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9a5638670a
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Started implementing "first person controls".
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2024-09-25 15:47:17 +02:00 |
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161dfc95bf
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Added render list so the cube actually shows up.
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2024-09-25 11:26:06 +02:00 |
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c44f87ad00
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SceneRenderer (WIP).
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2024-09-20 17:56:33 +02:00 |
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eb72232c2b
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Added 3D scene app and some fixes.
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2024-09-20 00:56:35 +02:00 |
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f34bf88237
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Fixed build and added EventResponse for mouse button events.
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2024-09-20 00:14:58 +02:00 |
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669bce546d
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Fixed the UI vertices count display.
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2024-09-19 17:33:05 +02:00 |
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a827e6edcd
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Added text height parameter.
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2024-09-19 17:23:12 +02:00 |
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eae595ec4a
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Made the button type interactable.
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2024-09-19 16:35:56 +02:00 |
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eb47d92099
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Added quad rendering and a (WIP) button type.
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2024-09-19 16:11:58 +02:00 |
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c469772afa
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Added reading texture map input from file so we can give custom names to the entries.
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2024-09-19 15:23:17 +02:00 |
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cf4d4cb8a6
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Added texture packer for automatically creating texture atlas on build.
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2024-09-19 14:59:14 +02:00 |
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b29fefa6ec
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Began implementing some little widget tree system.
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2024-09-19 00:58:27 +02:00 |
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d7c15660e5
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Colorful text.
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2024-09-17 17:37:29 +02:00 |
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303ea5dd27
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Cleaned up UI renderer a little and added color parameter for quads (WIP).
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2024-09-17 13:10:08 +02:00 |
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0168ade08c
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Moved UI rendering to a separate class/file.
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2024-09-17 11:59:14 +02:00 |
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773d86ffd3
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Failsafe for non-Ansi chars (for now).
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2024-09-17 00:57:59 +02:00 |
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d42ab3a258
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Added some simple test text.
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2024-09-17 00:52:04 +02:00 |
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dd321473cf
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Added app for UI.
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2024-09-16 12:13:47 +02:00 |
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2819104b6a
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Fixed compilation with MSVC.
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2024-09-16 10:11:42 +02:00 |
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aaf5818c45
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How'd that get in there?
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2024-09-15 22:36:40 +02:00 |
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a2bd91226f
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A lot of input.
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2024-09-15 22:31:54 +02:00 |
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f364998933
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Added argument for selecting the app to run.
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2024-09-15 16:26:15 +02:00 |
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b552a09885
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Include older iterations as separate applications.
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2024-09-15 15:34:05 +02:00 |
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5f8a4656fe
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Implemented rotating cube.
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2024-09-15 14:46:16 +02:00 |
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bcdabba916
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Added clang-tidy config.
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2024-09-15 10:53:45 +02:00 |
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4ad274d637
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Added texture and fixed a bunch of stuff.
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2024-09-15 10:42:54 +02:00 |
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9095c7e99a
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Added loadShader() utility function.
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2024-09-14 01:11:01 +02:00 |
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853e55322c
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Added argument structs to make extending arguments easier in the future.
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2024-09-14 01:03:46 +02:00 |
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4768f0a6a0
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Moved everything into an application so we can easily have multiple apps and switch between them.
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2024-09-14 01:00:51 +02:00 |
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65dd335859
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Texcoords
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2024-09-14 00:26:19 +02:00 |
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660a6cedea
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Shader compilation, uniforms, vertex buffers and notes.
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2024-09-13 23:28:06 +02:00 |
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d6745226a1
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Implemented loading shaders from file.
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2024-09-13 11:12:59 +02:00 |
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ba49a1e47a
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A triangle.
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2024-09-13 09:02:18 +02:00 |
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3a42f7cc36
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Get swapchain texture and clear it red.
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2024-09-13 00:36:29 +02:00 |
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cd4ab6147a
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Added code to create shaders and graphics pipelines.
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2024-09-12 17:14:52 +02:00 |
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7b19170112
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Fixed compilation with MSVC.
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2024-09-12 15:06:37 +02:00 |
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2f77ed5ef5
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Added some more wrappers.
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2024-09-12 00:06:10 +02:00 |
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31af297bab
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Some initial implementation.
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2024-09-11 09:02:25 +02:00 |
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a8813349a1
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Adjusted template.
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2024-09-09 21:59:51 +02:00 |
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