mirror of
https://git.code.sf.net/p/libpng/code.git
synced 2025-07-10 18:04:09 +02:00
[libpng16] Moved some documentation from png.h to libpng.3 and libpng-manual.txt
and minor editing of contrib/arm-neon/README and contrib/examples/*.c
This commit is contained in:
parent
bd792c020f
commit
be040c98f8
6
ANNOUNCE
6
ANNOUNCE
@ -1,5 +1,5 @@
|
||||
|
||||
Libpng 1.6.10beta03 - February 23, 2014
|
||||
Libpng 1.6.10beta03 - February 25, 2014
|
||||
|
||||
This is not intended to be a public release. It will be replaced
|
||||
within a few weeks by a public version or by another test version.
|
||||
@ -82,7 +82,9 @@ Version 1.6.10beta02 [February 23, 2014]
|
||||
Don't recognize known sRGB profiles as sRGB if they have been hacked,
|
||||
but don't reject them and don't issue a copyright violation warning.
|
||||
|
||||
Version 1.6.10beta03 [February 23, 2014]
|
||||
Version 1.6.10beta03 [February 25, 2014]
|
||||
Moved some documentation from png.h to libpng.3 and libpng-manual.txt
|
||||
Minor editing of contrib/arm-neon/README and contrib/examples/*.c
|
||||
|
||||
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
|
||||
(subscription required; visit
|
||||
|
||||
4
CHANGES
4
CHANGES
@ -4856,7 +4856,9 @@ Version 1.6.10beta02 [February 23, 2014]
|
||||
Don't recognize known sRGB profiles as sRGB if they have been hacked,
|
||||
but don't reject them and don't issue a copyright violation warning.
|
||||
|
||||
Version 1.6.10beta03 [February 23, 2014]
|
||||
Version 1.6.10beta03 [February 25, 2014]
|
||||
Moved some documentation from png.h to libpng.3 and libpng-manual.txt
|
||||
Minor editing of contrib/arm-neon/README and contrib/examples/*.c
|
||||
|
||||
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
|
||||
(subscription required; visit
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
libpng-manual.txt - A description on how to use and modify libpng
|
||||
|
||||
libpng version 1.6.10beta03 - February 23, 2014
|
||||
libpng version 1.6.10beta03 - February 25, 2014
|
||||
Updated and distributed by Glenn Randers-Pehrson
|
||||
<glennrp at users.sourceforge.net>
|
||||
Copyright (c) 1998-2014 Glenn Randers-Pehrson
|
||||
@ -11,7 +11,7 @@ libpng-manual.txt - A description on how to use and modify libpng
|
||||
|
||||
Based on:
|
||||
|
||||
libpng versions 0.97, January 1998, through 1.6.10beta03 - February 23, 2014
|
||||
libpng versions 0.97, January 1998, through 1.6.10beta03 - February 25, 2014
|
||||
Updated and distributed by Glenn Randers-Pehrson
|
||||
Copyright (c) 1998-2014 Glenn Randers-Pehrson
|
||||
|
||||
@ -712,12 +712,12 @@ value. You can also specify a default encoding for the PNG file in
|
||||
case the required information is missing from the file. By default libpng
|
||||
assumes that the PNG data matches your system, to keep this default call:
|
||||
|
||||
png_set_gamma(png_ptr, screen_gamma, 1/screen_gamma/*file gamma*/);
|
||||
png_set_gamma(png_ptr, screen_gamma, output_gamma);
|
||||
|
||||
or you can use the fixed point equivalent:
|
||||
|
||||
png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
|
||||
PNG_FP_1/screen_gamma);
|
||||
PNG_FP_1*output_gamma);
|
||||
|
||||
If you don't know the gamma for your system it is probably 2.2 - a good
|
||||
approximation to the IEC standard for display systems (sRGB). If images are
|
||||
@ -745,6 +745,70 @@ component value whenever arithmetic is performed. A lot of graphics software
|
||||
uses linear values for this reason, often with higher precision component values
|
||||
to preserve overall accuracy.
|
||||
|
||||
|
||||
The output_gamma value expresses how to decode the output values, not how
|
||||
they are encoded. The values used correspond to the normal numbers used to
|
||||
describe the overall gamma of a computer display system; for example 2.2 for
|
||||
an sRGB conformant system. The values are scaled by 100000 in the _fixed
|
||||
version of the API (so 220000 for sRGB.)
|
||||
|
||||
The inverse of the value is always used to provide a default for the PNG file
|
||||
encoding if it has no gAMA chunk and if png_set_gamma() has not been called
|
||||
to override the PNG gamma information.
|
||||
|
||||
When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode
|
||||
opaque pixels however pixels with lower alpha values are not encoded,
|
||||
regardless of the output gamma setting.
|
||||
|
||||
When the standard Porter Duff handling is requested with mode 1 the output
|
||||
encoding is set to be linear and the output_gamma value is only relevant
|
||||
as a default for input data that has no gamma information. The linear output
|
||||
encoding will be overridden if png_set_gamma() is called - the results may be
|
||||
highly unexpected!
|
||||
|
||||
The following numbers are derived from the sRGB standard and the research
|
||||
behind it. sRGB is defined to be approximated by a PNG gAMA chunk value of
|
||||
0.45455 (1/2.2) for PNG. The value implicitly includes any viewing
|
||||
correction required to take account of any differences in the color
|
||||
environment of the original scene and the intended display environment; the
|
||||
value expresses how to *decode* the image for display, not how the original
|
||||
data was *encoded*.
|
||||
|
||||
sRGB provides a peg for the PNG standard by defining a viewing environment.
|
||||
sRGB itself, and earlier TV standards, actually use a more complex transform
|
||||
(a linear portion then a gamma 2.4 power law) than PNG can express. (PNG is
|
||||
limited to simple power laws.) By saying that an image for direct display on
|
||||
an sRGB conformant system should be stored with a gAMA chunk value of 45455
|
||||
(11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG specification
|
||||
makes it possible to derive values for other display systems and
|
||||
environments.
|
||||
|
||||
The Mac value is deduced from the sRGB based on an assumption that the actual
|
||||
extra viewing correction used in early Mac display systems was implemented as
|
||||
a power 1.45 lookup table.
|
||||
|
||||
Any system where a programmable lookup table is used or where the behavior of
|
||||
the final display device characteristics can be changed requires system
|
||||
specific code to obtain the current characteristic. However this can be
|
||||
difficult and most PNG gamma correction only requires an approximate value.
|
||||
|
||||
By default, if png_set_alpha_mode() is not called, libpng assumes that all
|
||||
values are unencoded, linear, values and that the output device also has a
|
||||
linear characteristic. This is only very rarely correct - it is invariably
|
||||
better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
|
||||
default if you don't know what the right answer is!
|
||||
|
||||
The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS
|
||||
10.6) which used a correction table to implement a somewhat lower gamma on an
|
||||
otherwise sRGB system.
|
||||
|
||||
Both these values are reserved (not simple gamma values) in order to allow
|
||||
more precise correction internally in the future.
|
||||
|
||||
NOTE: the values can be passed to either the fixed or floating
|
||||
point APIs, but the floating point API will also accept floating point
|
||||
values.
|
||||
|
||||
The second thing you may need to tell libpng about is how your system handles
|
||||
alpha channel information. Some, but not all, PNG files contain an alpha
|
||||
channel. To display these files correctly you need to compose the data onto a
|
||||
@ -769,11 +833,11 @@ by png_set_alpha_mode().
|
||||
|
||||
The mode is as follows:
|
||||
|
||||
PNG_ALPHA_PNG: The data is encoded according to the PNG specification. Red,
|
||||
green and blue, or gray, components are gamma encoded color
|
||||
values and are not premultiplied by the alpha value. The
|
||||
alpha value is a linear measure of the contribution of the
|
||||
pixel to the corresponding final output pixel.
|
||||
PNG_ALPHA_PNG: The data is encoded according to the PNG
|
||||
specification. Red, green and blue, or gray, components are
|
||||
gamma encoded color values and are not premultiplied by the
|
||||
alpha value. The alpha value is a linear measure of the
|
||||
contribution of the pixel to the corresponding final output pixel.
|
||||
|
||||
You should normally use this format if you intend to perform
|
||||
color correction on the color values; most, maybe all, color
|
||||
@ -790,11 +854,35 @@ be used!
|
||||
|
||||
The remaining modes assume you don't need to do any further color correction or
|
||||
that if you do, your color correction software knows all about alpha (it
|
||||
probably doesn't!)
|
||||
probably doesn't!). They 'associate' the alpha with the color information by
|
||||
storing color channel values that have been scaled by the alpha. The
|
||||
advantage is that the color channels can be resampled (the image can be
|
||||
scaled) in this form. The disadvantage is that normal practice is to store
|
||||
linear, not (gamma) encoded, values and this requires 16-bit channels for
|
||||
still images rather than the 8-bit channels that are just about sufficient if
|
||||
gamma encoding is used. In addition all non-transparent pixel values,
|
||||
including completely opaque ones, must be gamma encoded to produce the final
|
||||
image. These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes
|
||||
described below (the latter being the two common names for associated alpha
|
||||
color channels). Note that PNG files always contain non-associated color
|
||||
channels; png_set_alpha_mode() with one of the modes causes the decoder to
|
||||
convert the pixels to an associated form before returning them to your
|
||||
application.
|
||||
|
||||
PNG_ALPHA_STANDARD: The data libpng produces
|
||||
is encoded in the standard way
|
||||
assumed by most correctly written graphics software.
|
||||
Since it is not necessary to perform arithmetic on opaque color values so
|
||||
long as they are not to be resampled and are in the final color space it is
|
||||
possible to optimize the handling of alpha by storing the opaque pixels in
|
||||
the PNG format (adjusted for the output color space) while storing partially
|
||||
opaque pixels in the standard, linear, format. The accuracy required for
|
||||
standard alpha composition is relatively low, because the pixels are
|
||||
isolated, therefore typically the accuracy loss in storing 8-bit linear
|
||||
values is acceptable. (This is not true if the alpha channel is used to
|
||||
simulate transparency over large areas - use 16 bits or the PNG mode in
|
||||
this case!) This is the 'OPTIMIZED' mode. For this mode a pixel is
|
||||
treated as opaque only if the alpha value is equal to the maximum value.
|
||||
|
||||
PNG_ALPHA_STANDARD: The data libpng produces is encoded in the
|
||||
standard way assumed by most correctly written graphics software.
|
||||
The gamma encoding will be removed by libpng and the
|
||||
linear component values will be pre-multiplied by the
|
||||
alpha channel.
|
||||
@ -823,9 +911,8 @@ dynamic range. To avoid problems, and if your software
|
||||
supports it, use png_set_expand_16() to force all
|
||||
components to 16 bits.
|
||||
|
||||
PNG_ALPHA_OPTIMIZED: This mode is the same
|
||||
as PNG_ALPHA_STANDARD except that
|
||||
completely opaque pixels are gamma encoded according to
|
||||
PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD
|
||||
except that completely opaque pixels are gamma encoded according to
|
||||
the screen_gamma value. Pixels with alpha less than 1.0
|
||||
will still have linear components.
|
||||
|
||||
@ -844,18 +931,16 @@ representation of non-opaque pixels are irrelevant.
|
||||
You can also try this format if your software is broken;
|
||||
it might look better.
|
||||
|
||||
PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD;
|
||||
however, all component values,
|
||||
including the alpha channel are gamma encoded. This is
|
||||
an appropriate format to try if your software, or more
|
||||
likely hardware, is totally broken, i.e., if it performs
|
||||
linear arithmetic directly on gamma encoded values.
|
||||
|
||||
In most cases of broken software or hardware the bug in the final display
|
||||
manifests as a subtle halo around composited parts of the image. You may not
|
||||
even perceive this as a halo; the composited part of the image may simply appear
|
||||
separate from the background, as though it had been cut out of paper and pasted
|
||||
on afterward.
|
||||
PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all component
|
||||
values, including the alpha channel are gamma encoded. This is
|
||||
broken because, in practice, no implementation that uses this choice
|
||||
correctly undoes the encoding before handling alpha composition. Use this
|
||||
choice only if other serious errors in the software or hardware you use
|
||||
mandate it. In most cases of broken software or hardware the bug in the
|
||||
final display manifests as a subtle halo around composited parts of the
|
||||
image. You may not even perceive this as a halo; the composited part of
|
||||
the image may simply appear separate from the background, as though it had
|
||||
been cut out of paper and pasted on afterward.
|
||||
|
||||
If you don't have to deal with bugs in software or hardware, or if you can fix
|
||||
them, there are three recommended ways of using png_set_alpha_mode():
|
||||
@ -886,6 +971,89 @@ All you can do is compose the result onto a matching output. Since this
|
||||
mode is libpng-specific you also need to write your own composition
|
||||
software.
|
||||
|
||||
The following are examples of calls to png_set_alpha_mode to achieve the
|
||||
required overall gamma correction and, where necessary, alpha
|
||||
premultiplication.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
|
||||
|
||||
This is the default libpng handling of the alpha channel - it is not
|
||||
pre-multiplied into the color components. In addition the call states
|
||||
that the output is for a sRGB system and causes all PNG files without gAMA
|
||||
chunks to be assumed to be encoded using sRGB.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
|
||||
|
||||
In this case the output is assumed to be something like an sRGB conformant
|
||||
display preceeded by a power-law lookup table of power 1.45. This is how
|
||||
early Mac systems behaved.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
|
||||
|
||||
This is the classic Jim Blinn approach and will work in academic
|
||||
environments where everything is done by the book. It has the shortcoming
|
||||
of assuming that input PNG data with no gamma information is linear - this
|
||||
is unlikely to be correct unless the PNG files where generated locally.
|
||||
Most of the time the output precision will be so low as to show
|
||||
significant banding in dark areas of the image.
|
||||
|
||||
png_set_expand_16(pp);
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
|
||||
|
||||
This is a somewhat more realistic Jim Blinn inspired approach. PNG files
|
||||
are assumed to have the sRGB encoding if not marked with a gamma value and
|
||||
the output is always 16 bits per component. This permits accurate scaling
|
||||
and processing of the data. If you know that your input PNG files were
|
||||
generated locally you might need to replace PNG_DEFAULT_sRGB with the
|
||||
correct value for your system.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
|
||||
|
||||
If you just need to composite the PNG image onto an existing background
|
||||
and if you control the code that does this you can use the optimization
|
||||
setting. In this case you just copy completely opaque pixels to the
|
||||
output. For pixels that are not completely transparent (you just skip
|
||||
those) you do the composition math using png_composite or png_composite_16
|
||||
below then encode the resultant 8-bit or 16-bit values to match the output
|
||||
encoding.
|
||||
|
||||
Other cases
|
||||
|
||||
If neither the PNG nor the standard linear encoding work for you because
|
||||
of the software or hardware you use then you have a big problem. The PNG
|
||||
case will probably result in halos around the image. The linear encoding
|
||||
will probably result in a washed out, too bright, image (it's actually too
|
||||
contrasty.) Try the ALPHA_OPTIMIZED mode above - this will probably
|
||||
substantially reduce the halos. Alternatively try:
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
|
||||
|
||||
This option will also reduce the halos, but there will be slight dark
|
||||
halos round the opaque parts of the image where the background is light.
|
||||
In the OPTIMIZED mode the halos will be light halos where the background
|
||||
is dark. Take your pick - the halos are unavoidable unless you can get
|
||||
your hardware/software fixed! (The OPTIMIZED approach is slightly
|
||||
faster.)
|
||||
|
||||
When the default gamma of PNG files doesn't match the output gamma.
|
||||
If you have PNG files with no gamma information png_set_alpha_mode allows
|
||||
you to provide a default gamma, but it also sets the ouput gamma to the
|
||||
matching value. If you know your PNG files have a gamma that doesn't
|
||||
match the output you can take advantage of the fact that
|
||||
png_set_alpha_mode always sets the output gamma but only sets the PNG
|
||||
default if it is not already set:
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
|
||||
|
||||
The first call sets both the default and the output gamma values, the
|
||||
second call overrides the output gamma without changing the default. This
|
||||
is easier than achieving the same effect with png_set_gamma. You must use
|
||||
PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
|
||||
fire if more than one call to png_set_alpha_mode and png_set_background is
|
||||
made in the same read operation, however multiple calls with PNG_ALPHA_PNG
|
||||
are ignored.
|
||||
|
||||
If you don't need, or can't handle, the alpha channel you can call
|
||||
png_set_background() to remove it by compositing against a fixed color. Don't
|
||||
call png_set_strip_alpha() to do this - it will leave spurious pixel values in
|
||||
@ -5246,7 +5414,7 @@ Other rules can be inferred by inspecting the libpng source.
|
||||
|
||||
XVI. Y2K Compliance in libpng
|
||||
|
||||
February 23, 2014
|
||||
February 25, 2014
|
||||
|
||||
Since the PNG Development group is an ad-hoc body, we can't make
|
||||
an official declaration.
|
||||
|
||||
234
libpng.3
234
libpng.3
@ -1,4 +1,4 @@
|
||||
.TH LIBPNG 3 "February 23, 2014"
|
||||
.TH LIBPNG 3 "February 25, 2014"
|
||||
.SH NAME
|
||||
libpng \- Portable Network Graphics (PNG) Reference Library 1.6.10beta03
|
||||
.SH SYNOPSIS
|
||||
@ -504,7 +504,7 @@ Following is a copy of the libpng-manual.txt file that accompanies libpng.
|
||||
.SH LIBPNG.TXT
|
||||
libpng-manual.txt - A description on how to use and modify libpng
|
||||
|
||||
libpng version 1.6.10beta03 - February 23, 2014
|
||||
libpng version 1.6.10beta03 - February 25, 2014
|
||||
Updated and distributed by Glenn Randers-Pehrson
|
||||
<glennrp at users.sourceforge.net>
|
||||
Copyright (c) 1998-2014 Glenn Randers-Pehrson
|
||||
@ -515,7 +515,7 @@ libpng-manual.txt - A description on how to use and modify libpng
|
||||
|
||||
Based on:
|
||||
|
||||
libpng versions 0.97, January 1998, through 1.6.10beta03 - February 23, 2014
|
||||
libpng versions 0.97, January 1998, through 1.6.10beta03 - February 25, 2014
|
||||
Updated and distributed by Glenn Randers-Pehrson
|
||||
Copyright (c) 1998-2014 Glenn Randers-Pehrson
|
||||
|
||||
@ -1216,12 +1216,12 @@ value. You can also specify a default encoding for the PNG file in
|
||||
case the required information is missing from the file. By default libpng
|
||||
assumes that the PNG data matches your system, to keep this default call:
|
||||
|
||||
png_set_gamma(png_ptr, screen_gamma, 1/screen_gamma/*file gamma*/);
|
||||
png_set_gamma(png_ptr, screen_gamma, output_gamma);
|
||||
|
||||
or you can use the fixed point equivalent:
|
||||
|
||||
png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
|
||||
PNG_FP_1/screen_gamma);
|
||||
PNG_FP_1*output_gamma);
|
||||
|
||||
If you don't know the gamma for your system it is probably 2.2 - a good
|
||||
approximation to the IEC standard for display systems (sRGB). If images are
|
||||
@ -1249,6 +1249,70 @@ component value whenever arithmetic is performed. A lot of graphics software
|
||||
uses linear values for this reason, often with higher precision component values
|
||||
to preserve overall accuracy.
|
||||
|
||||
|
||||
The output_gamma value expresses how to decode the output values, not how
|
||||
they are encoded. The values used correspond to the normal numbers used to
|
||||
describe the overall gamma of a computer display system; for example 2.2 for
|
||||
an sRGB conformant system. The values are scaled by 100000 in the _fixed
|
||||
version of the API (so 220000 for sRGB.)
|
||||
|
||||
The inverse of the value is always used to provide a default for the PNG file
|
||||
encoding if it has no gAMA chunk and if png_set_gamma() has not been called
|
||||
to override the PNG gamma information.
|
||||
|
||||
When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode
|
||||
opaque pixels however pixels with lower alpha values are not encoded,
|
||||
regardless of the output gamma setting.
|
||||
|
||||
When the standard Porter Duff handling is requested with mode 1 the output
|
||||
encoding is set to be linear and the output_gamma value is only relevant
|
||||
as a default for input data that has no gamma information. The linear output
|
||||
encoding will be overridden if png_set_gamma() is called - the results may be
|
||||
highly unexpected!
|
||||
|
||||
The following numbers are derived from the sRGB standard and the research
|
||||
behind it. sRGB is defined to be approximated by a PNG gAMA chunk value of
|
||||
0.45455 (1/2.2) for PNG. The value implicitly includes any viewing
|
||||
correction required to take account of any differences in the color
|
||||
environment of the original scene and the intended display environment; the
|
||||
value expresses how to *decode* the image for display, not how the original
|
||||
data was *encoded*.
|
||||
|
||||
sRGB provides a peg for the PNG standard by defining a viewing environment.
|
||||
sRGB itself, and earlier TV standards, actually use a more complex transform
|
||||
(a linear portion then a gamma 2.4 power law) than PNG can express. (PNG is
|
||||
limited to simple power laws.) By saying that an image for direct display on
|
||||
an sRGB conformant system should be stored with a gAMA chunk value of 45455
|
||||
(11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG specification
|
||||
makes it possible to derive values for other display systems and
|
||||
environments.
|
||||
|
||||
The Mac value is deduced from the sRGB based on an assumption that the actual
|
||||
extra viewing correction used in early Mac display systems was implemented as
|
||||
a power 1.45 lookup table.
|
||||
|
||||
Any system where a programmable lookup table is used or where the behavior of
|
||||
the final display device characteristics can be changed requires system
|
||||
specific code to obtain the current characteristic. However this can be
|
||||
difficult and most PNG gamma correction only requires an approximate value.
|
||||
|
||||
By default, if png_set_alpha_mode() is not called, libpng assumes that all
|
||||
values are unencoded, linear, values and that the output device also has a
|
||||
linear characteristic. This is only very rarely correct - it is invariably
|
||||
better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
|
||||
default if you don't know what the right answer is!
|
||||
|
||||
The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS
|
||||
10.6) which used a correction table to implement a somewhat lower gamma on an
|
||||
otherwise sRGB system.
|
||||
|
||||
Both these values are reserved (not simple gamma values) in order to allow
|
||||
more precise correction internally in the future.
|
||||
|
||||
NOTE: the values can be passed to either the fixed or floating
|
||||
point APIs, but the floating point API will also accept floating point
|
||||
values.
|
||||
|
||||
The second thing you may need to tell libpng about is how your system handles
|
||||
alpha channel information. Some, but not all, PNG files contain an alpha
|
||||
channel. To display these files correctly you need to compose the data onto a
|
||||
@ -1273,11 +1337,11 @@ by png_set_alpha_mode().
|
||||
|
||||
The mode is as follows:
|
||||
|
||||
PNG_ALPHA_PNG: The data is encoded according to the PNG specification. Red,
|
||||
green and blue, or gray, components are gamma encoded color
|
||||
values and are not premultiplied by the alpha value. The
|
||||
alpha value is a linear measure of the contribution of the
|
||||
pixel to the corresponding final output pixel.
|
||||
PNG_ALPHA_PNG: The data is encoded according to the PNG
|
||||
specification. Red, green and blue, or gray, components are
|
||||
gamma encoded color values and are not premultiplied by the
|
||||
alpha value. The alpha value is a linear measure of the
|
||||
contribution of the pixel to the corresponding final output pixel.
|
||||
|
||||
You should normally use this format if you intend to perform
|
||||
color correction on the color values; most, maybe all, color
|
||||
@ -1294,11 +1358,35 @@ be used!
|
||||
|
||||
The remaining modes assume you don't need to do any further color correction or
|
||||
that if you do, your color correction software knows all about alpha (it
|
||||
probably doesn't!)
|
||||
probably doesn't!). They 'associate' the alpha with the color information by
|
||||
storing color channel values that have been scaled by the alpha. The
|
||||
advantage is that the color channels can be resampled (the image can be
|
||||
scaled) in this form. The disadvantage is that normal practice is to store
|
||||
linear, not (gamma) encoded, values and this requires 16-bit channels for
|
||||
still images rather than the 8-bit channels that are just about sufficient if
|
||||
gamma encoding is used. In addition all non-transparent pixel values,
|
||||
including completely opaque ones, must be gamma encoded to produce the final
|
||||
image. These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes
|
||||
described below (the latter being the two common names for associated alpha
|
||||
color channels). Note that PNG files always contain non-associated color
|
||||
channels; png_set_alpha_mode() with one of the modes causes the decoder to
|
||||
convert the pixels to an associated form before returning them to your
|
||||
application.
|
||||
|
||||
PNG_ALPHA_STANDARD: The data libpng produces
|
||||
is encoded in the standard way
|
||||
assumed by most correctly written graphics software.
|
||||
Since it is not necessary to perform arithmetic on opaque color values so
|
||||
long as they are not to be resampled and are in the final color space it is
|
||||
possible to optimize the handling of alpha by storing the opaque pixels in
|
||||
the PNG format (adjusted for the output color space) while storing partially
|
||||
opaque pixels in the standard, linear, format. The accuracy required for
|
||||
standard alpha composition is relatively low, because the pixels are
|
||||
isolated, therefore typically the accuracy loss in storing 8-bit linear
|
||||
values is acceptable. (This is not true if the alpha channel is used to
|
||||
simulate transparency over large areas - use 16 bits or the PNG mode in
|
||||
this case!) This is the 'OPTIMIZED' mode. For this mode a pixel is
|
||||
treated as opaque only if the alpha value is equal to the maximum value.
|
||||
|
||||
PNG_ALPHA_STANDARD: The data libpng produces is encoded in the
|
||||
standard way assumed by most correctly written graphics software.
|
||||
The gamma encoding will be removed by libpng and the
|
||||
linear component values will be pre-multiplied by the
|
||||
alpha channel.
|
||||
@ -1327,9 +1415,8 @@ dynamic range. To avoid problems, and if your software
|
||||
supports it, use png_set_expand_16() to force all
|
||||
components to 16 bits.
|
||||
|
||||
PNG_ALPHA_OPTIMIZED: This mode is the same
|
||||
as PNG_ALPHA_STANDARD except that
|
||||
completely opaque pixels are gamma encoded according to
|
||||
PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD
|
||||
except that completely opaque pixels are gamma encoded according to
|
||||
the screen_gamma value. Pixels with alpha less than 1.0
|
||||
will still have linear components.
|
||||
|
||||
@ -1348,18 +1435,16 @@ representation of non-opaque pixels are irrelevant.
|
||||
You can also try this format if your software is broken;
|
||||
it might look better.
|
||||
|
||||
PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD;
|
||||
however, all component values,
|
||||
including the alpha channel are gamma encoded. This is
|
||||
an appropriate format to try if your software, or more
|
||||
likely hardware, is totally broken, i.e., if it performs
|
||||
linear arithmetic directly on gamma encoded values.
|
||||
|
||||
In most cases of broken software or hardware the bug in the final display
|
||||
manifests as a subtle halo around composited parts of the image. You may not
|
||||
even perceive this as a halo; the composited part of the image may simply appear
|
||||
separate from the background, as though it had been cut out of paper and pasted
|
||||
on afterward.
|
||||
PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all component
|
||||
values, including the alpha channel are gamma encoded. This is
|
||||
broken because, in practice, no implementation that uses this choice
|
||||
correctly undoes the encoding before handling alpha composition. Use this
|
||||
choice only if other serious errors in the software or hardware you use
|
||||
mandate it. In most cases of broken software or hardware the bug in the
|
||||
final display manifests as a subtle halo around composited parts of the
|
||||
image. You may not even perceive this as a halo; the composited part of
|
||||
the image may simply appear separate from the background, as though it had
|
||||
been cut out of paper and pasted on afterward.
|
||||
|
||||
If you don't have to deal with bugs in software or hardware, or if you can fix
|
||||
them, there are three recommended ways of using png_set_alpha_mode():
|
||||
@ -1390,6 +1475,89 @@ All you can do is compose the result onto a matching output. Since this
|
||||
mode is libpng-specific you also need to write your own composition
|
||||
software.
|
||||
|
||||
The following are examples of calls to png_set_alpha_mode to achieve the
|
||||
required overall gamma correction and, where necessary, alpha
|
||||
premultiplication.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
|
||||
|
||||
This is the default libpng handling of the alpha channel - it is not
|
||||
pre-multiplied into the color components. In addition the call states
|
||||
that the output is for a sRGB system and causes all PNG files without gAMA
|
||||
chunks to be assumed to be encoded using sRGB.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
|
||||
|
||||
In this case the output is assumed to be something like an sRGB conformant
|
||||
display preceeded by a power-law lookup table of power 1.45. This is how
|
||||
early Mac systems behaved.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
|
||||
|
||||
This is the classic Jim Blinn approach and will work in academic
|
||||
environments where everything is done by the book. It has the shortcoming
|
||||
of assuming that input PNG data with no gamma information is linear - this
|
||||
is unlikely to be correct unless the PNG files where generated locally.
|
||||
Most of the time the output precision will be so low as to show
|
||||
significant banding in dark areas of the image.
|
||||
|
||||
png_set_expand_16(pp);
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
|
||||
|
||||
This is a somewhat more realistic Jim Blinn inspired approach. PNG files
|
||||
are assumed to have the sRGB encoding if not marked with a gamma value and
|
||||
the output is always 16 bits per component. This permits accurate scaling
|
||||
and processing of the data. If you know that your input PNG files were
|
||||
generated locally you might need to replace PNG_DEFAULT_sRGB with the
|
||||
correct value for your system.
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
|
||||
|
||||
If you just need to composite the PNG image onto an existing background
|
||||
and if you control the code that does this you can use the optimization
|
||||
setting. In this case you just copy completely opaque pixels to the
|
||||
output. For pixels that are not completely transparent (you just skip
|
||||
those) you do the composition math using png_composite or png_composite_16
|
||||
below then encode the resultant 8-bit or 16-bit values to match the output
|
||||
encoding.
|
||||
|
||||
Other cases
|
||||
|
||||
If neither the PNG nor the standard linear encoding work for you because
|
||||
of the software or hardware you use then you have a big problem. The PNG
|
||||
case will probably result in halos around the image. The linear encoding
|
||||
will probably result in a washed out, too bright, image (it's actually too
|
||||
contrasty.) Try the ALPHA_OPTIMIZED mode above - this will probably
|
||||
substantially reduce the halos. Alternatively try:
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
|
||||
|
||||
This option will also reduce the halos, but there will be slight dark
|
||||
halos round the opaque parts of the image where the background is light.
|
||||
In the OPTIMIZED mode the halos will be light halos where the background
|
||||
is dark. Take your pick - the halos are unavoidable unless you can get
|
||||
your hardware/software fixed! (The OPTIMIZED approach is slightly
|
||||
faster.)
|
||||
|
||||
When the default gamma of PNG files doesn't match the output gamma.
|
||||
If you have PNG files with no gamma information png_set_alpha_mode allows
|
||||
you to provide a default gamma, but it also sets the ouput gamma to the
|
||||
matching value. If you know your PNG files have a gamma that doesn't
|
||||
match the output you can take advantage of the fact that
|
||||
png_set_alpha_mode always sets the output gamma but only sets the PNG
|
||||
default if it is not already set:
|
||||
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
|
||||
png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
|
||||
|
||||
The first call sets both the default and the output gamma values, the
|
||||
second call overrides the output gamma without changing the default. This
|
||||
is easier than achieving the same effect with png_set_gamma. You must use
|
||||
PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
|
||||
fire if more than one call to png_set_alpha_mode and png_set_background is
|
||||
made in the same read operation, however multiple calls with PNG_ALPHA_PNG
|
||||
are ignored.
|
||||
|
||||
If you don't need, or can't handle, the alpha channel you can call
|
||||
png_set_background() to remove it by compositing against a fixed color. Don't
|
||||
call png_set_strip_alpha() to do this - it will leave spurious pixel values in
|
||||
@ -5751,7 +5919,7 @@ Other rules can be inferred by inspecting the libpng source.
|
||||
|
||||
.SH XVI. Y2K Compliance in libpng
|
||||
|
||||
February 23, 2014
|
||||
February 25, 2014
|
||||
|
||||
Since the PNG Development group is an ad-hoc body, we can't make
|
||||
an official declaration.
|
||||
@ -6045,7 +6213,7 @@ possible without all of you.
|
||||
|
||||
Thanks to Frank J. T. Wojcik for helping with the documentation.
|
||||
|
||||
Libpng version 1.6.10beta03 - February 23, 2014:
|
||||
Libpng version 1.6.10beta03 - February 25, 2014:
|
||||
Initially created in 1995 by Guy Eric Schalnat, then of Group 42, Inc.
|
||||
Currently maintained by Glenn Randers-Pehrson (glennrp at users.sourceforge.net).
|
||||
|
||||
@ -6068,7 +6236,7 @@ this sentence.
|
||||
|
||||
This code is released under the libpng license.
|
||||
|
||||
libpng versions 1.2.6, August 15, 2004, through 1.6.10beta03, February 23, 2014, are
|
||||
libpng versions 1.2.6, August 15, 2004, through 1.6.10beta03, February 25, 2014, are
|
||||
Copyright (c) 2004,2006-2007 Glenn Randers-Pehrson, and are
|
||||
distributed according to the same disclaimer and license as libpng-1.2.5
|
||||
with the following individual added to the list of Contributing Authors
|
||||
@ -6167,7 +6335,7 @@ certification mark of the Open Source Initiative.
|
||||
|
||||
Glenn Randers-Pehrson
|
||||
glennrp at users.sourceforge.net
|
||||
February 23, 2014
|
||||
February 25, 2014
|
||||
|
||||
.\" end of man page
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user