glslang/Test/baseResults/310.vert.out
2014-08-12 22:08:45 +00:00

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310.vert
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:3: 'shared' : not supported in this stage: vertex
ERROR: 0:4: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value
ERROR: 0:5: 'buffer' : buffers can be declared only as blocks
ERROR: 0:10: 'location' : overlapping use of location 3
ERROR: 4 compilation errors. No code generated.
Shader version: 310
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 's' (shared highp 4-component vector of float)
0:? 'v' (buffer highp 4-component vector of float)
0:? 'x' (layout(location=2 ) uniform highp 4X4 matrix of float)
0:? 'y' (layout(location=3 ) uniform highp 4X4 matrix of float)
0:? 'xi' (layout(location=2 ) smooth out highp 4X4 matrix of float)
0:? 'yi' (layout(location=3 ) smooth out highp 4X4 matrix of float)
0:? 'gl_VertexID' (gl_VertexId highp int)
0:? 'gl_InstanceID' (gl_InstanceId highp int)
Linked vertex stage:
ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point
Shader version: 310
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 's' (shared highp 4-component vector of float)
0:? 'v' (buffer highp 4-component vector of float)
0:? 'x' (layout(location=2 ) uniform highp 4X4 matrix of float)
0:? 'y' (layout(location=3 ) uniform highp 4X4 matrix of float)
0:? 'xi' (layout(location=2 ) smooth out highp 4X4 matrix of float)
0:? 'yi' (layout(location=3 ) smooth out highp 4X4 matrix of float)
0:? 'gl_VertexID' (gl_VertexId highp int)
0:? 'gl_InstanceID' (gl_InstanceId highp int)