fix issue that incorrect treebox selection

This commit is contained in:
Jinhao 2017-02-11 10:44:50 +08:00
parent 4e42c18815
commit 26ec27b4c4

View File

@ -166,7 +166,7 @@ namespace nana
class trigger::item_locator
{
public:
typedef tree_cont_type::node_type node_type;
using node_type = tree_cont_type::node_type;
item_locator(implement * impl, int item_pos, int x, int y);
int operator()(node_type &node, int affect);
@ -1323,29 +1323,31 @@ namespace nana
node_r.width = comp_placer->item_width(*impl_->data.graph, node_attr_);
node_r.height = comp_placer->item_height(*impl_->data.graph);
if(pos_.y < item_pos_.y + static_cast<int>(node_r.height))
if ((pos_.y < item_pos_.y + static_cast<int>(node_r.height)) && (pos_.y >= item_pos_.y))
{
auto logic_pos = pos_ - item_pos_;
node_ = &node;
auto const logic_pos = pos_ - item_pos_;
for(int comp = static_cast<int>(component::begin); comp != static_cast<int>(component::end); ++comp)
for (int comp = static_cast<int>(component::begin); comp != static_cast<int>(component::end); ++comp)
{
nana::rectangle r = node_r;
if(comp_placer->locate(static_cast<component>(comp), node_attr_, &r))
if (!comp_placer->locate(static_cast<component>(comp), node_attr_, &r))
continue;
if (r.is_hit(logic_pos))
{
if(r.is_hit(logic_pos))
{
what_ = static_cast<component>(comp);
if(component::expender == what_ && (false == node_attr_.has_children))
what_ = component::end;
node_ = &node;
what_ = static_cast<component>(comp);
if (component::expender == what_ && (false == node_attr_.has_children))
what_ = component::end;
if(component::text == what_)
node_text_r_ = r;
if (component::text == what_)
node_text_r_ = r;
return 0;
}
break;
}
}
return 0; //Stop iterating
}
item_pos_.y += node_r.height;
@ -1874,22 +1876,15 @@ namespace nana
if(impl_->set_expanded(node_state.event_node, !node_state.event_node->value.second.expanded))
impl_->make_adjust(node_state.event_node, 0);
has_redraw = true;
}
else if(nl.item_body())
{
if(node_state.selected != node_state.event_node)
{
impl_->set_selected(node_state.event_node);
has_redraw = true;
}
has_redraw = true; //btw, don't select the node
}
}
else if(node_state.selected != node_state.event_node)
{
impl_->set_selected(node_state.event_node);
has_redraw = true;
}
}
if ((!has_redraw) && (node_state.selected != node_state.event_node))
{
impl_->set_selected(node_state.event_node);
has_redraw = true;
}
if(has_redraw)