115 Commits

Author SHA1 Message Date
Frank Henigman
8dcf20298f GLSL: Always define TShader::~Includer().
Rather than update the existing ifdef to cover all necessary cases,
get rid of it and always define TShader::~Includer().
2016-12-06 16:37:07 -05:00
steve-lunarg
f1e0c87127 allow renaming of shader entry point when creating SPIR-V
Use "--source-entrypoint name" on the command line, or the
TShader::setSourceEntryPoint(char*) API.

When the name given to the above interfaces is detected in the
shader source, it will be renamed to the entry point name supplied
to the -e option or the TShader::setEntryPoint() method.
2016-12-01 08:51:43 -07:00
BearishSun
32c294ed76 Adding a way to retrieve vertex attribute TType using TProgram reflection API (required in order to query location attributes). 2016-11-22 09:53:04 +01:00
steve-lunarg
9088be4c07 Add UAV (image) binding offset and HLSL register support
This PR adds:

1. The "u" register class for RW* objects.

2. --shift-image-bindings (== --sib), analogous to --shift-texture-bindings etc.

3. Case insensitive reg classes.

4. Tests for above.
2016-11-01 14:44:54 -06:00
t.jung
c2016a52d2 New uniform mapping handling
- add optional callback to handle mapping of uniform variables in linking phase
- if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings

Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
2016-10-28 15:43:14 +02:00
steve-lunarg
cce8d48bcc HLSL: phase 3c: add option to use Unknown storage format
This uses the Unknown storage format, instead of deducing the
format from the texture declaration type.
2016-10-14 18:50:37 -06:00
steve-lunarg
8ffc36aecc add reflection queries to return a TType. Fix minor issue with interface names.
- Add new queries: TProgram::getUniformTType and getUniformBlockTType,
  which return a const TType*, or nullptr on a bad index.  These are valid for
  any source language.

- Interface name for HLSL cbuffers is taken from the (only) available declaration name,
  whereas before it was always an empty string, which caused some troubles with reflection
  mapping them all to the same index slot.  This also makes it appear in the SPIR-V binary
  instead of an empty string.

- Print the binding as part of the reflection textual dump.

- TType::clone becomes const.  Needed to call it from a const method, and anyway it doesn't
  change the object it's called on.

- Because the TObjectReflection constructor is called with a TType *reference* (not pointer)
  so that it's guaranteed to pass in a type, and the "badReflection" value should use a nullptr
  there, that now has a dedicated static method to obtain the bad value.  It uses a private
  constructor, so external users can't create one with a nullptr type.
2016-10-02 16:57:58 -06:00
steve-lunarg
e0b9debda2 Flatten uniform arrays
This checkin adds a --flatten-uniform-arrays option which can break
uniform arrays of samplers, textures, or UBOs up into individual
scalars named (e.g) myarray[0], myarray[1], etc.  These appear as
individual linkage objects.

Code notes:

- shouldFlatten internally calls shouldFlattenIO, and shouldFlattenUniform,
  but is the only flattening query directly called.

- flattenVariable will handle structs or arrays (but not yet arrayed structs;
  this is tested an an error is generated).

- There's some error checking around unhandled situations.  E.g, flattening
  uniform arrays with initializer lists is not implemented.

- This piggybacks on as much of the existing mechanism for struct flattening
  as it can.  E.g, it uses the same flattenMap, and the same
  flattenAccess() method.

- handleAssign() has been generalized to cope with either structs or arrays.

- Extended test infrastructure to test flattening ability.
2016-09-22 08:47:48 -06:00
steve-lunarg
7f7c2ed780 HLSL: Add location offsets per resource type
This PR adds the ability to offset sampler, texture, and UBO bindings
from provided base bindings, and to auto-number bindings that are not
provided with explicit register numbers. The mechanism works as
follows:

- Offsets may be given on the command line for all stages, or
  individually for one or more single stages, in which case the
  offset will be auto-selected according to the stage being
  compiled. There is also an API to set them. The new command line
  options are --shift-sampler-binding, --shift-texture-binding, and
  --shift-UBO-binding.

- Uniforms which are not given explicit bindings in the source code
  are auto-numbered if and only if they are in live code as
  determined by the algorithm used to build the reflection
  database, and the --auto-map-bindings option is given. This auto-numbering
  avoids using any binding slots which were explicitly provided in
  the code, whether or not that explicit use was live. E.g, "uniform
  Texture1D foo : register(t3);" with --shift-texture-binding 10 will
  reserve binding 13, whether or not foo is used in live code.

- Shorter synonyms for the command line options are available.  See
  the --help output.

The testing infrastructure is slightly extended to allow use of the
binding offset API, and two new tests spv.register.(no)autoassign.frag are
added for comparing the resulting SPIR-V.
2016-09-20 20:31:27 -06:00
John Kessenich
66ec80e01b Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
John Kessenich
a86836ede2 Front-end: Fix known crashes by early exit on error (issue #29, issue #34, issue #35).
Added -C option to request cascading errors.  By default, will exit early,
to avoid all error-recovery-based crashes.

This works by simulating end-of-file in input on first error, so no
need for exception handling, or stack unwinding, or any complex error
checking/handling to get out of the stack.
2016-07-09 14:53:11 -06:00
John Kessenich
75b0316f6a Build: Add missing string.h include. 2016-07-08 23:13:38 -06:00
John Kessenich
7f349c73db Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242. 2016-07-08 22:09:10 -06:00
John Kessenich
5a7f0eff69 Merge pull request #230 from dekimir/incresconst
Make two more IncludeResult members const.
2016-05-25 17:43:54 -06:00
Thomas Perl
00852b12d9 Remove declaration for ShGetPhysicalAttributeBindings
The function ShGetPhysicalAttributeBindings() is declared in the
header, but not defined (or referenced) anywhere in the codebase.
2016-05-19 22:19:58 +02:00
Thomas Perl
d6e1a5b1f8 Add support for querying vertex attributes in reflection API 2016-05-19 09:16:19 +02:00
GregF
2713ed735d fix for -Werror=non-virtual-dtor for Android system builds 2016-05-11 14:46:48 -06:00
Dejan Mircevski
51eb91f272 Make two more IncludeResult members const. 2016-04-12 12:07:27 -04:00
John Kessenich
1c7e70763b Merge branch 'master' into hlsl-frontend 2016-04-03 20:36:48 -06:00
Rex Xu
4e8bf59778 Parser: Fix a build issue (VS2012). 2016-03-22 15:42:07 +08:00
Andrew Woloszyn
a132af5b78 Updated the includer interface to allow relative includes.
This plumbs both the current file path and the include depth
back up to the includer. This allows the includer to properly
support relative paths.

This also replaces the string copy that was done during include
with a zero-copy method of accomplishing the same thing. This
prevents extra copies of entire files.
2016-03-21 10:19:45 -04:00
John Kessenich
66e2faf844 Support multiple source languages, adding HLSL as an option. 2016-03-12 18:34:36 -07:00
John Kessenich
4d65ee31a6 Generalize "main" to a settable entry point name. 2016-03-12 18:17:47 -07:00
John Kessenich
6c292d3ba7 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
John Kessenich
55e7d11ce8 SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
Lei Zhang
1eed969b2d Output wrapping #line directives for included content.
Also changed the includer interface to let it return the actual
full path of the included file.
2015-07-31 19:41:19 -04:00
Dejan Mircevski
7be4b8282d Add #include processing to glslang (though turned off by default).
When an include directive is recognized by the preprocessor, it
executes a callback on the filepath argument to obtain the file
contents.  That way the compilation client can deal with the file
system, include paths, etc.

Currently only accepts quoted filepaths -- no angle brackets yet.
2015-07-31 19:41:18 -04:00
Lei Zhang
1719fb207a Add mechanism for specifying names for source strings.
Expose a new method setStringsWithLengthsAndNames() in the interface
which allows the caller to set descriptive names for source strings.
These names can be used in error messages.
2015-07-29 09:59:04 -04:00
Andrew Woloszyn
6a6aaeffd3 Added a setStringsWithLengths() method to TShader.
This allows us to pass through non null-terminated strings.
2015-07-17 13:37:02 -04:00
Andrew Woloszyn
aae1ad8296 Added error output to the preprocessor.
This patch distinguishes preprocessing errors with normal parsing
errors and gives glslangValidator the ability to output preprocessing
errors.
2015-07-14 16:02:25 -04:00
John Kessenich
68d78fd31e Updated command-line options, adding -o for saving binaries, -G for OpenGL SPIR-V validation, -v etc.
Old uses should still work as they did before.
Also encapsulated use of these flags during parsing, for the parse context.
Added SPIR-V version to -v.
2015-07-12 19:28:10 -06:00
John Kessenich
c555dddd53 glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-17 02:38:44 +00:00
John Kessenich
edadf45605 glslang: Add API override of version and profile for testing purposes. From Lei Zhang <antiagainst@google.com>.
Add defaultProfile and forceDefaultVersionAndProfile into shader
compilation interface.

forceDefaultVersionAndProfile allows us to force parsing the input
shaders using defaultVersion and defaultProfile, regardless of
the #version directive in input shaders.

These two parameters enables us to programmatically invoke glslang
but specify version and profile from somewhere else like command
line.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31504 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-16 19:01:56 +00:00
John Kessenich
b8478d7eac glslang: Allow programmatically prepending code to a shader without worrying about #version being first, to implement command-line-defined macros. From Dejan Mircevski <deki@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31448 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-08 18:31:23 +00:00
John Kessenich
fd30542a0f Non-functional trivial clean up.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26972 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-06-05 16:30:53 +00:00
John Kessenich
585982e32a Add getStage() and getIntermediate() methods for consumers. Also removed dead options and update test file.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26126 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-03-28 17:49:10 +00:00
John Kessenich
3cdc47bf0b Several miscellaneous portability improvements (no functional changes).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24737 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-01-10 21:09:51 +00:00
John Kessenich
12f9221e44 Reflection:
- correct block data size
 - handle deep dereference chains (block.member.member.member)
 - more clear interface argument names

(Still TBD: optimizing array size based on biggest used index and handling variable array index in middle of deep dereference chain)

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24072 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-15 01:34:27 +00:00
John Kessenich
bf63ef05d9 Add GetEsslVersionString() and GetGlslVersionString().
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24054 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-14 00:16:43 +00:00
John Kessenich
c999ba2816 Complete hook up all the compile/link errors to the command-line exit status. (Also, an updated test left from the last check-in.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23961 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-07 23:33:24 +00:00
John Kessenich
11f9fc7247 Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses.
It does not yet correctly compute block offsets, give correct GL-API-style type values, or handle arrays.

This is tied to the new -q flag.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23938 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-07 01:06:34 +00:00
John Kessenich
c36e1d8e51 Interface and naming improvements:
- the new C++ style interface now stands on its own, with the addition of glslang::InitializeProcess() and glslang::FinalizeProcess()
 - more "global" pool names from a decade ago are fixed to be thread names
 - StandAlone.cpp fully uses one of the old-style interface or new C++ style interface


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23851 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-01 17:41:52 +00:00
John Kessenich
5b0f13acbc Include per-shader and per-program pools in the new C++ interface to glslang. (And picked up missing test result from previous check in.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23844 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-01 03:08:40 +00:00
John Kessenich
ea869fb403 Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23721 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-10-28 18:12:06 +00:00
John Kessenich
61c2d1410a Document how to add a new feature enabled by an extension in Versions.cpp. Also reorganized slightly to localize related functions.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23376 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-10-03 20:23:57 +00:00
John Kessenich
38f3b890de Ensure the shared symbol table levels are read-only to make multi-threading safe. Also removed inadvertent extra copies of the symbol table shared across all stages.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22939 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-09-06 19:52:57 +00:00
John Kessenich
69f4b517c2 Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22927 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-09-04 21:19:27 +00:00
John Kessenich
fca7534044 Restore TDebugOptions, as code consuming this interface is still using it, even though the front-end proper no longer uses it.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22910 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-09-03 15:16:03 +00:00
John Kessenich
94a81fbd31 Option rationalization and minor clean up.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22907 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-08-31 02:41:30 +00:00
John Kessenich
73ed17a87b Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change.
Also adding missing test.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22249 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-07-02 20:18:59 +00:00