Added MSVC/Windows compatibility to a few recipes (and the main script).
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parent
c8554282f9
commit
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18
SConscript
18
SConscript
@ -1,6 +1,7 @@
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import copy
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import copy
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import os
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import os
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import sys
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def _cook(env: Environment, recipe_name: str, *args, **kwargs):
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def _cook(env: Environment, recipe_name: str, *args, **kwargs):
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import importlib.util
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import importlib.util
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@ -53,6 +54,10 @@ def _rglob(env: Environment, root_path: str, pattern: str, **kwargs):
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result_nodes.extend(env.Glob(f'{path}/{pattern}', **kwargs))
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result_nodes.extend(env.Glob(f'{path}/{pattern}', **kwargs))
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return sorted(result_nodes)
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return sorted(result_nodes)
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def _error(env: Environment, message: str):
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print(message, file=sys.stderr)
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env.Exit(1)
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def _wrap_builder(builder, is_lib: bool = False):
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def _wrap_builder(builder, is_lib: bool = False):
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def _wrapped(env, dependencies = [], *args, **kwargs):
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def _wrapped(env, dependencies = [], *args, **kwargs):
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if 'CPPPATH' not in kwargs:
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if 'CPPPATH' not in kwargs:
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@ -219,7 +224,7 @@ tools = ['default', 'compilation_db', 'unity_build']
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if 'TOOLS' in config:
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if 'TOOLS' in config:
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tools.extend(config['TOOLS'])
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tools.extend(config['TOOLS'])
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env = Environment(tools = tools, variables = vars)
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env = Environment(tools = tools, variables = vars, ENV = os.environ)
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env['RECIPES_FOLDERS'] = [Dir('recipes')]
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env['RECIPES_FOLDERS'] = [Dir('recipes')]
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env['SYSTEM_CACHE_DIR'] = os.path.join(_find_system_cache_dir(), 'spp_cache')
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env['SYSTEM_CACHE_DIR'] = os.path.join(_find_system_cache_dir(), 'spp_cache')
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env['CLONE_DIR'] = os.path.join(env['SYSTEM_CACHE_DIR'], 'cloned')
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env['CLONE_DIR'] = os.path.join(env['SYSTEM_CACHE_DIR'], 'cloned')
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@ -272,7 +277,7 @@ if not os.path.exists(cache_gitignore):
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os.makedirs(env['CLONE_DIR'], exist_ok=True)
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os.makedirs(env['CLONE_DIR'], exist_ok=True)
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# try to detect what compiler we are using
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# try to detect what compiler we are using
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compiler_exe = os.path.basename(env['CC'])
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compiler_exe = os.path.basename(env.subst(env['CC']))
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if 'gcc' in compiler_exe:
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if 'gcc' in compiler_exe:
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env['COMPILER_FAMILY'] = 'gcc'
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env['COMPILER_FAMILY'] = 'gcc'
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elif 'clang' in compiler_exe:
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elif 'clang' in compiler_exe:
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@ -329,10 +334,14 @@ if env['COMPILER_FAMILY'] == 'gcc' or env['COMPILER_FAMILY'] == 'clang':
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elif env['COMPILER_FAMILY'] == 'cl':
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elif env['COMPILER_FAMILY'] == 'cl':
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# C4201: nonstandard extension used : nameless struct/union - I use it and want to continue using it
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# C4201: nonstandard extension used : nameless struct/union - I use it and want to continue using it
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# C4127: conditional expression is constant - some libs (CRC, format) don't compile with this enabled # TODO: fix?
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# C4127: conditional expression is constant - some libs (CRC, format) don't compile with this enabled # TODO: fix?
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env.Append(CCFLAGS = ['/W4', '/WX', '/wd4201', '/wd4127', f'/std:{config["CXX_STANDARD"]}', '/permissive-', '/EHsc', '/FS', '/Zc:char8_t'])
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# C4702: unreachable code, issued after MIJIN_FATAL macro
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# C4251: missing dll-interface of some std types, yaml-cpp doesn't compile with this enabled
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# C4275: same as above
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env.Append(CCFLAGS = ['/W4', '/WX', '/wd4201', '/wd4127', '/wd4702', '/wd4251', '/wd4275', '/bigobj', f'/std:{config["CXX_STANDARD"]}', '/permissive-', '/EHsc', '/FS', '/Zc:char8_t'])
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env.Append(CPPDEFINES = ['_CRT_SECURE_NO_WARNINGS']) # I'd like to not use MSVC specific versions of functions because they are "safer" ...
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env.Append(CPPDEFINES = ['_CRT_SECURE_NO_WARNINGS']) # I'd like to not use MSVC specific versions of functions because they are "safer" ...
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if build_type == 'debug':
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if build_type == 'debug':
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env.Append(CCFLAGS = ['/Od', '/Zi'], LINKFLAGS = ' /DEBUG')
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env.Append(CCFLAGS = ['/Od', '/Zi', '/MDd'], LINKFLAGS = ' /DEBUG')
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env.Append(CPPDEFINES = ['_DEBUG', '_ITERATOR_DEBUG_LEVEL=2'])
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elif build_type == 'release_debug' or build_type == 'profile':
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elif build_type == 'release_debug' or build_type == 'profile':
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env.Append(CCFLAGS = ['/O2', '/Zi'], LINKFLAGS = ' /DEBUG')
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env.Append(CCFLAGS = ['/O2', '/Zi'], LINKFLAGS = ' /DEBUG')
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else:
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else:
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@ -346,6 +355,7 @@ elif env['COMPILER_FAMILY'] == 'clang':
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env.AddMethod(_cook, 'Cook')
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env.AddMethod(_cook, 'Cook')
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env.AddMethod(_parse_lib_conf, 'ParseLibConf')
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env.AddMethod(_parse_lib_conf, 'ParseLibConf')
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env.AddMethod(_rglob, 'RGlob')
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env.AddMethod(_rglob, 'RGlob')
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env.AddMethod(_error, 'Error')
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env.AddMethod(_wrap_builder(env.Library, is_lib = True), 'Library')
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env.AddMethod(_wrap_builder(env.Library, is_lib = True), 'Library')
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env.AddMethod(_wrap_builder(env.StaticLibrary, is_lib = True), 'StaticLibrary')
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env.AddMethod(_wrap_builder(env.StaticLibrary, is_lib = True), 'StaticLibrary')
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env.AddMethod(_wrap_builder(env.SharedLibrary, is_lib = True), 'SharedLibrary')
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env.AddMethod(_wrap_builder(env.SharedLibrary, is_lib = True), 'SharedLibrary')
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@ -1,12 +1,13 @@
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import os
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import os
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import pathlib
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import pathlib
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import subprocess
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import sys
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from SCons.Script import *
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from SCons.Script import *
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_BUILT_STAMPFILE = '.spp_built'
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_BUILT_STAMPFILE = '.spp_built'
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def cmd_quote(s: str) -> str:
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return f'"{s.replace("\\", "\\\\")}"'
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def cook(env: Environment, project_root: str, generate_args: 'list[str]' = [], build_args : 'list[str]' = [], install_args : 'list[str]' = []) -> dict:
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def cook(env: Environment, project_root: str, generate_args: 'list[str]' = [], build_args : 'list[str]' = [], install_args : 'list[str]' = []) -> dict:
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config = env['BUILD_TYPE']
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config = env['BUILD_TYPE']
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build_dir = os.path.join(project_root, f'build_{config}')
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build_dir = os.path.join(project_root, f'build_{config}')
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@ -21,11 +22,14 @@ def cook(env: Environment, project_root: str, generate_args: 'list[str]' = [], b
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'release': 'Release',
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'release': 'Release',
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'profile': 'RelWithDebInfo'
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'profile': 'RelWithDebInfo'
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}.get(env['BUILD_TYPE'], 'RelWithDebInfo')
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}.get(env['BUILD_TYPE'], 'RelWithDebInfo')
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environ = os.environ.copy()
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def run_cmd(args):
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environ['CXXFLAGS'] = ' '.join(f'-D{define}' for define in env['CPPDEFINES']) # TODO: who cares about windows?
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env.Execute(' '.join([str(s) for s in args]))
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subprocess.run(('cmake', '-G', 'Ninja', '-B', build_dir, f'-DCMAKE_BUILD_TYPE={build_type}', f'-DCMAKE_INSTALL_PREFIX={install_dir}', '-DBUILD_TESTING=OFF', *generate_args, project_root), env=environ, stdout=sys.stdout, stderr=sys.stderr, check=True)
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# TODO: is this a problem?
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subprocess.run(('cmake', '--build', *build_args, build_dir), stdout=sys.stdout, stderr=sys.stderr, check=True)
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# environ = os.environ.copy()
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subprocess.run(('cmake', '--install', *install_args, build_dir), stdout=sys.stdout, stderr=sys.stderr, check=True)
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# environ['CXXFLAGS'] = ' '.join(f'-D{define}' for define in env['CPPDEFINES']) # TODO: who cares about windows?
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run_cmd(['cmake', '-G', 'Ninja', '-B', build_dir, f'-DCMAKE_BUILD_TYPE={build_type}', f'-DCMAKE_INSTALL_PREFIX={cmd_quote(install_dir)}', '-DBUILD_TESTING=OFF', *generate_args, project_root])
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run_cmd(['cmake', '--build', *build_args, cmd_quote(build_dir)])
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run_cmd(['cmake', '--install', *install_args, cmd_quote(build_dir)])
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pathlib.Path(install_dir, _BUILT_STAMPFILE).touch()
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pathlib.Path(install_dir, _BUILT_STAMPFILE).touch()
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return {
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return {
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@ -1,17 +1,27 @@
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import os
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import os
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import platform
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from SCons.Script import *
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from SCons.Script import *
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def cook(env: Environment, git_ref: str = "main") -> dict:
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def cook(env: Environment, git_ref: str = "main") -> dict:
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repo = env.Cook('GitBranch', repo_name = 'SDL', remote_url = 'https://github.com/libsdl-org/SDL.git', git_ref = git_ref)
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repo = env.Cook('GitBranch', repo_name = 'SDL', remote_url = 'https://github.com/libsdl-org/SDL.git', git_ref = git_ref)
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checkout_root = repo['checkout_root']
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checkout_root = repo['checkout_root']
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build_result = env.Cook('CMakeProject', project_root=checkout_root, generate_args = ['-DSDL_STATIC=ON', '-DSDL_SHARED=OFF'])
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build_result = env.Cook('CMakeProject', project_root=checkout_root, generate_args = ['-DSDL_STATIC=ON', '-DSDL_SHARED=OFF'])
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lib_name = {
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libs = []
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'debug': 'SDL2d'
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if platform.system() == 'Windows':
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}.get(env['BUILD_TYPE'], 'SDL2')
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if env['BUILD_TYPE'] == 'debug':
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libs.append('SDL2-staticd')
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else:
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libs.append('SDL2-static')
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libs.extend(('kernel32', 'user32', 'gdi32', 'winmm', 'imm32', 'ole32', 'oleaut32', 'version', 'uuid', 'advapi32', 'setupapi', 'shell32', 'dinput8'))
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else:
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if env['BUILD_TYPE'] == 'debug':
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libs.append('SDL2d')
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else:
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libs.append('SDL2')
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return {
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return {
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'LIBPATH': build_result['LIBPATH'],
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'LIBPATH': build_result['LIBPATH'],
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'CPPPATH': [os.path.join(build_result['install_dir'], 'include/SDL2')], # SDL is really weird about include paths ...
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'CPPPATH': [os.path.join(build_result['install_dir'], 'include/SDL2')], # SDL is really weird about include paths ...
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'LIBS': [lib_name]
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'LIBS': libs
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}
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}
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@ -6,7 +6,6 @@ import os
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import pathlib
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import pathlib
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import platform
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import platform
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import shutil
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import shutil
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import subprocess
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import sys
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import sys
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_SCRIPT_STAMPFILE = '.spp_script_run'
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_SCRIPT_STAMPFILE = '.spp_script_run'
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@ -21,7 +20,13 @@ def cook(env: Environment, remote: str = 'github', git_ref: str = '') -> dict:
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# TODO: windows?
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# TODO: windows?
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did_run_script = os.path.exists(os.path.join(repo['checkout_root'], _SCRIPT_STAMPFILE))
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did_run_script = os.path.exists(os.path.join(repo['checkout_root'], _SCRIPT_STAMPFILE))
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if not did_run_script or env['UPDATE_REPOSITORIES']:
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if not did_run_script or env['UPDATE_REPOSITORIES']:
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subprocess.run(('/usr/bin/env', 'python3', 'update_glslang_sources.py'), cwd=checkout_root, stdout=sys.stdout, stderr=sys.stderr, check=True)
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python_exe = os.path.realpath(sys.executable)
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script_file = os.path.join(repo['checkout_root'], 'update_glslang_sources.py')
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prev_cwd = os.getcwd()
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os.chdir(repo['checkout_root'])
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if env.Execute(f'"{python_exe}" {script_file}'):
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env.Exit(1)
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os.chdir(prev_cwd)
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pathlib.Path(repo['checkout_root'], _SCRIPT_STAMPFILE).touch()
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pathlib.Path(repo['checkout_root'], _SCRIPT_STAMPFILE).touch()
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# generate the build_info.h
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# generate the build_info.h
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@ -44,7 +49,7 @@ def cook(env: Environment, remote: str = 'github', git_ref: str = '') -> dict:
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+ env.RGlob(os.path.join(repo['checkout_root'], 'glslang/OGLCompilersDLL/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], 'glslang/OGLCompilersDLL/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], 'glslang/ResourceLimits/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], 'glslang/ResourceLimits/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], 'SPIRV/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], 'SPIRV/'), '*.cpp') \
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+ env.RGlob(os.path.join(repo['checkout_root'], f'glslang/OSDependent/{platform_source_dir}/'), '*.cpp')
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+ [os.path.join(repo['checkout_root'], f'glslang/OSDependent/{platform_source_dir}/ossource.cpp')]
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# disable a few warnings when compiling with clang
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# disable a few warnings when compiling with clang
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additional_cxx_flags = {
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additional_cxx_flags = {
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@ -2,6 +2,8 @@
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from SCons.Script import *
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from SCons.Script import *
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def cook(env: Environment, git_ref = 'master') -> dict:
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def cook(env: Environment, git_ref = 'master') -> dict:
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if env['COMPILER_FAMILY'] not in ('gcc', 'clang'):
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env.Error('libbacktrace requires gcc or clang.')
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repo = env.Cook('GitBranch', repo_name = 'libbacktrace', remote_url = 'https://github.com/ianlancetaylor/libbacktrace.git', git_ref = git_ref)
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repo = env.Cook('GitBranch', repo_name = 'libbacktrace', remote_url = 'https://github.com/ianlancetaylor/libbacktrace.git', git_ref = git_ref)
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checkout_root = repo['checkout_root']
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checkout_root = repo['checkout_root']
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build_result = env.Cook('AutotoolsProject', checkout_root)
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build_result = env.Cook('AutotoolsProject', checkout_root)
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