Merge pull request #371 from NHodgesVFX/VectorBounceReflectFix
Fix Vector's Bounce Reflect
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ca800d63c8
@ -193,8 +193,8 @@ struct Vector2 {
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return -reflect(p_normal);
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}
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inline Vector2 reflect(const Vector2 &p_vec) const {
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return p_vec - *this * this->dot(p_vec) * 2.0;
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inline Vector2 reflect(const Vector2 &p_normal) const {
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return -(*this - p_normal * this->dot(p_normal) * 2.0);
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}
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inline real_t angle() const {
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@ -251,8 +251,8 @@ struct Vector3 {
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return v;
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}
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inline Vector3 reflect(const Vector3 &by) const {
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return by - *this * this->dot(by) * 2.f;
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inline Vector3 reflect(const Vector3 &p_normal) const {
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return -(*this - p_normal * this->dot(p_normal) * 2.0);
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}
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inline Vector3 rotated(const Vector3 &axis, const real_t phi) const {
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