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arm: Avoid compiler warnings in palette_neon_intrinsics.c
Use correct int types; wrap PNG_UNUSED around unused arguments.
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@ -65,11 +65,12 @@ png_do_expand_palette_rgba8_neon(png_structrp png_ptr, png_row_infop row_info,
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png_uint_32 row_width = row_info->width;
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const png_uint_32 *riffled_palette =
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(const png_uint_32 *)png_ptr->riffled_palette;
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const png_int_32 pixels_per_chunk = 4;
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int i;
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const png_uint_32 pixels_per_chunk = 4;
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png_uint_32 i;
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png_debug(1, "in png_do_expand_palette_rgba8_neon");
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PNG_UNUSED(row)
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if (row_width < pixels_per_chunk)
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return 0;
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@ -109,10 +110,11 @@ png_do_expand_palette_rgb8_neon(png_structrp png_ptr, png_row_infop row_info,
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png_uint_32 row_width = row_info->width;
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png_const_bytep palette = (png_const_bytep)png_ptr->palette;
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const png_uint_32 pixels_per_chunk = 8;
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int i;
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png_uint_32 i;
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png_debug(1, "in png_do_expand_palette_rgb8_neon");
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PNG_UNUSED(row)
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if (row_width <= pixels_per_chunk)
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return 0;
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