491 Commits

Author SHA1 Message Date
John Kessenich
e01a9bc8c0 HLSL: Plumb in HLSL parse context and keywords, and most basic HLSL parser and test. 2016-03-12 21:40:08 -07:00
Dejan Mircevski
2677d918f1 Test dead-decoration removal. 2016-03-11 12:06:41 -05:00
Lei Zhang
24e4bc99ac Fix array out of bounds bug in processing if-else-endif macros.
If we are not inside an if macro, we cannot simply decrease
elsetracker.

Fixes https://github.com/KhronosGroup/glslang/issues/29.
2016-03-09 15:11:56 -05:00
John Kessenich
f7497e289b SPV: Issue #180: push_constants don't have descriptor sets. 2016-03-08 21:43:14 -07:00
John Kessenich
2107c76a08 Merge pull request #192 from Qining/enable-adding-multiviewport-capability
SPV: Declare MultiViewport capability.
2016-03-07 21:22:54 -07:00
qining
be4f52a484 Run regression tests, update spv.420.geom.out so capability MultiViewport is declared 2016-03-07 23:05:59 -05:00
John Kessenich
3c5b1e6b31 Merge pull request #168 from amdrexu/feature2
SPV: Add support for memory qualifiers.
2016-03-06 15:45:11 -07:00
John Kessenich
1250c9e1bd Merge pull request #165 from amdrexu/feature
SPV: Support the new OpCode - OpImageSparseRead
2016-03-06 15:43:01 -07:00
John Kessenich
f2d8a5c53f SPV: Use heuristic to avoid geometry multi-streams when possible. 2016-03-03 22:29:11 -07:00
John Kessenich
2ac71dfb78 Merge pull request #187 from amdrexu/bugfix
SPV: Continue to fix the issue of bool -> uint32
2016-03-03 21:59:21 -07:00
Brian Salomon
5dc8a76265 Fix line endings in Test/100.conf. 2016-03-03 12:12:07 -05:00
Rex Xu
b4fd8d10f0 SPV: Continue to fix the issue of bool -> uint32
For short-circuit operator (&& and ||), the conversion is missing.
2016-03-03 14:38:51 +08:00
Rex Xu
2725323bba SPV: Fix an issue caused by bool-to-uint32 conversion.
This issue is related with the commit
103bef9d74d768f0690ed53f52681baead384d1e.
2016-02-24 12:27:10 +08:00
Rex Xu
1da878f6d1 SPV: Add support for memory qualifiers. 2016-02-21 21:02:08 +08:00
John Kessenich
0967748fbc SPV: Fix 'location' inheritance bug. 2016-02-19 12:21:50 -07:00
Rex Xu
5eafa472d3 SPV: Support the new OpCode - OpImageSparseRead 2016-02-19 22:24:03 +08:00
John Kessenich
6c292d3ba7 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
John Kessenich
019f08fcd8 SPV: Fix issue #159: use ExplicitLod forms for non-fragment stages. 2016-02-15 15:40:42 -07:00
John Kessenich
5d0fa9781b SPV Capabilities: StorageImageExtendedFormats, StorageImageReadWithoutFormat, and StorageImageWriteWithoutFormat. 2016-02-15 11:57:00 -07:00
John Kessenich
5e80113939 SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery. 2016-02-15 11:09:46 -07:00
John Kessenich
b0364dcc3e SPV Capabilities: Image types.
SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample
2016-02-14 17:37:30 -07:00
John Kessenich
3c52207e8a SPV capabilities: Add int16, int64, float16, and float64. 2016-02-14 17:11:15 -07:00
John Kessenich
103bef9d74 SPV: Handle GLSL bool loads from a uniform buffer as a conversion from int -> bool.
SPIR-V bool is abstract; it has no bit pattern for storage with transparent memory.
OpenGL's convention is a bool in a uniform buffer is 32-bit int with non-0 being 'true'.
2016-02-08 21:41:30 -07:00
John Kessenich
ba5685a332 Semantics: Map noise*() to an operator for PureOperatorBuiltins mode.
Fixes issue #157.
2016-02-02 15:59:12 -07:00
John Kessenich
32cfd49b68 SPV: RelaxedPrecision: Plumb this through the full AST->SPV translator. 2016-02-02 13:55:29 -07:00
John Kessenich
9218759ebb SPV: Address superset of issue #151: missing OpCapability instructions.
This commit adds:
CapabilityGeometryPointSize
CapabilityTessellationPointSize
CapabilityClipDistance
CapabilityCullDistance
CapabilityMultiViewport
CapabilityTransformFeedback
CapabilityGeometryStreams
CapabilityDerivativeControl
CapabilityInterpolationFunction
2016-02-01 13:45:25 -07:00
John Kessenich
9df51caba9 Fix front-end bug: Constant folding of array-of-struct index op.
If a constant object was both an array and a structure, and was
indexed with a constant, the arrayness was ignored and the wrong
subconstant selected.  This fixes that.
2016-02-01 11:57:33 -07:00
John Kessenich
f6eae2a54a SPV: Require desktop 140 or ES 310 or above. 2016-01-22 17:47:22 -07:00
John Kessenich
4bfeed5fe8 Semantics: Spec. changing to reflect reality of int/uint conversion for |^&.
This effects 4.x, where int/uint conversions are done, but not earlier.
2016-01-22 15:40:24 -07:00
John Kessenich
4889167430 SPV: Use a more accurate MemorySemanticsAllMemory mask. 2016-01-22 10:15:03 -07:00
John Kessenich
cd26144d24 SPV: the OpImageTexelPointer sample 0 should be <id> of 0, not literal 0. 2016-01-22 09:54:12 -07:00
John Kessenich
7b9fa25bad SPV: Add recursive distrubition of 'location' across structure members. 2016-01-21 18:56:57 -07:00
John Kessenich
7a53f76d38 SPV: Add unary-matrix operations, operating at vector level. 2016-01-20 11:19:27 -07:00
Dejan Mircevski
2ab5a373d9 Add Test/spv.for-complex-condition.vert. 2016-01-20 11:54:11 -05:00
Dejan Mircevski
213bbbe4a7 Split loop header from condition testing for for/while loops. 2016-01-20 11:51:43 -05:00
Dejan Mircevski
ed55bcd9f8 Don't remove SPIR-V blocks before codegen.
A removed block releases its instructions, so Module::idToInstruction
suddenly contains dangling references.  The original motivation for
block removal was to skip some unreachable blocks, but that's already
achieved by InReadableOrder.cpp.

Also updated stale comments.
2016-01-19 21:18:14 -05:00
Dejan Mircevski
f3c63cc359 Move continue-block to after all branches. 2016-01-19 16:56:45 -05:00
Dejan Mircevski
e7f6cac1bd Merge branch 'topo' into loopgen-after-readable-order 2016-01-19 16:47:41 -05:00
Dejan Mircevski
38d039d063 Rework inReadableOrder() as a recursive descent.
Add a test for unreachable merge block.

Update test results with the new order: mainly delaying merge blocks and
removing unreachable ones.
2016-01-19 10:14:50 -05:00
Dejan Mircevski
baa55a1591 Add spv.branch-return.vert and fix inReadableOrder(). 2016-01-19 10:11:34 -05:00
John Kessenich
712ecb96a2 Doubles: Add all the missing built-in double-based prototypes. 2016-01-16 20:37:43 -07:00
John Kessenich
68f1431a55 Merge pull request #121 from amdrexu/feature
Parser & SPV: Implement two extensions regarding GLSL sparse texture.
2016-01-15 00:52:18 -07:00
John Kessenich
e95fa5e095 Tests: Update to match previous pull request. 2016-01-13 19:04:19 -07:00
Dejan Mircevski
dba2826328 Merge branch 'master' of github.com:google/glslang into loopgen
Change-Id: Ie8236430bb9e30a9be2e0c1573c42183c2f4d0d4
2016-01-11 16:26:18 -05:00
Dejan Mircevski
832c65c33b Fix back-branch target for do-while loops.
To ensure back branches always go to a header block, create a header
block even for !testFirst loops.  Then unify common code between the
testFirst/!testFirst cases.

Generate the header-block code first, so update golden files.

Realize that certain infinite loops generate invalid SPIR-V, so put a
TODO to instead abort code generation in such cases.

Change-Id: I1e173c8f73daad186cfc666b7d72bd563ed7665d
2016-01-11 15:57:11 -05:00
Dejan Mircevski
c8fbbab419 Update .out files with new loop SPIR-V.
Also update breakForLoop and call builder.closeLoop() in code
generation.

Remove dead code.

Change-Id: Ic8ce5b208530f8787989ef45a2efa405f1b45310
2016-01-11 14:48:36 -05:00
Dejan Mircevski
13228243b2 Test a for loop with no body.
Change-Id: I5b53cc008349afad94b14500506fcab4d6e64d2e
2016-01-10 23:15:08 -05:00
Dejan Mircevski
e537b8b488 Fix unreachable-block removal.
Add a test for loop without a condition.

Change-Id: Idd7fc462218a84b1e745207e2975a3f2897d30a0
2016-01-10 19:37:00 -05:00
Dejan Mircevski
9c6734c8df First cut at new loop codegen.
Change-Id: Id3bdf8b7a5606e7ce5d856ef225d5ddbe59a584b
2016-01-10 12:15:13 -05:00
Rex Xu
48edadfd24 Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00