glslang/Test/spv.unit1.frag
John Kessenich 41436ad204 Link/SPV: Correct symbol IDs on merging ASTs to a single coherent space
This is one step in providing full linker functionality for creating
correct SPIR-V from multiple compilation units for the same stage.
(This was the only remaining "hard" part. The rest should be simple.)
2018-07-18 18:07:41 -06:00

14 lines
133 B
GLSL
Executable File

#version 460
float f;
float a1;
float foo();
void main()
{
f = 10;
float g = foo();
f += g;
f += gl_FragCoord.y;
}