164 lines
8.5 KiB
Plaintext
164 lines
8.5 KiB
Plaintext
spv.AnyHitShader.rahit
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 81
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Capability RaytracingNVX
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Extension "SPV_NVX_raytracing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint AnyHitNVX 4 "main" 11 14 20 23 26 33 36 39 42 47 50 53 58 64 67
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Source GLSL 460
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SourceExtension "GL_NVX_raytracing"
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Name 4 "main"
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Name 9 "v0"
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Name 11 "gl_LaunchIDNVX"
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Name 13 "v1"
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Name 14 "gl_LaunchSizeNVX"
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Name 18 "v2"
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Name 20 "gl_PrimitiveID"
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Name 22 "v3"
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Name 23 "gl_InstanceID"
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Name 25 "v4"
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Name 26 "gl_InstanceCustomIndexNVX"
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Name 31 "v5"
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Name 33 "gl_WorldRayOriginNVX"
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Name 35 "v6"
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Name 36 "gl_WorldRayDirectionNVX"
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Name 38 "v7"
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Name 39 "gl_ObjectRayOriginNVX"
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Name 41 "v8"
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Name 42 "gl_ObjectRayDirectionNVX"
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Name 45 "v9"
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Name 47 "gl_RayTminNVX"
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Name 49 "v10"
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Name 50 "gl_RayTmaxNVX"
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Name 52 "v11"
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Name 53 "gl_HitTNVX"
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Name 56 "v12"
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Name 58 "gl_HitKindNVX"
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Name 62 "v13"
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Name 64 "gl_ObjectToWorldNVX"
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Name 66 "v14"
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Name 67 "gl_WorldToObjectNVX"
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Name 71 "incomingPayload"
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Decorate 11(gl_LaunchIDNVX) BuiltIn LaunchIdNVX
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Decorate 14(gl_LaunchSizeNVX) BuiltIn LaunchSizeNVX
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Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId
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Decorate 23(gl_InstanceID) BuiltIn InstanceId
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Decorate 26(gl_InstanceCustomIndexNVX) BuiltIn InstanceCustomIndexNVX
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Decorate 33(gl_WorldRayOriginNVX) BuiltIn WorldRayOriginNVX
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Decorate 36(gl_WorldRayDirectionNVX) BuiltIn WorldRayDirectionNVX
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Decorate 39(gl_ObjectRayOriginNVX) BuiltIn ObjectRayOriginNVX
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Decorate 42(gl_ObjectRayDirectionNVX) BuiltIn ObjectRayDirectionNVX
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Decorate 47(gl_RayTminNVX) BuiltIn RayTminNVX
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Decorate 50(gl_RayTmaxNVX) BuiltIn RayTmaxNVX
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Decorate 53(gl_HitTNVX) BuiltIn HitTNVX
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Decorate 58(gl_HitKindNVX) BuiltIn HitKindNVX
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Decorate 64(gl_ObjectToWorldNVX) BuiltIn ObjectToWorldNVX
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Decorate 67(gl_WorldToObjectNVX) BuiltIn WorldToObjectNVX
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Decorate 71(incomingPayload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeVector 6(int) 2
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8: TypePointer Function 7(ivec2)
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10: TypePointer Input 7(ivec2)
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11(gl_LaunchIDNVX): 10(ptr) Variable Input
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14(gl_LaunchSizeNVX): 10(ptr) Variable Input
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16: TypeInt 32 1
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17: TypePointer Function 16(int)
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19: TypePointer Input 16(int)
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20(gl_PrimitiveID): 19(ptr) Variable Input
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23(gl_InstanceID): 19(ptr) Variable Input
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26(gl_InstanceCustomIndexNVX): 19(ptr) Variable Input
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28: TypeFloat 32
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29: TypeVector 28(float) 3
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30: TypePointer Function 29(fvec3)
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32: TypePointer Input 29(fvec3)
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33(gl_WorldRayOriginNVX): 32(ptr) Variable Input
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36(gl_WorldRayDirectionNVX): 32(ptr) Variable Input
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39(gl_ObjectRayOriginNVX): 32(ptr) Variable Input
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42(gl_ObjectRayDirectionNVX): 32(ptr) Variable Input
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44: TypePointer Function 28(float)
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46: TypePointer Input 28(float)
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47(gl_RayTminNVX): 46(ptr) Variable Input
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50(gl_RayTmaxNVX): 46(ptr) Variable Input
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53(gl_HitTNVX): 46(ptr) Variable Input
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55: TypePointer Function 6(int)
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57: TypePointer Input 6(int)
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58(gl_HitKindNVX): 57(ptr) Variable Input
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60: TypeMatrix 29(fvec3) 4
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61: TypePointer Function 60
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63: TypePointer Input 60
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64(gl_ObjectToWorldNVX): 63(ptr) Variable Input
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67(gl_WorldToObjectNVX): 63(ptr) Variable Input
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69: TypeVector 28(float) 4
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70: TypePointer IncomingRayPayloadNVX 69(fvec4)
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71(incomingPayload): 70(ptr) Variable IncomingRayPayloadNVX
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72: 28(float) Constant 1056964608
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73: 69(fvec4) ConstantComposite 72 72 72 72
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75: 16(int) Constant 1
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76: TypeBool
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4(main): 2 Function None 3
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5: Label
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9(v0): 8(ptr) Variable Function
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13(v1): 8(ptr) Variable Function
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18(v2): 17(ptr) Variable Function
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22(v3): 17(ptr) Variable Function
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25(v4): 17(ptr) Variable Function
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31(v5): 30(ptr) Variable Function
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35(v6): 30(ptr) Variable Function
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38(v7): 30(ptr) Variable Function
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41(v8): 30(ptr) Variable Function
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45(v9): 44(ptr) Variable Function
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49(v10): 44(ptr) Variable Function
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52(v11): 44(ptr) Variable Function
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56(v12): 55(ptr) Variable Function
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62(v13): 61(ptr) Variable Function
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66(v14): 61(ptr) Variable Function
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12: 7(ivec2) Load 11(gl_LaunchIDNVX)
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Store 9(v0) 12
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15: 7(ivec2) Load 14(gl_LaunchSizeNVX)
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Store 13(v1) 15
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21: 16(int) Load 20(gl_PrimitiveID)
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Store 18(v2) 21
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24: 16(int) Load 23(gl_InstanceID)
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Store 22(v3) 24
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27: 16(int) Load 26(gl_InstanceCustomIndexNVX)
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Store 25(v4) 27
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34: 29(fvec3) Load 33(gl_WorldRayOriginNVX)
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Store 31(v5) 34
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37: 29(fvec3) Load 36(gl_WorldRayDirectionNVX)
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Store 35(v6) 37
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40: 29(fvec3) Load 39(gl_ObjectRayOriginNVX)
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Store 38(v7) 40
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43: 29(fvec3) Load 42(gl_ObjectRayDirectionNVX)
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Store 41(v8) 43
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48: 28(float) Load 47(gl_RayTminNVX)
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Store 45(v9) 48
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51: 28(float) Load 50(gl_RayTmaxNVX)
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Store 49(v10) 51
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54: 28(float) Load 53(gl_HitTNVX)
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Store 52(v11) 54
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59: 6(int) Load 58(gl_HitKindNVX)
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Store 56(v12) 59
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65: 60 Load 64(gl_ObjectToWorldNVX)
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Store 62(v13) 65
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68: 60 Load 67(gl_WorldToObjectNVX)
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Store 66(v14) 68
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Store 71(incomingPayload) 73
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74: 16(int) Load 18(v2)
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77: 76(bool) IEqual 74 75
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SelectionMerge 79 None
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BranchConditional 77 78 80
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78: Label
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IgnoreIntersectionNVX
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Branch 79
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80: Label
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TerminateRayNVX
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Branch 79
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79: Label
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Return
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FunctionEnd
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