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sdl_gpu_test/assets/shaders/glsl
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Patrick Wuttke febb71f2c1 Added simple post-processing.
2024-10-01 16:57:13 +02:00
..
color_from_texcoord.frag
Texcoords
2024-09-14 00:26:19 +02:00
color_from_texture.frag
Added texture and fixed a bunch of stuff.
2024-09-15 10:42:54 +02:00
color_from_uniform.frag
Shader compilation, uniforms, vertex buffers and notes.
2024-09-13 23:28:06 +02:00
green.frag
Implemented loading shaders from file.
2024-09-13 11:12:59 +02:00
post_process.comp
Added simple post-processing.
2024-10-01 16:57:13 +02:00
scene_renderer.vert
Implemented scene loading. (Still problems with depth testing, WIP).
2024-09-30 17:37:50 +02:00
textured_3dtriangles_from_buffer.vert
Implemented rotating cube.
2024-09-15 14:46:16 +02:00
textured_triangles_from_buffer.vert
Texcoords
2024-09-14 00:26:19 +02:00
triangle.vert
Implemented loading shaders from file.
2024-09-13 11:12:59 +02:00
triangles_from_buffer.vert
Shader compilation, uniforms, vertex buffers and notes.
2024-09-13 23:28:06 +02:00
ui.frag
Cleaned up UI renderer a little and added color parameter for quads (WIP).
2024-09-17 13:10:08 +02:00
ui.vert
Cleaned up UI renderer a little and added color parameter for quads (WIP).
2024-09-17 13:10:08 +02:00
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