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glslang/glslang/Include
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John Kessenich 8e3f4c2d66 Syntax: correct spelling of rgb10_a2ui.
2016-03-01 08:43:17 -07:00
..
arrays.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
BaseTypes.h
SPV: Fix 'location' inheritance bug.
2016-02-19 12:21:50 -07:00
Common.h
Fix compilation issues with MSVC 2010
2016-02-23 22:17:38 +01:00
ConstantUnion.h
Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
2015-08-09 18:15:25 -06:00
InfoSink.h
Create a new method to return string name or number to DRY code.
2015-08-06 15:24:56 -04:00
InitializeGlobals.h
Interface and naming improvements:
2013-11-01 17:41:52 +00:00
intermediate.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
PoolAlloc.h
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
ResourceLimits.h
Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange.
2014-08-13 16:54:02 +00:00
revision.h
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
revision.template
Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template.
2013-12-04 04:43:40 +00:00
ShHandle.h
Fix warnings/errors for strict aliasing & function prototypes
2016-02-23 12:17:11 -05:00
Types.h
Syntax: correct spelling of rgb10_a2ui.
2016-03-01 08:43:17 -07:00
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