glslang/Test/hlsl.nonstaticMemberFunction.frag
John Kessenich 4960baaf66 HLSL: Basic turn on of non-static member functions.
Still need: pass by reference in SPIR-V and symbol-table level
for accessing 'this' members from member functions.
2017-03-19 18:09:59 -06:00

23 lines
391 B
GLSL
Executable File

struct Test
{
float4 memVar;
float4 memFun(float4 a) : SV_Position
{
return 2 * a;
}
int memFun(int a) : SV_Position
{
return 2 + a;
}
int i;
};
float4 main() : SV_Target0
{
Test test;
float4 f4 = float4(1.0,1.0,1.0,1.0);
f4 += test.memFun(float4(5.0f,5.0f,5.0f,5.0f));
f4 += test.memFun(7);
return f4;
}