18 Commits

Author SHA1 Message Date
bcdabba916 Added clang-tidy config. 2024-09-15 10:53:45 +02:00
4ad274d637 Added texture and fixed a bunch of stuff. 2024-09-15 10:42:54 +02:00
9095c7e99a Added loadShader() utility function. 2024-09-14 01:11:01 +02:00
853e55322c Added argument structs to make extending arguments easier in the future. 2024-09-14 01:03:46 +02:00
4768f0a6a0 Moved everything into an application so we can easily have multiple apps and switch between them. 2024-09-14 01:00:51 +02:00
65dd335859 Texcoords 2024-09-14 00:26:19 +02:00
660a6cedea Shader compilation, uniforms, vertex buffers and notes. 2024-09-13 23:28:06 +02:00
d6745226a1 Implemented loading shaders from file. 2024-09-13 11:12:59 +02:00
ba49a1e47a A triangle. 2024-09-13 09:02:18 +02:00
3a42f7cc36 Get swapchain texture and clear it red. 2024-09-13 00:36:29 +02:00
cd4ab6147a Added code to create shaders and graphics pipelines. 2024-09-12 17:14:52 +02:00
7b19170112 Fixed compilation with MSVC. 2024-09-12 15:06:37 +02:00
2f77ed5ef5 Added some more wrappers. 2024-09-12 00:06:10 +02:00
31af297bab Some initial implementation. 2024-09-11 09:02:25 +02:00
a8813349a1 Adjusted template. 2024-09-09 21:59:51 +02:00
5462d2316e Updated to use the new S++. 2024-09-09 21:54:47 +02:00
906a68bffa Renamed app to spp_template and updated build scripts. 2024-04-10 19:33:25 +02:00
347148afe7 initial commit 2023-10-31 19:39:51 +01:00