[devel] Trivial editing; changed CRLF to NEWLINE in the new vstudio project files.

This commit is contained in:
Glenn Randers-Pehrson 2010-04-24 20:33:42 -05:00
parent d35b878b5e
commit 810c2e6077
15 changed files with 765 additions and 760 deletions

View File

@ -1,5 +1,5 @@
Libpng 1.5.0beta20 - April 24, 2010
Libpng 1.5.0beta21 - April 25, 2010
This is not intended to be a public release. It will be replaced
within a few weeks by a public version or by another test version.
@ -9,20 +9,20 @@ Files available for download:
Source files with LF line endings (for Unix/Linux) and with a
"configure" script
1.5.0beta20.tar.xz (LZMA-compressed, recommended)
1.5.0beta20.tar.gz
1.5.0beta20.tar.bz2
1.5.0beta21.tar.xz (LZMA-compressed, recommended)
1.5.0beta21.tar.gz
1.5.0beta21.tar.bz2
Source files with CRLF line endings (for Windows), without the
"configure" script
lp150b20.zip
lp150b20.7z
lp150b21.zip
lp150b21.7z
Other information:
1.5.0beta20-README.txt
1.5.0beta20-LICENSE.txt
1.5.0beta21-README.txt
1.5.0beta21-LICENSE.txt
Changes since the last public release (1.4.1):
@ -189,6 +189,9 @@ version 1.5.0beta19 [April 24, 2010]
version 1.5.0beta20 [April 24, 2010]
Relaxed more overly-restrictive permissions of some files.
version 1.5.0beta21 [April 25, 2010]
Trivial editing; changed CRLF to NEWLINE in the new vstudio project files.
Send comments/corrections/commendations to png-mng-implement at lists.sf.net:
(subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-implement

View File

@ -2671,6 +2671,9 @@ version 1.5.0beta19 [April 24, 2010]
version 1.5.0beta20 [April 24, 2010]
Relaxed more overly-restrictive permissions of some files.
version 1.5.0beta21 [April 25, 2010]
Trivial editing; changed CRLF to NEWLINE in the new vstudio project files.
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-implement

View File

@ -1,11 +1,10 @@
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@ -1,233 +1,233 @@
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View File

@ -1,87 +1,87 @@
VisualStudio instructions
libpng version 1.5.0beta19 - April 20, 2010
Copyright (c) 1998-2010 Glenn Randers-Pehrson
This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer
and license in png.h
This diretory contains support for building libpng under MicroSoft
VisualStudio 2010. It may also work under later versions of VisualStudio.
You should be familiar with VisualStudio before using this directory.
Initial preparations
====================
You should install the 'official' build of zlib on your system - follow the
instructions provided on http://www.zlib.net. When a new release is being
made of zlib the instructions disappear for a while until the new official
build is available. You will have to wait.
You must enter some information in zlib.props before attempting to build
with this 'solution'. Please read and edit zlib.props first. You will
probably not be familiar with the contents of zlib.props - do not worry,
it is mostly harmless.
Make sure that your official build layout matches the requirements listed
in zlib.props. Prior to zlib-1.2.4 the official build (1.2.3) placed
include and library files in different directories - if you find this
has happened just put them all in the same directory.
This is all you need to do to build the 'release' and 'release library'
configurations.
Debugging
=========
The release configurations default to /Ox optimization. Full debugging
information is produced (in the .pdb), but if you encounter a problem the
optimization may make it difficult to debug. Simply rebuild with a lower
optimization level (e.g. /Od.)
Stop reading here
=================
You have enough information to build a working application.
Debug versions have limited support
===================================
This solution includes limited support for debug versions of libpng. You
do not need these unless your own solution itself uses debug builds (it is
far more effective to debug on the release builds, there is no point building
a special debug build.)
If, despite the previous paragraph, you still feel you need a debug build you
will have to download the zlib source as well (http://www.zlib.net) and include
the directory where you unpack it in zlib.props. This solution will then be
able to build a minimal zlib sufficient for libpng. This build is only
suitable for making a debug libpng.
The debug build of libpng is minimally supported. Support for debug builds of
zlib is also minimal. You really don't want to do this.
This solution only supports the Multi-Threaded DLL C Runtime
============================================================
If you examine the solution you will find that it very deliberately lists
exactly which MicroSoft DLLs it is linking against. It explicitly links
against msvcrt.lib. The debug version links against msvcrtd.lib (this is
why it is a debug version - it's nothing to do with having any special
debug support, it doesn't).
These versions of the MicroSoft C runtime correspond to the compiler flags
/MD (release) and /MDd (debug) - the "Multi-Threaded DLL" implementation of the
C runtime library.
If you need to change this then you will have to make sure that both the
compiler flags and the ".lib" in the linker dependences match up. Fortunately
neither zlib nor libpng require libraries other than a C runtime and
kernel32.
You cannot pass (FILE*) objects from a different runtime (including msvcrtd
to msvcrt) to libpng. If you do then your program will crash within libpng
when it first makes a file read or write call.
It is likely if you have read this far that you have found you can't avoid
having multiple C runtimes in your program. This is OK, it does work, but
you will have to implement the libpng file read/write callbacks rather than
using the internal libpng default. This is easy.
VisualStudio instructions
libpng version 1.5.0beta21 - April 25, 2010
Copyright (c) 1998-2010 Glenn Randers-Pehrson
This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer
and license in png.h
This directory contains support for building libpng under MicroSoft
VisualStudio 2010. It may also work under later versions of VisualStudio.
You should be familiar with VisualStudio before using this directory.
Initial preparations
====================
You should install the 'official' build of zlib on your system - follow the
instructions provided on http://www.zlib.net. When a new release is being
made of zlib the instructions disappear for a while until the new official
build is available. You will have to wait.
You must enter some information in zlib.props before attempting to build
with this 'solution'. Please read and edit zlib.props first. You will
probably not be familiar with the contents of zlib.props - do not worry,
it is mostly harmless.
Make sure that your official build layout matches the requirements listed
in zlib.props. Prior to zlib-1.2.4 the official build (1.2.3) placed
include and library files in different directories - if you find this
has happened just put them all in the same directory.
This is all you need to do to build the 'release' and 'release library'
configurations.
Debugging
=========
The release configurations default to /Ox optimization. Full debugging
information is produced (in the .pdb), but if you encounter a problem the
optimization may make it difficult to debug. Simply rebuild with a lower
optimization level (e.g. /Od.)
Stop reading here
=================
You have enough information to build a working application.
Debug versions have limited support
===================================
This solution includes limited support for debug versions of libpng. You
do not need these unless your own solution itself uses debug builds (it is
far more effective to debug on the release builds, there is no point building
a special debug build.)
If, despite the previous paragraph, you still feel you need a debug build you
will have to download the zlib source as well (http://www.zlib.net) and include
the directory where you unpack it in zlib.props. This solution will then be
able to build a minimal zlib sufficient for libpng. This build is only
suitable for making a debug libpng.
The debug build of libpng is minimally supported. Support for debug builds of
zlib is also minimal. You really don't want to do this.
This solution only supports the Multi-Threaded DLL C Runtime
============================================================
If you examine the solution you will find that it very deliberately lists
exactly which MicroSoft DLLs it is linking against. It explicitly links
against msvcrt.lib. The debug version links against msvcrtd.lib (this is
why it is a debug version - it's nothing to do with having any special
debug support, it doesn't).
These versions of the MicroSoft C runtime correspond to the compiler flags
/MD (release) and /MDd (debug) - the "Multi-Threaded DLL" implementation of the
C runtime library.
If you need to change this then you will have to make sure that both the
compiler flags and the ".lib" in the linker dependences match up. Fortunately
neither zlib nor libpng require libraries other than a C runtime and
kernel32.
You cannot pass (FILE*) objects from a different runtime (including msvcrtd
to msvcrt) to libpng. If you do then your program will crash within libpng
when it first makes a file read or write call.
It is likely if you have read this far that you have found you can't avoid
having multiple C runtimes in your program. This is OK, it does work, but
you will have to implement the libpng file read/write callbacks rather than
using the internal libpng default. This is easy.

View File

@ -1,50 +1,50 @@
‹½¨
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Library|Win32 = Debug Library|Win32
Debug|Win32 = Debug|Win32
Release Library|Win32 = Release Library|Win32
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‹½¨
Microsoft Visual Studio Solution File, Format Version 11.00
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
Release Library|Win32 = Release Library|Win32
Release|Win32 = Release|Win32
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{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug|Win32.Build.0 = Debug|Win32
{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release Library|Win32.ActiveCfg = Release Library|Win32
{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release Library|Win32.Build.0 = Release Library|Win32
{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release|Win32.ActiveCfg = Release|Win32
{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release|Win32.Build.0 = Release|Win32
{E5A897B8-320E-6490-784B-11B374DD242A}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
{E5A897B8-320E-6490-784B-11B374DD242A}.Debug Library|Win32.Build.0 = Debug Library|Win32
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{E5A897B8-320E-6490-784B-11B374DD242A}.Debug|Win32.Build.0 = Debug|Win32
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View File

@ -1,43 +1,43 @@
‹½¨<?xml version="1.0" encoding="utf-8"?>
<!--
* zlib.props - location of zlib source and build
*
* libpng version 1.5.0beta19 - April 20, 2010
*
* Copyright (c) 1998-2010 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
* You must edit this file to record the location of the zlib
* official and debug builds unless they are in the default
* directories:
* official: zlib1
* debug: zlib debug
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<!-- Place the name of the directory containing the official
build of zlib and the corresponding header files in this
property. The directory is expected to contain at least:
zdll.lib # The DLL import library
zlib.lib # The static library
zlib.h # The header file
zconf.h # Another header file included by zlib.h
-->
<ZLib1Dir>..\..\..\..\zlib124-dll\zlib-1.2.4</ZLib1Dir>
<!-- Place the name of the directory containing the source of
zlib used for debugging in this property.
The directory need only contain the '.c' and '.h' files
from the source. For your own sanity make sure that the
'.h' files in the source match those from the 'official'
build above.
-->
<ZLibSrcDir>..\..\..\..\zlib-1.2.4</ZLibSrcDir>
</PropertyGroup>
</Project>
<!--
* zlib.props - location of zlib source and build
*
* libpng version 1.5.0beta21 - April 25, 2010
*
* Copyright (c) 1998-2010 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
* You must edit this file to record the location of the zlib
* official and debug builds unless they are in the default
* directories:
* official: zlib1
* debug: zlib debug
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<!-- Place the name of the directory containing the official
build of zlib and the corresponding header files in this
property. The directory is expected to contain at least:
zdll.lib # The DLL import library
zlib.lib # The static library
zlib.h # The header file
zconf.h # Another header file included by zlib.h
-->
<ZLib1Dir>..\..\..\..\zlib124-dll\zlib-1.2.4</ZLib1Dir>
<!-- Place the name of the directory containing the source of
zlib used for debugging in this property.
The directory need only contain the '.c' and '.h' files
from the source. For your own sanity make sure that the
'.h' files in the source match those from the 'official'
build above.
-->
<ZLibSrcDir>..\..\..\..\zlib-1.2.4</ZLibSrcDir>
</PropertyGroup>
</Project>

View File

@ -1,112 +1,112 @@
‹½¨<?xml version="1.0" encoding="utf-8"?>
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<ClCompile Include="$(ZLibSrcDir)\adler32.c" />
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<ClCompile Include="$(ZLibSrcDir)\uncompr.c" />
<ClCompile Include="$(ZLibSrcDir)\zutil.c" />
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<Keyword>Win32Proj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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‹½¨<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug Library|Win32">
<Configuration>Debug Library</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ItemGroup>
<ClCompile Include="$(ZLibSrcDir)\adler32.c" />
<ClCompile Include="$(ZLibSrcDir)\compress.c" />
<ClCompile Include="$(ZLibSrcDir)\crc32.c" />
<ClCompile Include="$(ZLibSrcDir)\deflate.c" />
<ClCompile Include="$(ZLibSrcDir)\infback.c" />
<ClCompile Include="$(ZLibSrcDir)\inffast.c" />
<ClCompile Include="$(ZLibSrcDir)\inflate.c" />
<ClCompile Include="$(ZLibSrcDir)\inftrees.c" />
<ClCompile Include="$(ZLibSrcDir)\trees.c" />
<ClCompile Include="$(ZLibSrcDir)\uncompr.c" />
<ClCompile Include="$(ZLibSrcDir)\zutil.c" />
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View File

@ -5,6 +5,6 @@ includedir=@includedir@/libpng15
Name: libpng
Description: Loads and saves PNG files
Version: 1.5.0beta20
Version: 1.5.0beta21
Libs: -L${libdir} -lpng15
Cflags: -I${includedir}

View File

@ -1,7 +1,7 @@
#!/bin/awk -f
# scripts/options.awk - library build configuration control
#
# libpng version 1.5.0beta17 - April 2, 2010
# last changed in libpng version 1.5.0 - April 25, 2010
#
# Copyright (c) 1998-2010 Glenn Randers-Pehrson
#

View File

@ -6,7 +6,7 @@
#
com pnglibconf.h - library build configuration
com
com libpng version PNGLIB_VERSION - April 2, 2010
com libpng version PNGLIB_VERSION - last changed on April 25, 2010
com
com Copyright (c) 1998-2010 Glenn Randers-Pehrson
com

View File

@ -1,7 +1,7 @@
/* 1.5.0beta19 STANDARD API DEFINITION */
/* libpng-1.5.0beta21 STANDARD API DEFINITION */
/* pnglibconf.h - library build configuration */
/* libpng version 1.5.0beta19 - April 2, 2010 */
/* last changed in libpng version 1.5.0 - April 25, 2010 */
/* Copyright (c) 1998-2010 Glenn Randers-Pehrson */

View File

@ -11,7 +11,7 @@ LIBRARY
;OS2 CODE PRELOAD MOVEABLE DISCARDABLE
EXPORTS
;Version 1.5.0beta20
;Version 1.5.0beta21
png_access_version_number @1
png_set_sig_bytes @2
png_sig_cmp @3

View File

@ -1,7 +1,7 @@
/* pngwin.dfn - define format of pngwin.def
*
* Last changed in libpng 1.5.0 [March 12, 2010]
* Last changed in libpng version 1.5.0 [April 25, 2010]
* Copyright (c) 1998-2010 Glenn Randers-Pehrson
*
* This code is released under the libpng license.