
						
						
						Enabled via -fhlsl_functionality1 
						
						
					 
					
						2018-03-16 20:21:44 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd23a47566 
							
						 
					 
					
						
						
							
							Merge pull request  #1291  from ben-clayton/add-nv-nopersp  
						
						... 
						
						
						
						Add support for GL_NV_shader_noperspective_interpolation 
						
						
					 
					
						2018-03-16 15:50:38 -06:00 
						 
				 
			
				
					
						
							
							
								Ben Clayton 
							
						 
					 
					
						
						
						
						
							
						
						
							f648083365 
							
						 
					 
					
						
						
							
							Add tests for GL_NV_shader_noperspective_interpolation  
						
						
						
						
					 
					
						2018-03-16 16:49:29 +00:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							647fccaf2f 
							
						 
					 
					
						
						
							
							AST: Fix shift conversions, which don't require matching types.  
						
						... 
						
						
						
						The base and shift amount need to be integers, but not of the same type.
This fixes  #1296  and replaces #1297 . 
						
						
					 
					
						2018-03-15 21:11:36 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							137a24dffa 
							
						 
					 
					
						
						
							
							AST: Remove convertToBasicType() which was obfuscating the conversion design.  
						
						... 
						
						
						
						Reinforces that conversion rules are operation-specific.
Side effect is that HLSL logical-operator conversions are more direct
(e.g. float -> bool, rather than float -> int -> bool). 
						
						
					 
					
						2018-03-15 19:32:27 -06:00 
						 
				 
			
				
					
						
							
							
								Ben Clayton 
							
						 
					 
					
						
						
						
						
							
						
						
							017a567be1 
							
						 
					 
					
						
						
							
							Add support for GL_NV_shader_noperspective_interpolation  
						
						
						
						
					 
					
						2018-03-13 15:55:18 +00:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e62d1baf3a 
							
						 
					 
					
						
						
							
							Merge branch 'fixup_sm_60_wording' of  https://github.com/sheredom/glslang  into sheredom-fixup_sm_60_wording  
						
						
						
						
					 
					
						2018-03-07 14:20:11 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							ac3707921e 
							
						 
					 
					
						
						
							
							Revert the commits that change OpArrayLength type and bumped the version number.  
						
						... 
						
						
						
						Now, version 5.* is all connected to making the uint type, which doesn't quite work.
Generator versions 4 and 6 do not do this. 
						
						
					 
					
						2018-03-07 11:48:25 -07:00 
						 
				 
			
				
					
						
							
							
								Neil Henning 
							
						 
					 
					
						
						
						
						
							
						
						
							fd920b3b6a 
							
						 
					 
					
						
						
							
							WaveReadLaneFirst is the correct wording (was using WaveReadFirstLane previously...).  
						
						
						
						
					 
					
						2018-03-07 17:04:20 +00:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							66011cb2c2 
							
						 
					 
					
						
						
							
							SPV: Implement Vulkan 1.1 features and extensions.  
						
						
						
						
					 
					
						2018-03-06 16:12:04 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							b2ae1d0521 
							
						 
					 
					
						
						
							
							Revert "Merge pull request  #1274  from greg-lunarg/legal2"  
						
						... 
						
						
						
						This reverts commit 2c65069ecdbc41dc16580ff58d9d99a2e80ac9ce, reversing
changes made to fa9b465b92b7e043623ef24d9002aacb32fab0d8. 
						
						
					 
					
						2018-03-06 14:50:41 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							663b90d908 
							
						 
					 
					
						
						
							
							Build: Fix build issues with previous commit.  
						
						
						
						
					 
					
						2018-03-06 14:20:16 -07:00 
						 
				 
			
				
					
						
							
							
								GregF 
							
						 
					 
					
						
						
						
						
							
						
						
							fd50f6a4c3 
							
						 
					 
					
						
						
							
							Legalization: Omit legalization warning when spirv-opt is linked.  
						
						
						
						
					 
					
						2018-03-06 13:00:08 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							aa2295f1aa 
							
						 
					 
					
						
						
							
							Merge branch 'bugfix' of  https://github.com/amdrexu/glslang  into amdrexu-bugfix  
						
						
						
						
					 
					
						2018-03-03 11:52:58 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							0216f24f0e 
							
						 
					 
					
						
						
							
							SPV: Bump up the generator number.  
						
						
						
						
					 
					
						2018-03-03 11:47:07 -07:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							e518772dc9 
							
						 
					 
					
						
						
							
							SPV: The result type of OpArrayLength should be UINT  
						
						
						
						
					 
					
						2018-03-03 22:06:27 +08:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							1e5d7b0b27 
							
						 
					 
					
						
						
							
							Implement the extension GL_AMD_gpu_shader_half_float_fetch  
						
						... 
						
						
						
						- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions. 
						
						
					 
					
						2018-03-02 16:48:03 +08:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							d55fe86512 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1257 : layout float1, int1, etc., as scalars.  
						
						
						
						
					 
					
						2018-02-27 00:48:17 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							46413d5780 
							
						 
					 
					
						
						
							
							SPV:  Fix   #1258 : cache constant structs by id, not opcode.  
						
						... 
						
						
						
						Constants were generally cached by type opcode, but all structures share the
same type opcode (OpTypeStruct), so they need to be cached by type id. 
						
						
					 
					
						2018-02-26 19:35:39 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							9c9c4e90df 
							
						 
					 
					
						
						
							
							GLSL/SPV:  Fix   #1196 : Require resources to have layout(binding=X).  
						
						
						
						
					 
					
						2018-02-22 11:47:41 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							2d9973de0e 
							
						 
					 
					
						
						
							
							Tests: specExamples.vert is used twice, it needs two different output names.  
						
						
						
						
					 
					
						2018-02-21 18:42:10 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							4bee531fc1 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1249 : Always execute both sides of ternary "?:".  
						
						... 
						
						
						
						This is semantically required by HLSL, and frequently results in using
OpSelect instead of control flow. 
						
						
					 
					
						2018-02-20 21:32:33 -07:00 
						 
				 
			
				
					
						
							
							
								LoopDawg 
							
						 
					 
					
						
						
						
						
							
						
						
							4425f245a5 
							
						 
					 
					
						
						
							
							HLSL: Add conversions for image ops during SPV construction  
						
						... 
						
						
						
						HLSL allows image and texture types to be templatized on sub-vec4 types,
or even structures.  This was mostly handled already during creation of
sampling operations.  However, for operator[] which can generate image
loads, this wasn't happening.
It also isn't very easy to do at that point in time, because operator[]
does not know where the results it produces will end up.  They may be
an lvalue or an rvalue, and there's a post-process to convert loads to
stores.  They may end up in atomic ops.
To bypass that difficulty, GlslangToSpv now looks for this case and
adds the appropriate conversion.  LIMITATION: this only works for
cases for which a simple conversion opcode suffices.  That is to say,
it will not work if the type is templatized on a struct. 
						
						
					 
					
						2018-02-18 13:13:36 -07:00