[devel] Use FIXED_POINT in contrib/pngminim/decoder and encoder

This commit is contained in:
Glenn Randers-Pehrson 2010-07-29 20:28:36 -05:00
parent f01459fd40
commit dbe0c9d8c7
3 changed files with 17 additions and 4 deletions

View File

@ -15,8 +15,14 @@ everything = off
option SEQUENTIAL_READ on
# You must choose fixed or floating point arithmetic:
option FLOATING_POINT on
# option FIXED_POINT on
# option FLOATING_POINT on
option FIXED_POINT on
# You must chose the internal fixed point implementation or to
# use the system floating point. The latter is considerably
# smaller (by about 1kbyte on an x86 system):
# option FLOATING_ARITHMETIC on
option FLOATING_ARITHMETIC off
# Your program will probably need other options. The example
# program here, pngm2pnm, requires the following. Take a look

View File

@ -13,8 +13,14 @@ everything = off
option WRITE on
# You must choose fixed or floating point arithmetic:
option FLOATING_POINT on
# option FIXED_POINT on
# option FLOATING_POINT on
option FIXED_POINT on
# You must chose the internal fixed point implementation or to
# use the system floating point. The latter is considerably
# smaller (by about 1kbyte on an x86 system):
# option FLOATING_ARITHMETIC on
option FLOATING_ARITHMETIC off
# Your program will probably need other options. The example
# program here, pnm2pngm, requires the following. Take a look

View File

@ -15,6 +15,7 @@ option PROGRESSIVE_READ on
# You may choose fixed or floating point APIs:
# option FLOATING_POINT on
option FIXED_POINT on
# You must chose the internal fixed point implementation or to
# use the system floating point. The latter is considerably
# smaller (by about 1kbyte on an x86 system):