mirror of
https://git.code.sf.net/p/libpng/code.git
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[libpng16] Use /MDd for vstudio debug builds.
Also added pngunkown to the vstudio builds, fixed build errors and corrected a minor exit code error in pngvalid if the 'touch' file name is invalid.
This commit is contained in:
parent
c39be26f5a
commit
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9
ANNOUNCE
9
ANNOUNCE
@ -1,5 +1,5 @@
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Libpng 1.6.0beta30 - September 29, 2012
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Libpng 1.6.0beta30 - September 30, 2012
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This is not intended to be a public release. It will be replaced
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within a few weeks by a public version or by another test version.
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@ -504,7 +504,7 @@ Version 1.6.0beta29 [September 4, 2012]
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part plus guessing a gAMA value requires code to pass selected RGB values
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through the profile.
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Version 1.6.0beta30 [September 29, 2012]
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Version 1.6.0beta30 [September 30, 2012]
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Changed ICC profile matrix/vector types to not depend on array type rules.
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By the ANSI-C standard the new types should be identical to the previous
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versions, and all known versions of gcc tested with the previous versions
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@ -518,7 +518,10 @@ Version 1.6.0beta30 [September 29, 2012]
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Marked the broken (bad white point) original HP sRGB profiles correctly and
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correct comments.
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Added -DZ_SOLO to contrib/pngminim/*/makefile to work with zlib-1.2.7
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Add updated WARNING file from libpng 1.5/vstudio
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Use /MDd for vstudio debug builds. Also added pngunkown to the vstudio
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builds, fixed build errors and corrected a minor exit code error in
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pngvalid if the 'touch' file name is invalid.
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Add updated WARNING file to projects/vstudio from libpng 1.5/vstudio
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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7
CHANGES
7
CHANGES
@ -4256,7 +4256,7 @@ Version 1.6.0beta29 [September 4, 2012]
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part plus guessing a gAMA value requires code to pass selected RGB values
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through the profile.
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Version 1.6.0beta30 [September 29, 2012]
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Version 1.6.0beta30 [September 30, 2012]
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Changed ICC profile matrix/vector types to not depend on array type rules.
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By the ANSI-C standard the new types should be identical to the previous
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versions, and all known versions of gcc tested with the previous versions
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@ -4270,7 +4270,10 @@ Version 1.6.0beta30 [September 29, 2012]
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Marked the broken (bad white point) original HP sRGB profiles correctly and
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correct comments.
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Added -DZ_SOLO to contrib/pngminim/*/makefile to work with zlib-1.2.7
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Add updated WARNING file from libpng 1.5/vstudio
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Use /MDd for vstudio debug builds. Also added pngunkown to the vstudio
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builds, fixed build errors and corrected a minor exit code error in
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pngvalid if the 'touch' file name is invalid.
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Add updated WARNING file to projects/vstudio from libpng 1.5/vstudio
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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@ -101,6 +101,7 @@
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<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<TreatWarningAsError>true</TreatWarningAsError>
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -91,6 +91,7 @@
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -91,6 +91,7 @@
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -21,7 +21,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngvalid</RootNamespace>
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<RootNamespace>pngunknown</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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@ -91,6 +91,7 @@
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -100,9 +101,9 @@
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
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<Outputs>$(IntDir)pngunknown.out</Outputs>
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<Inputs>$(OutDir)pngunknown.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
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@ -124,6 +125,7 @@
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -133,9 +135,9 @@
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
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<Outputs>$(IntDir)pngunknown.out</Outputs>
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<Inputs>$(OutDir)pngunknown.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -168,9 +170,9 @@
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
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<Outputs>$(IntDir)pngunknown.out</Outputs>
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<Inputs>$(OutDir)pngunknown.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
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@ -204,13 +206,13 @@
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
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<Outputs>$(IntDir)pngunknown.out</Outputs>
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<Inputs>$(OutDir)pngunknown.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\contrib\libtests\pngvalid.c" />
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<ClCompile Include="..\..\..\contrib\libtests\pngunknown.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -1,7 +1,7 @@
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VisualStudio instructions
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libpng version 1.6.0beta30 - September 29, 2012
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libpng version 1.6.0beta30 - September 30, 2012
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Copyright (c) 1998-2010 Glenn Randers-Pehrson
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@ -33,8 +33,8 @@ optimization level (e.g. /Od.)
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Linking your application
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========================
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Normally you should link against the 'release' configuration. This builds a
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DLL for libpng 1.5 with the default runtime options used by Visual Studio
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2010. In particular the runtime library is the "MultiThreaded DLL" version.
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DLL for libpng with the default runtime options used by Visual Studio 2010.
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In particular the runtime library is the "MultiThreaded DLL" version.
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If you use Visual Studio defaults to build your application you will have no
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problems.
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@ -58,7 +58,8 @@ Debug versions have limited support
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This solution includes limited support for debug versions of libpng. You
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do not need these unless your own solution itself uses debug builds (it is
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far more effective to debug on the release builds, there is no point building
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a special debug build.)
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a special debug build unless you have heap corruption problems that you can't
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track down.)
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The debug build of libpng is minimally supported. Support for debug builds of
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zlib is also minimal. You really don't want to do this.
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@ -1,5 +1,9 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng\libpng.vcxproj", "{D6973076-9317-4EF2-A0B8-B7A18AC0713E}"
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ProjectSection(ProjectDependencies) = postProject
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{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
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@ -13,8 +17,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest\pngtest.
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{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngvalid", "pngvalid\pngvalid.vcxproj", "{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}"
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ProjectSection(ProjectDependencies) = postProject
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{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
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@ -22,8 +24,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngvalid", "pngvalid\pngval
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{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngstest", "pngstest\pngstest.vcxproj", "{277AC57F-313B-4D06-B119-A3CDB672D2FF}"
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ProjectSection(ProjectDependencies) = postProject
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{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
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@ -31,6 +31,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngstest", "pngstest\pngste
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{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngunknown", "pngunknown\pngunknown.vcxproj", "{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}"
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ProjectSection(ProjectDependencies) = postProject
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{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
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{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
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{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug Library|Win32 = Debug Library|Win32
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@ -87,6 +94,14 @@ Global
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{277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release Library|Win32.Build.0 = Release Library|Win32
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{277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.ActiveCfg = Release|Win32
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{277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.Build.0 = Release|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Debug Library|Win32.Build.0 = Debug Library|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Debug|Win32.ActiveCfg = Debug|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Debug|Win32.Build.0 = Debug|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Release Library|Win32.ActiveCfg = Release Library|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Release Library|Win32.Build.0 = Release Library|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Release|Win32.ActiveCfg = Release|Win32
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{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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<!--
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* zlib.props - location of zlib source
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*
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* libpng version 1.6.0beta30 - September 29, 2012
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* libpng version 1.6.0beta30 - September 30, 2012
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*
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* Copyright (c) 1998-2011 Glenn Randers-Pehrson
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*
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<Optimization>Disabled</Optimization>
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<BrowseInformation>true</BrowseInformation>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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Loading…
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Reference in New Issue
Block a user