241 lines
6.3 KiB
C++
241 lines
6.3 KiB
C++
/*
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* A Basic Window Widget Definition
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* Nana C++ Library(http://www.nanapro.org)
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* Copyright(C) 2003-2014 Jinhao(cnjinhao@hotmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*
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* @file: nana/gui/detail/basic_window.hpp
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*/
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#ifndef NANA_GUI_DETAIL_BASIC_WINDOW_HPP
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#define NANA_GUI_DETAIL_BASIC_WINDOW_HPP
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#include "drawer.hpp"
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#include "events_holder.hpp"
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#include "widget_colors.hpp"
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#include <nana/basic_types.hpp>
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#include <nana/system/platform.hpp>
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#include <nana/gui/effects.hpp>
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#include <memory>
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namespace nana{
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class widget; //declaration ofr nana/widgets/widget.hpp
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namespace detail
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{
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struct basic_window;
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class caret_descriptor
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{
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public:
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typedef basic_window core_window_t;
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caret_descriptor(core_window_t*, unsigned width, unsigned height);
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~caret_descriptor();
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void set_active(bool);
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core_window_t* window() const;
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void position(int x, int y);
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void effective_range(::nana::rectangle);
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::nana::point position() const;
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void visible(bool isshow);
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bool visible() const;
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::nana::size size() const;
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void size(const ::nana::size&);
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void update();
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private:
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void _m_visible(bool isshow);
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private:
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core_window_t* wd_;
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::nana::point point_;
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::nana::size size_;
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::nana::size paint_size_;
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bool visible_;
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bool real_visible_state_;
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bool out_of_range_;
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::nana::rectangle effective_range_;
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};//end class caret_descriptor
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//tab_type
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//@brief: Define some constant about tab category, these flags can be combine with operator |
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struct tab_type
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{
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enum t
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{
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none, //process by nana
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tabstop, //move to the next tabstop window
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eating, //process by current window
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};
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};
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//struct basic_window
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//@brief: a window data structure descriptor
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struct basic_window
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: public events_holder
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{
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using container = std::vector<basic_window*>;
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struct root_context
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{
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bool focus_changed;
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};
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enum class update_state
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{
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none, lazy, refresh
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};
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struct edge_nimbus_action
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{
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basic_window * window;
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bool rendered;
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};
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//basic_window
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//@brief: constructor for the root window
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basic_window(basic_window* owner, widget*, category::root_tag**);
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template<typename Category>
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basic_window(basic_window* parent, const rectangle& r, widget* wdg, Category**)
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: widget_ptr(wdg), other(Category::value)
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{
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drawer.bind(this);
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if(parent)
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{
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_m_init_pos_and_size(parent, r);
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_m_initialize(parent);
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}
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}
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~basic_window();
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//bind_native_window
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//@brief: bind a native window and baisc_window
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void bind_native_window(native_window_type, unsigned width, unsigned height, unsigned extra_width, unsigned extra_height, paint::graphics&);
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void frame_window(native_window_type);
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bool is_ancestor_of(const basic_window* wd) const;
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bool visible_parents() const;
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bool belong_to_lazy() const;
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bool is_draw_through() const; ///< Determines whether it is a draw-through window.
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public:
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//Override event_holder
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bool set_events(const std::shared_ptr<general_events>&) override;
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general_events * get_events() const override;
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private:
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void _m_init_pos_and_size(basic_window* parent, const rectangle&);
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void _m_initialize(basic_window* parent);
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public:
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#if defined(NANA_LINUX)
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point pos_native;
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#endif
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point pos_root; //coordinate for root window
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point pos_owner;
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size dimension;
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::nana::size min_track_size;
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::nana::size max_track_size;
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bool visible;
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unsigned extra_width;
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unsigned extra_height;
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basic_window *parent;
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basic_window *owner;
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::nana::string title;
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::nana::detail::drawer drawer; //Self Drawer with owen graphics
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basic_window* root_widget; //A pointer refers to the root basic window, if the window is a root, the pointer refers to itself.
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paint::graphics* root_graph; //Refer to the root buffer graphics
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cursor predef_cursor;
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widget* const widget_ptr;
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struct flags_type
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{
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bool enabled :1;
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bool dbl_click :1;
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bool capture :1; //if mouse button is down, it always receive mouse move even the mouse is out of its rectangle
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bool modal :1;
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bool take_active:1; //If take_active is false, other.active_window still keeps the focus.
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bool refreshing :1;
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bool destroying :1;
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bool dropable :1; //Whether the window has make mouse_drop event.
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bool fullscreen :1; //When the window is maximizing whether it fit for fullscreen.
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bool borderless :1;
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unsigned Reserved :22;
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unsigned char tab; //indicate a window that can receive the keyboard TAB
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mouse_action action;
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}flags;
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struct
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{
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caret_descriptor* caret;
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std::shared_ptr<general_events> events_ptr;
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general_events* attached_events;
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}together;
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widget_colors* expr_colors{ nullptr };
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struct
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{
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effects::edge_nimbus edge_nimbus;
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effects::bground_interface * bground;
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double bground_fade_rate;
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}effect;
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struct other_tag
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{
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struct attr_frame_tag
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{
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native_window_type container{nullptr};
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std::vector<native_window_type> attach;
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};
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struct attr_root_tag
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{
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container frames; //initialization is null, it will be created while creating a frame widget. Refer to WindowManager::create_frame
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container tabstop;
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std::vector<edge_nimbus_action> effects_edge_nimbus;
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basic_window* focus{nullptr};
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basic_window* menubar{nullptr};
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root_context context;
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bool ime_enabled{false};
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#if defined(NANA_WINDOWS)
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cursor running_cursor{ nana::cursor::arrow };
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#endif
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cursor state_cursor{nana::cursor::arrow};
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basic_window* state_cursor_window{ nullptr };
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std::function<void()> draw_through; ///< A draw through renderer for root widgets.
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};
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const category::flags category;
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basic_window *active_window; //if flags.take_active is false, the active_window still keeps the focus,
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//if the active_window is null, the parent of this window keeps focus.
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paint::graphics glass_buffer; //if effect.bground is avaiable. Refer to window_layout::make_bground.
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update_state upd_state;
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union
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{
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attr_root_tag * root;
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attr_frame_tag * frame;
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}attribute;
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other_tag(category::flags);
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~other_tag();
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}other;
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native_window_type root; //root Window handle
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unsigned thread_id; //the identifier of the thread that created the window.
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unsigned index;
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container children;
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};
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}//end namespace detail
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}//end namespace nana
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#endif
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