glslang/Test/baseResults/150.vert.out

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150.vert
Warning, version 150 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:22: 'a' : cannot redeclare a user-block member array
ERROR: 1 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:9 Function Definition: main( (void)
0:9 Function Parameters:
0:11 Sequence
0:11 move second child to first child (4-component vector of float)
0:11 gl_Position: direct index for structure (invariant gl_Position 4-component vector of float)
0:11 '__anon__0' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
0:11 Constant:
0:11 0 (const uint)
0:11 'iv4' (in 4-component vector of float)
0:12 move second child to first child (float)
0:12 gl_PointSize: direct index for structure (gl_PointSize float)
0:12 '__anon__0' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
0:12 Constant:
0:12 1 (const uint)
0:12 'ps' (uniform float)
0:13 move second child to first child (float)
0:13 direct index (float)
0:13 gl_ClipDistance: direct index for structure (4-element array of float)
0:13 '__anon__0' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
0:13 Constant:
0:13 2 (const uint)
0:13 Constant:
0:13 2 (const int)
0:13 direct index (float)
0:13 'iv4' (in 4-component vector of float)
0:13 Constant:
0:13 0 (const int)
0:14 move second child to first child (4-component vector of float)
0:14 gl_ClipVertex: direct index for structure (gl_ClipVertex 4-component vector of float)
0:14 '__anon__0' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
0:14 Constant:
0:14 3 (const uint)
0:14 'iv4' (in 4-component vector of float)
0:? Linker Objects
0:? 'iv4' (in 4-component vector of float)
0:? 'ps' (uniform float)
0:? '__anon__1' (layout(column_major shared ) uniform block{a})
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)
Linked vertex stage:
ERROR: Linking vertex stage: Can only use one of gl_ClipDistance or gl_ClipVertex (gl_ClipDistance is preferred)