[BEFORE]:
% cmake ..
CMake Warning (dev) at CMakeLists.txt:35 (project):
Policy CMP0048 is not set: project() command manages VERSION variables.
Run "cmake --help-policy CMP0048" for policy details. Use the cmake_policy
command to set the policy and suppress this warning.
The following variable(s) would be set to empty:
CMAKE_PROJECT_VERSION
CMAKE_PROJECT_VERSION_MAJOR
CMAKE_PROJECT_VERSION_MINOR
CMAKE_PROJECT_VERSION_PATCH
This warning is for project developers. Use -Wno-dev to suppress it.
-- No build type selected, default to Debug
-- Found PythonInterp: /usr/local/bin/python3 (found version "3.9")
-- Found PythonInterp: /usr/local/bin/python3 (found suitable version "3.9", minimum required is "3")
-- optimizer enabled
-- Google Mock found - building tests
-- Configuring done
[AFTER]:
% cmake ..
-- No build type selected, default to Debug
-- Google Mock was not found - tests based on that will not build
-- Configuring done
-- Generating done
UBSAN rightly complains on `push_front` here:
glslang/MachineIndependent/localintermediate.h💯8: runtime error: load of value 160, which is not a valid value for type 'bool'
#0 in glslang::TCall::TCall(glslang::TCall&&) glslang/MachineIndependent/localintermediate.h:100
#1 in void __gnu_cxx::new_allocator<std::_List_node<glslang::TCall> >::construct<glslang::TCall, glslang::TCall>(glslang::TCall*, glslang::TCall&&) /usr/include/c++/10/ext/new_allocator.h:150
#2 in void std::allocator_traits<std::allocator<std::_List_node<glslang::TCall> > >::construct<glslang::TCall, glslang::TCall>(std::allocator<std::_List_node<glslang::TCall> >&, glslang::TCall*, glslang::TCall&&) /usr/include/c++/10/bits/alloc_traits.h:512
#3 in std::_List_node<glslang::TCall>* std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::_M_create_node<glslang::TCall>(glslang::TCall&&) (...)
#4 in void std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::_M_insert<glslang::TCall>(std::_List_iterator<glslang::TCall>, glslang::TCall&&) /usr/include/c++/10/bits/stl_list.h:1911
#5 in std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::push_front(glslang::TCall&&) /usr/include/c++/10/bits/stl_list.h:1167
#6 in glslang::TIntermediate::addToCallGraph(TInfoSink&, std::__cxx11::basic_string<char, std::char_traits<char>, glslang::pool_allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, glslang::pool_allocator<char> > const&) glslang/MachineIndependent/Intermediate.cpp:2860
What happens here:
1. TCall's bool fields are not initialized on construction.
2. `push_front` move the `TCall` passed into it.
3. The move constructor copies unitialized bool, which may have an
out-of-range value.
What this fix does:
Calls `emplace_back` to ensure no copy/move constructor is called.
Fixes#2222
Refs #2112
If GL_EXT_scalar_block_layout is requested by the shader, set the
option to allow scalar blocks in the SPIR-V validator.
Fix the existing tests using scalar layout to not expect "Validation
failed".
Fixes#2400.