glslang/Test/baseResults/spv.branch-return.vert.out

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spv.branch-return.vert
Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 35
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 8 19 34
Source ESSL 300
Name 4 "main"
Name 8 "gl_InstanceID"
Name 19 "gl_Position"
Name 34 "gl_VertexID"
Decorate 8(gl_InstanceID) BuiltIn InstanceId
Decorate 19(gl_Position) BuiltIn Position
Decorate 34(gl_VertexID) BuiltIn VertexId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Input 6(int)
8(gl_InstanceID): 7(ptr) Variable Input
16: TypeFloat 32
17: TypeVector 16(float) 4
18: TypePointer Output 17(fvec4)
19(gl_Position): 18(ptr) Variable Output
20: 16(float) Constant 0
21: 17(fvec4) ConstantComposite 20 20 20 20
26: 16(float) Constant 1039918957
27: TypeInt 32 0
28: 27(int) Constant 0
29: TypePointer Output 16(float)
34(gl_VertexID): 7(ptr) Variable Input
4(main): 2 Function None 3
5: Label
9: 6(int) Load 8(gl_InstanceID)
SelectionMerge 14 None
Switch 9 14
case 0: 10
case 1: 11
case 2: 12
case 3: 13
10: Label
Return
11: Label
Store 19(gl_Position) 21
Branch 14
12: Label
Return
13: Label
Return
14: Label
30: 29(ptr) AccessChain 19(gl_Position) 28
31: 16(float) Load 30
32: 16(float) FAdd 31 26
33: 29(ptr) AccessChain 19(gl_Position) 28
Store 33 32
Return
FunctionEnd