Merge pull request #27 from RichyHBM/keep-env-windows

Keep environment variables on windows
This commit is contained in:
Thomas Herzog 2017-07-29 14:19:30 +02:00 committed by GitHub
commit b523f61b7d

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@ -9,8 +9,11 @@ godot_bin_path = "../godot_fork/bin/"
# for windows
godot_lib_path = "../godot_fork/bin/"
# This makes sure to keep the session environment variables on windows,
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
env = Environment()
if platform == "windows":
env = Environment(ENV = os.environ)
if ARGUMENTS.get("use_llvm", "no") == "yes":
env["CXX"] = "clang++"