Fixed Glslang recipe to generate an include folder and avoid mixing with system headers.
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14a080e618
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@ -1,9 +1,11 @@
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from SCons.Script import *
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import glob
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import os
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import pathlib
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import platform
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import shutil
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import subprocess
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import sys
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@ -21,16 +23,16 @@ def cook(env: Environment, remote: str = 'github', git_ref: str = '') -> dict:
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if not did_run_script or env['UPDATE_REPOSITORIES']:
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subprocess.run(('/usr/bin/env', 'python3', 'update_glslang_sources.py'), cwd=checkout_root, stdout=sys.stdout, stderr=sys.stderr, check=True)
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pathlib.Path(repo['checkout_root'], _SCRIPT_STAMPFILE).touch()
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# build_result = env.Cook('CMakeProject', project_root=checkout_root, generate_args = ['-DBUILD_TESTING=OFF'])
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# generator_script = os.path.join(repo['checkout_root'], 'gen_extension_headers.py')
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# generator_script_input = os.path.join(repo['checkout_root'], 'glslang/ExtensionHeaders')
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# generator_script_output = os.path.join(repo['checkout_root'], 'glslang/glsl_intrinsic_header.h')
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# env.Command(
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# target = generator_script_output,
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# source = [generator_script, os.path.join(repo['checkout_root'], 'glslang/ExtensionHeaders/GL_EXT_shader_realtime_clock.glsl')],
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# action = f'"$PYTHON" "{generator_script}" -i "{generator_script_input}" -o "$TARGET"'
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# )
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# generate the build_info.h
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generator_script = os.path.join(repo['checkout_root'], 'build_info.py')
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generator_script_input = os.path.join(repo['checkout_root'], 'build_info.h.tmpl')
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generator_script_output = os.path.join(repo['checkout_root'], 'glslang/build_info.h')
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env.Command(
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target = generator_script_output,
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source = [generator_script, generator_script_input, os.path.join(repo['checkout_root'], 'CHANGES.md')],
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action = f'"$PYTHON" "{generator_script}" "{repo["checkout_root"]}" -i "{generator_script_input}" -o "$TARGET"'
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)
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platform_source_dir = {
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'Linux': 'Unix',
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@ -44,13 +46,33 @@ def cook(env: Environment, remote: str = 'github', git_ref: str = '') -> dict:
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+ env.RGlob(os.path.join(repo['checkout_root'], 'SPIRV/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], f'glslang/OSDependent/{platform_source_dir}/'), '*.cpp')
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# disable a few warnings when compiling with clang
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additional_cxx_flags = {
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'clang': ['-Wno-deprecated-copy', '-Wno-missing-field-initializers', '-Wno-gnu-redeclared-enum',
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'-Wno-unused-but-set-variable', '-Wno-deprecated-enum-enum-conversion']
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}.get(env['COMPILER_FAMILY'], [])
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env.StaticLibrary(
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CCFLAGS = env['CCFLAGS'] + additional_cxx_flags,
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CPPPATH = repo['checkout_root'],
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target = env['LIB_DIR'] + '/glslang_full',
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source = glslang_source_files
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)
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# build the include folder
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include_dir = os.path.join(checkout_root, 'include')
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if not os.path.exists(include_dir) or env['UPDATE_REPOSITORIES']:
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def copy_headers(dst, src):
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os.makedirs(dst, exist_ok=True)
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for file in glob.glob(os.path.join(src, '*.h')):
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shutil.copy(file, dst)
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copy_headers(os.path.join(include_dir, 'glslang/HLSL'), os.path.join(checkout_root, 'glslang/HLSL'))
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copy_headers(os.path.join(include_dir, 'glslang/Include'), os.path.join(checkout_root, 'glslang/Include'))
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copy_headers(os.path.join(include_dir, 'glslang/MachineIndependent'), os.path.join(checkout_root, 'glslang/MachineIndependent'))
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copy_headers(os.path.join(include_dir, 'glslang/Public'), os.path.join(checkout_root, 'glslang/Public'))
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copy_headers(os.path.join(include_dir, 'glslang/SPIRV'), os.path.join(checkout_root, 'SPIRV'))
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return {
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'CPPPATH': [checkout_root],
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'CPPPATH': [include_dir],
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'LIBS': ['glslang_full']
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}
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