Implemented rotating cube.

This commit is contained in:
2024-09-15 14:46:16 +02:00
parent bcdabba916
commit 5f8a4656fe
13 changed files with 379 additions and 7 deletions

View File

@@ -0,0 +1,23 @@
#version 460
layout(set = 1, binding = 0)
uniform Parameters
{
mat4 u_worldToView;
mat4 u_viewToClip;
};
layout(location = 0)
in vec3 i_position;
layout(location = 1)
in vec2 i_texCoord;
layout(location = 0)
out vec2 o_texCoord;
void main()
{
gl_Position = u_viewToClip * u_worldToView * vec4(i_position, 1.0);
o_texCoord = i_texCoord;
}